Player Matchup

Osiris
Osiris
BeefSticksama
Osiris
Level 127
God Stats
1W - 2L
1,703 SR
Queue Stats
85W - 70L
1,586 Elo+
Solo
Thor
Thor
DryWorld
Thor
Level 127
God Stats
3W - 5L
1,506 SR
Queue Stats
220W - 194L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
FrostHorizons
Kumbhakarna
Level 159
God Stats
1W - 3L
1,427 SR
Queue Stats
332W - 325L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
adamisbick
Zhong Kui
Level 104
God Stats
14W - 14L
1,524 SR
Queue Stats
713W - 733L
1,585 Elo+
Solo
Athena
Athena
naggingsun7
Athena
Level 136
God Stats
1W - 4L
1,297 SR
Queue Stats
229W - 225L
1,510 Elo+
Solo
Team Averages
Level 131
1,492 SR
1,567 Elo+

VS

Team Averages
Level 153
1,540 SR
1,533 Elo+
Ravana
Ravana
BigDurex
Ravana
Level 160
God Stats
1W - 4L
1,283 SR
Queue Stats
824W - 730L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JellerBean
Ah Muzen Cab
Level 128
God Stats
4W - 2L
1,543 SR
Queue Stats
190W - 196L
1,522 Elo+
Solo
Hades
Hades
SuppLifeJerid
Hades
Level 160
God Stats
2W - 2L
1,628 SR
Queue Stats
118W - 106L
1,584 Elo+
Solo
Osiris
Osiris
WaseemSako
Osiris
Level 160
God Stats
10W - 4L
1,746 SR
Queue Stats
618W - 673L
1,499 Elo+
Solo
Sobek
Sobek
也无风雨也无晴丶
Sobek
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
209W - 168L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
8,291
754
9,753
15,588
16,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
15
3 / 5 / 5
7,996
727
10,476
11,462
6,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
FrostHorizons
Kumbhakarna
15
2 / 4 / 9
8,871
806
6,404
15,268
13,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
adamisbick
Zhong Kui
14
5 / 6 / 2
8,440
767
13,004
13,824
9,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
15
2 / 6 / 5
8,483
771
7,300
19,658
14,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigDurex
Ravana
16
4 / 2 / 20
9,990
908
10,665
9,732
8,149
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
JellerBean
Ah Muzen Cab
17
9 / 3 / 18
10,455
950
16,437
9,735
4,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 18
9,985
908
21,560
12,581
9,248
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
WaseemSako
Osiris
15
3 / 4 / 18
8,935
812
7,166
11,360
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 3 / 19
9,770
888
13,210
12,911
19,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
13
Kills
27
27
Deaths
14
30
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
Ravana
BigDurex
Ravana
4
2
20
7
L
Thor
3
5
5
1.1
L
Kumbhakarna
FrostHorizons
Kumbhakarna
2
4
9
1.63
W
Ah Muzen Cab
JellerBean
Ah Muzen Cab
9
3
18
6
W
7
2
18
8
W
Osiris
WaseemSako
Osiris
3
4
18
3
L
Zhong Kui
adamisbick
Zhong Kui
5
6
2
1
L
Athena
2
6
5
0.75
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,937
Damage
69,038
75,800
Taken
56,319
60,723
Mitigated
53,523
15,979
Healing
27,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,753
2,673
621
1,336
15,588
16,844
0
7,137
8,413
0
15,910
W
Ravana
BigDurex
Ravana
10,665
3,185
672
3,563
9,732
8,149
1,134
3,829
5,903
0
21,063
L
Thor
10,476
2,398
1,140
826
11,462
6,016
0
6,093
5,348
0
19,455
L
Kumbhakarna
FrostHorizons
Kumbhakarna
6,404
820
694
2,098
15,268
13,745
0
7,922
7,309
16,885
0
W
Ah Muzen Cab
JellerBean
Ah Muzen Cab
16,437
5,784
0
4,880
9,735
4,545
2,835
6,096
3,639
0
30,522
W
21,560
2,946
1,989
6,348
12,581
9,248
1,433
6,801
5,780
31,685
0
W
Osiris
WaseemSako
Osiris
7,166
1,348
3,745
2,701
11,360
11,678
163
3,901
7,459
2,950
15,933
L
Zhong Kui
adamisbick
Zhong Kui
13,004
928
830
3,024
13,824
9,358
0
5,560
8,264
21,863
0
L
Athena
7,300
1,887
1,101
4,309
19,658
14,760
0
9,192
10,466
18,264
0
W
13,210
1,194
0
3,702
12,911
19,903
34
6,081
6,830
17,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
49,135
115
Minions Killed
121
0
Camps Cleared
0
918,272
Distance Traveled
1,006,095
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,291
754
22
2
0
186,100
0
W
Ravana
9,990
908
29
3
0
212,394
0
L
Thor
7,996
727
22
2
0
186,187
1
L
Kumbhakarna
8,871
806
21
2
0
193,309
2
W
Ah Muzen Cab
10,455
950
30
3
0
198,322
2
W
Hades
9,985
908
27
2
0
193,491
0
W
Osiris
8,935
812
17
2
0
216,880
0
L
Zhong Kui
8,440
767
27
2
0
155,711
3
L
Athena
8,483
771
23
2
0
196,965
2
W
Sobek
9,770
888
18
2
0
185,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role