Player Matchup

Hun Batz
Hun Batz
Aproduce
Hun Batz
Level 18
God Stats
6W - 11L
1,632 SR
Queue Stats
67W - 72L
1,467 Elo+
Solo
Yemoja
Yemoja
Ezbuh
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,094 Elo+
Solo
Hou Yi
Hou Yi
FriedDirt
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
POPPINOFFOHGOD
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,383 Elo+
Party 1
Tiamat
Tiamat
hansasandwich
Tiamat
Level 25
God Stats
42W - 46L
1,491 SR
Queue Stats
98W - 87L
1,330 Elo+
Party 1
Team Averages
Level 17
1,525 SR
1,354 Elo+

VS

Team Averages
Level 17
1,464 SR
1,449 Elo+
Ares
Ares
AE Lightning
Ares
Level 21
God Stats
2W - 0L
1,291 SR
Queue Stats
37W - 51L
1,325 Elo+
Party 3
Nemesis
Nemesis
Avbade
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BlazeManSam
Cernunnos
Level 21
God Stats
2W - 3L
1,101 SR
Queue Stats
36W - 49L
1,329 Elo+
Party 3
Artemis
Artemis
Nostalgial
Artemis
Level 27
God Stats
15W - 6L
1,576 SR
Queue Stats
101W - 60L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
SHAD0WY
Nu Wa
Level 16
God Stats
5W - 1L
1,852 SR
Queue Stats
22W - 15L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aproduce
Hun Batz
10
4 / 6 / 2
7,334
524
5,211
9,782
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Ezbuh
Yemoja
8
0 / 7 / 7
6,045
432
3,345
10,029
8,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hou Yi
FriedDirt
Hou Yi
12
8 / 4 / 1
7,413
530
14,771
14,549
4,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
POPPINOFFOHGOD
Cu Chulainn
11
1 / 3 / 0
6,703
479
2,164
7,521
4,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 2
6,882
492
4,357
10,191
5,678
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 4
5,687
406
2,741
12,785
7,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Avbade
Nemesis
11
1 / 3 / 7
7,122
509
4,614
9,470
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
BlazeManSam
Cernunnos
10
4 / 3 / 1
6,847
489
9,717
8,615
2,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Nostalgial
Artemis
16
12 / 1 / 2
9,876
705
14,329
9,880
3,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
SHAD0WY
Nu Wa
13
8 / 2 / 1
8,413
601
7,695
6,471
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
15
Kills
25
25
Deaths
15
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
6
4
0.33
L
Hun Batz
Aproduce
Hun Batz
4
6
2
0.83
W
Nemesis
Avbade
Nemesis
1
3
7
1.5
W
Cernunnos
BlazeManSam
Cernunnos
4
3
1
1.5
L
Yemoja
Ezbuh
Yemoja
0
7
7
0.5
L
Hou Yi
FriedDirt
Hou Yi
8
4
1
2.13
W
Artemis
Nostalgial
Artemis
12
1
2
13
L
Cu Chulainn
POPPINOFFOHGOD
Cu Chulainn
1
3
0
0.33
W
Nu Wa
SHAD0WY
Nu Wa
8
2
1
4.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,848
Damage
39,096
52,072
Taken
47,221
28,738
Mitigated
20,320
10,801
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,741
234
120
1,630
12,785
7,633
511
1,732
11,053
8,177
0
L
Hun Batz
Aproduce
Hun Batz
5,211
1,515
0
1,155
9,782
5,152
0
1,016
8,766
0
30,008
W
Nemesis
Avbade
Nemesis
4,614
1,602
0
1,344
9,470
3,959
0
1,909
7,561
0
36,402
W
Cernunnos
BlazeManSam
Cernunnos
9,717
3,811
0
2,350
8,615
2,843
1,956
982
7,633
0
32,862
L
Yemoja
Ezbuh
Yemoja
3,345
1,433
557
515
10,029
8,745
0
1,643
8,386
12,226
0
L
Hou Yi
FriedDirt
Hou Yi
14,771
7,687
0
4,770
14,549
4,647
259
2,652
11,897
0
44,873
W
Artemis
Nostalgial
Artemis
14,329
8,831
0
6,738
9,880
3,855
2,357
656
8,974
0
61,955
L
Cu Chulainn
POPPINOFFOHGOD
Cu Chulainn
2,164
664
0
955
7,521
4,516
656
341
7,180
0
21,860
W
Nu Wa
SHAD0WY
Nu Wa
7,695
2,328
0
250
6,471
2,030
39
2,557
3,914
35,045
0
L
4,357
565
0
2,849
10,191
5,678
259
4,784
5,407
43,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
37,945
256
Minions Killed
298
0
Camps Cleared
0
1,142,023
Distance Traveled
1,309,037
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,687
406
6
0
0
257,392
0
L
Hun Batz
7,334
524
50
4
0
234,865
2
W
Nemesis
7,122
509
62
4
0
292,972
1
W
Cernunnos
6,847
489
46
3
0
261,909
1
L
Yemoja
6,045
432
24
2
0
212,592
5
L
Hou Yi
7,413
530
53
4
0
249,756
1
W
Artemis
9,876
705
120
9
0
247,657
1
L
Cu Chulainn
6,703
479
57
4
0
222,764
0
W
Nu Wa
8,413
601
64
5
0
249,107
1
L
Tiamat
6,882
492
72
5
0
222,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role