Player Matchup

Susano
Susano
Icee Flame101
Susano
Level 28
God Stats
0W - 1L
1,257 SR
Queue Stats
366W - 443L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
Littie2Tittie
Baron Samedi
Level 29
God Stats
20W - 23L
1,509 SR
Queue Stats
213W - 257L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
TRAP CIRCUS
Cthulhu
Level 16
God Stats
2W - 5L
1,313 SR
Queue Stats
6W - 16L
1,233 Elo+
Party 2
Team Averages
Level 24
1,360 SR
1,296 Elo+

VS

Team Averages
Level 59
1,597 SR
1,453 Elo+
Cupid
Cupid
AlfieOG
Cupid
Level 29
God Stats
12W - 5L
1,710 SR
Queue Stats
155W - 110L
1,597 Elo+
Party 1
Baba Yaga
Baba Yaga
Blake212223
Baba Yaga
Level 19
God Stats
17W - 22L
1,378 SR
Queue Stats
56W - 86L
1,178 Elo+
Solo
Hades
Hades
HayatoHero
Hades
Level 130
God Stats
12W - 7L
1,702 SR
Queue Stats
84W - 72L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 6
11,183
589
8,158
16,299
7,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Littie2Tittie
Baron Samedi
15
6 / 5 / 2
11,671
614
12,589
17,553
11,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
TRAP CIRCUS
Cthulhu
13
1 / 4 / 7
10,802
569
7,101
22,985
21,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlfieOG
Cupid
18
9 / 2 / 8
13,669
719
23,172
13,721
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Blake212223
Baba Yaga
16
1 / 4 / 14
12,794
673
7,498
11,795
8,741
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
16
8 / 3 / 8
12,987
684
16,454
20,281
19,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
18
18
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
AlfieOG
Cupid
9
2
8
6.5
W
Baba Yaga
Blake212223
Baba Yaga
1
4
14
2
W
Hades
8
3
8
4
L
2
9
6
0.56
L
Baron Samedi
Littie2Tittie
Baron Samedi
6
5
2
1.4
L
Cthulhu
TRAP CIRCUS
Cthulhu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
47,124
56,837
Taken
45,797
40,670
Mitigated
34,119
11,994
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AlfieOG
Cupid
23,172
13,363
428
3,818
13,721
5,877
2,517
5,786
7,935
0
75,271
W
Baba Yaga
Blake212223
Baba Yaga
7,498
684
0
3,500
11,795
8,741
472
6,942
4,853
36,430
0
W
Hades
16,454
2,416
153
9,766
20,281
19,501
172
7,985
12,296
62,236
0
L
8,158
1,373
0
0
16,299
7,691
0
6,959
9,340
0
23,630
L
Baron Samedi
Littie2Tittie
Baron Samedi
12,589
904
1,820
4,659
17,553
11,926
0
8,670
8,883
46,905
0
L
Cthulhu
TRAP CIRCUS
Cthulhu
7,101
224
209
5,306
22,985
21,053
0
8,323
14,662
22,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,656
Gold Earned
39,450
145
Minions Killed
225
0
Camps Cleared
15
900,010
Distance Traveled
950,804
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,669
719
99
5
8
338,447
1
W
Baba Yaga
12,794
673
45
2
0
309,525
1
W
Hades
12,987
684
81
4
7
302,832
3
L
Susano
11,183
589
34
2
0
301,031
4
L
Baron Samedi
11,671
614
63
3
0
283,368
7
L
Cthulhu
10,802
569
48
3
0
315,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role