Player Matchup

Vulcan
Vulcan
ReAp_Prodigyy
Vulcan
Level 23
God Stats
5W - 5L
1,540 SR
Queue Stats
31W - 27L
1,578 Elo+
Party 1
Ymir
Ymir
Sir_Whetzalot
Ymir
Level 29
God Stats
3W - 4L
1,631 SR
Queue Stats
97W - 80L
1,637 Elo+
Party 1
Freya
Freya
Vegasviper22
Freya
Level 11
God Stats
9W - 4L
1,696 SR
Queue Stats
25W - 16L
1,618 Elo+
Solo
Sobek
Sobek
YoshimitsuSK
Sobek
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 43L
1,655 Elo+
Solo
Loki
Loki
tomi1888
Loki
Level 8
God Stats
1W - 1L
1,703 SR
Queue Stats
5W - 8L
1,541 Elo+
Solo
Team Averages
Level 17
1,614 SR
1,606 Elo+

VS

Team Averages
Level 15
1,481 SR
1,601 Elo+
Bastet
Bastet
HOD-Razvan
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,600 Elo+
Solo
Mercury
Mercury
Nerozuki
Mercury
Level 26
God Stats
2W - 0L
1,726 SR
Queue Stats
98W - 108L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Sorrantil
Baron Samedi
Level 16
God Stats
3W - 0L
1,263 SR
Queue Stats
28W - 25L
1,616 Elo+
Solo
Neith
Neith
yuny9
Neith
Level 7
God Stats
2W - 2L
1,415 SR
Queue Stats
5W - 4L
1,653 Elo+
Solo
Poseidon
Poseidon
yuujyu
Poseidon
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 259L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 10 / 2
13,051
466
25,394
23,271
11,687
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 4 / 7
14,085
503
19,026
26,766
34,249
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

2
0 / 0 / 0
6,940
248
0
0
0
20
17 / 2 / 4
15,587
557
27,810
49,360
62,994
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
17
0 / 7 / 4
11,341
405
3,788
17,416
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HOD-Razvan
Bastet
15
1 / 12 / 5
9,866
352
2,049
19,782
7,453
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Nerozuki
Mercury
20
9 / 9 / 4
14,593
521
19,789
26,998
11,392
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Sorrantil
Baron Samedi
20
7 / 5 / 7
14,895
532
26,880
26,360
17,298
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
yuny9
Neith
20
2 / 3 / 4
13,626
487
11,389
15,228
4,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
yuujyu
Poseidon
20
4 / 5 / 8
13,566
485
21,912
21,636
9,203
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
32
Kills
23
23
Deaths
34
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
HOD-Razvan
Bastet
1
12
5
0.29
W
Mercury
Nerozuki
Mercury
9
9
4
1.22
L
9
10
2
1
L
6
4
7
2.38
W
Baron Samedi
Sorrantil
Baron Samedi
7
5
7
2.1
L
0
0
0
0
L
17
2
4
9.5
L
Loki
0
7
4
0.29
W
Neith
yuny9
Neith
2
3
4
1.33
W
Poseidon
yuujyu
Poseidon
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,018
Damage
82,019
116,813
Taken
110,004
115,580
Mitigated
50,314
40,028
Healing
32,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
HOD-Razvan
Bastet
2,049
946
0
0
19,782
7,453
283
12,051
7,731
0
14,274
W
Mercury
Nerozuki
Mercury
19,789
15,013
0
4,070
26,998
11,392
0
16,306
10,692
0
116,304
L
25,394
6,059
0
4,593
23,271
11,687
456
12,345
10,804
87,876
0
L
19,026
2,316
0
2,763
26,766
34,249
0
11,970
14,796
96,638
0
W
Baron Samedi
Sorrantil
Baron Samedi
26,880
1,460
1,517
12,156
26,360
17,298
897
18,891
7,469
129,218
0
L
0
0
0
0
0
0
0
0
0
0
0
L
27,810
2,574
0
27,923
49,360
62,994
162
18,974
30,386
79,583
0
L
Loki
3,788
453
0
4,749
17,416
6,650
1,079
6,116
11,300
0
71,261
W
Neith
yuny9
Neith
11,389
4,872
0
4,349
15,228
4,968
524
11,451
3,777
0
84,791
W
Poseidon
yuujyu
Poseidon
21,912
3,905
0
10,384
21,636
9,203
402
13,531
8,105
107,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,004
Gold Earned
66,546
507
Minions Killed
668
0
Camps Cleared
0
1,878,646
Distance Traveled
2,405,004
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,866
352
18
1
0
464,156
1
W
Mercury
14,593
521
141
5
0
503,386
1
L
Vulcan
13,051
466
126
5
0
462,843
0
L
Ymir
14,085
503
181
6
0
483,845
2
W
Baron Samedi
14,895
532
193
7
0
469,363
4
L
Freya
6,940
248
0
0
0
0
0
L
Sobek
15,587
557
88
3
0
511,691
1
L
Loki
11,341
405
112
4
0
420,267
0
W
Neith
13,626
487
167
6
0
461,179
0
W
Poseidon
13,566
485
149
5
0
506,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role