Player Matchup

Kukulkan
Kukulkan
Jybom222
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,674 Elo+
Party 1
Rama
Rama
RelatingThrone
Rama
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 21L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
Seamy_Pantheist
Sylvanus
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 186L
1,361 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,551 Elo+

VS

Team Averages
Level 62
1,448 SR
1,477 Elo+
Bakasura
Bakasura
 
Bakasura
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MNIMB
Artemis
Level 89
God Stats
23W - 18L
1,599 SR
Queue Stats
95W - 100L
1,539 Elo+
Solo
Janus
Janus
jsapp303
Janus
Level 38
God Stats
0W - 1L
1,246 SR
Queue Stats
256W - 320L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jybom222
Kukulkan
13
7 / 1 / 8
8,561
778
9,594
6,668
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
10 / 1 / 6
9,470
861
8,602
7,370
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
1 / 2 / 11
7,464
679
4,610
10,526
10,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 2 / 1
5,835
530
760
4,957
1,642
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
MNIMB
Artemis
10
2 / 7 / 2
7,014
638
9,230
11,642
3,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
jsapp303
Janus
9
1 / 9 / 2
6,404
582
8,313
9,809
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
3
4
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
1
0.25
W
Kukulkan
Jybom222
Kukulkan
7
1
8
11
L
Artemis
MNIMB
Artemis
2
7
2
0.43
W
10
1
6
13
W
Sylvanus
1
2
11
3.25
L
Janus
jsapp303
Janus
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,806
Damage
18,303
24,564
Taken
26,408
16,010
Mitigated
7,688
3,184
Healing
1,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
760
530
0
527
4,957
1,642
0
2,707
2,250
0
4,171
W
Kukulkan
Jybom222
Kukulkan
9,594
1,048
0
102
6,668
2,745
38
3,508
3,160
30,282
0
L
Artemis
MNIMB
Artemis
9,230
4,456
0
399
11,642
3,250
0
7,119
4,523
0
18,028
W
8,602
6,452
0
505
7,370
3,134
697
1,746
5,604
0
29,616
W
Sylvanus
4,610
2,309
930
1,647
10,526
10,131
138
3,433
7,053
10,331
2,643
L
Janus
jsapp303
Janus
8,313
366
0
874
9,809
2,796
0
3,870
5,939
17,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,495
Gold Earned
19,253
130
Minions Killed
65
5
Camps Cleared
2
545,910
Distance Traveled
425,122
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,835
530
18
2
1
110,661
0
W
Kukulkan
8,561
778
65
6
0
192,164
3
L
Artemis
7,014
638
26
2
0
151,752
5
W
Rama
9,470
861
50
5
5
197,435
3
W
Sylvanus
7,464
679
15
1
0
156,311
1
L
Janus
6,404
582
21
2
1
162,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role