Player Matchup

Hachiman
Hachiman
TheDSamael
Hachiman
Level 29
God Stats
2W - 4L
1,830 SR
Queue Stats
8W - 6L
1,726 Elo+
Solo
Thor
Thor
incwt
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,215 Elo+
Solo
Zhong Kui
Zhong Kui
kaloo97
Zhong Kui
Level 14
God Stats
4W - 7L
1,215 SR
Queue Stats
115W - 134L
1,313 Elo+
Solo
Chaac
Chaac
lip358
Chaac
Level 29
God Stats
20W - 14L
1,632 SR
Queue Stats
107W - 111L
1,481 Elo+
Solo
Ymir
Ymir
noobmasterye
Ymir
Level 27
God Stats
19W - 13L
1,821 SR
Queue Stats
90W - 95L
1,628 Elo+
Solo
Team Averages
Level 23
1,599 SR
1,472 Elo+

VS

Team Averages
Level 18
1,545 SR
1,566 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DG4rp
Olorun
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 69L
1,625 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheGrimRæper
Cu Chulainn
Level 25
God Stats
3W - 1L
1,724 SR
Queue Stats
74W - 47L
1,713 Elo+
Solo
Guan Yu
Guan Yu
smitedeals900dmg
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,493 Elo+
Solo
Hades
Hades
zloypelmeshka
Hades
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TheDSamael
Hachiman
12
5 / 6 / 8
8,052
503
12,740
11,662
3,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
incwt
Thor
12
2 / 9 / 1
7,511
469
1,761
11,823
3,846
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
kaloo97
Zhong Kui
11
1 / 9 / 0
7,012
438
6,637
14,507
9,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
lip358
Chaac
11
0 / 11 / 0
6,584
412
6,687
16,076
11,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 3 / 4
10,528
658
14,488
15,795
9,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 4 / 4
7,973
498
2,183
9,918
2,596
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
DG4rp
Olorun
18
12 / 2 / 5
11,666
729
14,122
12,082
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
TheGrimRæper
Cu Chulainn
18
17 / 1 / 3
11,771
736
18,444
15,900
11,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 8
9,693
606
9,012
12,867
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

13
4 / 9 / 1
8,528
533
6,476
14,374
5,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
18
Kills
38
38
Deaths
18
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
4
4
0.5
W
Olorun
DG4rp
Olorun
12
2
5
7.25
L
Hachiman
TheDSamael
Hachiman
5
6
8
1.5
W
Cu Chulainn
TheGrimRæper
Cu Chulainn
17
1
3
18.5
L
Thor
incwt
Thor
2
9
1
0.28
L
Zhong Kui
kaloo97
Zhong Kui
1
9
0
0.11
L
Chaac
lip358
Chaac
0
11
0
0
L
10
3
4
4
W
5
2
8
4.5
W
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,313
Damage
50,237
69,863
Taken
65,141
37,592
Mitigated
31,990
12,893
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,183
834
0
1,912
9,918
2,596
773
2,444
7,175
0
45,901
W
Olorun
DG4rp
Olorun
14,122
7,592
160
4,898
12,082
5,188
2,130
5,890
6,192
75,287
8,279
L
Hachiman
TheDSamael
Hachiman
12,740
9,846
0
1,858
11,662
3,572
657
5,029
6,633
0
39,632
W
Cu Chulainn
TheGrimRæper
Cu Chulainn
18,444
4,244
0
7,320
15,900
11,788
1,188
3,817
12,083
12,760
68,078
L
Thor
incwt
Thor
1,761
789
0
1,000
11,823
3,846
0
4,144
7,577
0
26,787
L
Zhong Kui
kaloo97
Zhong Kui
6,637
1,033
0
2,558
14,507
9,095
0
6,007
8,449
38,526
0
L
Chaac
lip358
Chaac
6,687
1,452
0
2,611
16,076
11,554
568
1,864
13,805
5,289
34,093
L
14,488
5,593
201
4,665
15,795
9,525
192
5,493
10,157
66,866
0
W
9,012
2,294
326
4,589
12,867
6,489
0
4,691
8,176
0
54,224
W
6,476
1,401
95
2,062
14,374
5,929
45
5,508
8,746
21,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
49,631
327
Minions Killed
508
0
Camps Cleared
0
1,317,152
Distance Traveled
1,532,786
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,973
498
73
5
0
286,990
0
W
Olorun
11,666
729
153
10
0
302,904
2
L
Hachiman
8,052
503
59
4
0
263,538
1
W
Cu Chulainn
11,771
736
160
10
0
341,997
1
L
Thor
7,511
469
53
3
0
245,046
0
L
Zhong Kui
7,012
438
56
4
0
247,778
0
L
Chaac
6,584
412
62
4
0
274,451
3
L
Ymir
10,528
658
97
6
0
286,339
0
W
Guan Yu
9,693
606
87
5
0
336,079
3
W
Hades
8,528
533
35
2
0
264,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role