Player Matchup

Thanatos
Thanatos
Diamond II
 
Thanatos
Diamond II
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond I
EarthBenderEddie
Hercules
Diamond I
Level 80
God Stats
4W - 9L
1,564 SR
Queue Stats
171W - 161L
2,358 MMR
Solo
Vulcan
Vulcan
Diamond II
Millеt
Vulcan
Diamond II
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 101L
2,277 MMR
Solo
Izanami
Izanami
Diamond V
MizChief
Izanami
Diamond V
Level 159
God Stats
8W - 4L
1,615 SR
Queue Stats
328W - 322L
2,064 MMR
Solo
Bacchus
Bacchus
Diamond IV
вσкαιѕєя
Bacchus
Diamond IV
Level 145
God Stats
105W - 99L
1,555 SR
Queue Stats
419W - 397L
2,073 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,547 SR
2,054 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,563 SR
1,947 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
BeauGueux
Baba Yaga
Silver I
Level 64
God Stats
2W - 1L
1,519 SR
Queue Stats
53W - 73L
1,623 MMR
Solo
Fafnir
Fafnir
Diamond II
Gsix
Fafnir
Diamond II
Level 129
God Stats
7W - 7L
1,756 SR
Queue Stats
235W - 216L
2,471 MMR
Solo
Sol
Sol
Diamond I
Mousze
Sol
Diamond I
Level 160
God Stats
2W - 3L
1,473 SR
Queue Stats
155W - 146L
2,473 MMR
Solo
Fenrir
Fenrir
Gold II
MyIOve
Fenrir
Gold II
Level 49
God Stats
12W - 8L
1,564 SR
Queue Stats
185W - 181L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
16 / 0 / 4
12,875
678
14,888
13,521
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 0 / 3
13,337
702
4,251
10,636
8,918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vulcan
Millеt
Vulcan
19
5 / 0 / 6
12,088
636
13,507
8,071
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MizChief
Izanami
17
0 / 1 / 5
11,088
584
4,640
11,030
4,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 9
10,035
528
6,451
10,269
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
PersephoneMorgan Le FayTiamatAthenaGilgamesh

VS

Bans
OdinSobekCabrakanYemojaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 3 / 0
9,906
521
7,807
11,751
3,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
BeauGueux
Baba Yaga
14
0 / 4 / 0
8,850
466
5,345
9,081
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Gsix
Fafnir
13
1 / 3 / 1
8,777
462
3,874
14,121
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Mousze
Sol
15
0 / 6 / 1
8,785
462
3,161
11,531
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
MyIOve
Fenrir
12
0 / 8 / 1
7,604
400
2,814
15,192
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
24
Kills
3
3
Deaths
24
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
0
4
18
L
Rama
 
Rama
2
3
0
0.67
L
Baba Yaga
BeauGueux
Baba Yaga
0
4
0
0
W
3
0
3
4.5
L
Fafnir
Gsix
Fafnir
1
3
1
0.5
W
Vulcan
Millеt
Vulcan
5
0
6
8
W
Izanami
MizChief
Izanami
0
1
5
2.5
L
Sol
Mousze
Sol
0
6
1
0.08
L
Fenrir
MyIOve
Fenrir
0
8
1
0.06
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,737
Damage
23,001
53,527
Taken
61,676
36,965
Mitigated
27,297
34,405
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,888
4,215
0
19,407
13,521
7,106
1,739
2,830
10,609
0
113,493
L
Rama
 
Rama
7,807
4,914
0
2,838
11,751
3,338
0
4,812
6,939
0
82,449
L
Baba Yaga
BeauGueux
Baba Yaga
5,345
851
0
1,535
9,081
2,768
0
937
7,928
56,335
0
W
4,251
835
0
6,036
10,636
8,918
185
3,565
6,783
13,150
77,465
L
Fafnir
Gsix
Fafnir
3,874
963
0
3,681
14,121
13,445
0
7,205
6,916
23,471
0
W
Vulcan
Millеt
Vulcan
13,507
4,142
0
1,653
8,071
3,995
1,131
2,251
5,820
106,432
0
W
Izanami
MizChief
Izanami
4,640
2,930
0
5,570
11,030
4,128
3,320
1,250
9,740
0
89,252
L
Sol
Mousze
Sol
3,161
790
0
3,618
11,531
3,618
330
3,803
7,728
70,897
7,151
L
Fenrir
MyIOve
Fenrir
2,814
422
0
1,548
15,192
4,128
0
3,632
11,560
0
48,975
W
6,451
762
0
1,739
10,269
12,818
525
1,834
8,435
24,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,423
Gold Earned
43,922
760
Minions Killed
604
0
Camps Cleared
0
1,992,238
Distance Traveled
1,671,273
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,875
678
142
7
0
452,081
3
L
Rama
9,906
521
170
9
0
344,374
8
L
Baba Yaga
8,850
466
132
7
0
326,143
3
W
Hercules
13,337
702
225
12
0
384,496
2
L
Fafnir
8,777
462
39
2
0
353,724
11
W
Vulcan
12,088
636
195
10
0
416,100
6
W
Izanami
11,088
584
176
9
0
348,872
10
L
Sol
8,785
462
161
8
0
323,880
3
L
Fenrir
7,604
400
102
5
0
323,152
4
W
Bacchus
10,035
528
22
1
0
390,689
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role