Player Matchup

Geb
Geb
Dab God Guts
Geb
Level 123
God Stats
8W - 5L
1,242 SR
Queue Stats
396W - 354L
1,555 Elo+
Party 1
Ra
Ra
King Vai3834
Ra
Level 86
God Stats
19W - 11L
1,691 SR
Queue Stats
78W - 75L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ooowee Its ME
Tsukuyomi
Level 88
God Stats
7W - 6L
1,277 SR
Queue Stats
299W - 255L
1,557 Elo+
Party 1
Izanami
Izanami
iBigHunt
Izanami
Level 79
God Stats
36W - 34L
1,494 SR
Queue Stats
105W - 129L
1,418 Elo+
Party 3
Hades
Hades
therealposeiden
Hades
Level 110
God Stats
1W - 2L
1,132 SR
Queue Stats
56W - 56L
1,418 Elo+
Party 3
Team Averages
Level 97
1,367 SR
1,489 Elo+

VS

Team Averages
Level 98
1,496 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Konios
Chaac
Level 114
God Stats
1W - 3L
1,596 SR
Queue Stats
39W - 42L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
SBR Psycho
Gilgamesh
Level 67
God Stats
14W - 19L
1,445 SR
Queue Stats
393W - 417L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Y0UNGbulI
Tsukuyomi
Level 99
God Stats
9W - 11L
1,454 SR
Queue Stats
344W - 348L
1,533 Elo+
Solo
Charybdis
Charybdis
xLast1x
Charybdis
Level 148
God Stats
0W - 3L
1,487 SR
Queue Stats
92W - 110L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
7,769
457
2,830
13,399
8,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 1 / 4
10,301
606
9,795
8,879
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Ooowee Its ME
Tsukuyomi
15
5 / 3 / 6
9,485
558
11,759
11,741
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
iBigHunt
Izanami
14
0 / 1 / 5
8,821
519
6,537
11,061
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 0 / 4
9,460
556
8,598
13,694
7,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 6 / 2
7,288
429
10,353
10,224
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Konios
Chaac
9
0 / 6 / 1
6,367
375
4,894
14,480
8,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
SBR Psycho
Gilgamesh
10
2 / 2 / 1
7,157
421
7,374
11,198
5,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Y0UNGbulI
Tsukuyomi
13
1 / 5 / 1
7,840
461
5,279
13,050
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
xLast1x
Charybdis
13
2 / 0 / 2
7,859
462
5,766
7,753
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
6
7
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
2
0.33
W
0
2
8
2
W
7
1
4
9
L
Chaac
Konios
Chaac
0
6
1
0.08
W
Tsukuyomi
Ooowee Its ME
Tsukuyomi
5
3
6
2.67
L
Gilgamesh
SBR Psycho
Gilgamesh
2
2
1
1.25
L
Tsukuyomi
Y0UNGbulI
Tsukuyomi
1
5
1
0.3
W
Izanami
iBigHunt
Izanami
0
1
5
2.5
W
7
0
4
9
L
Charybdis
xLast1x
Charybdis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,519
Damage
33,666
58,774
Taken
56,705
29,595
Mitigated
23,460
25,922
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,353
3,777
0
1,182
10,224
2,892
0
7,243
2,981
44,041
0
W
2,830
179
0
1,298
13,399
8,533
56
2,076
11,137
15,124
0
W
9,795
749
2,752
4,660
8,879
3,629
1,013
3,013
5,692
76,223
0
L
Chaac
Konios
Chaac
4,894
1,474
0
3,774
14,480
8,378
251
5,434
9,046
0
24,401
W
Tsukuyomi
Ooowee Its ME
Tsukuyomi
11,759
2,270
568
3,180
11,741
5,403
1,275
1,574
10,070
0
62,110
L
Gilgamesh
SBR Psycho
Gilgamesh
7,374
984
0
2,087
11,198
5,068
0
4,034
7,164
0
30,059
L
Tsukuyomi
Y0UNGbulI
Tsukuyomi
5,279
771
0
3,935
13,050
4,299
0
2,236
10,814
0
49,841
W
Izanami
iBigHunt
Izanami
6,537
3,487
0
4,624
11,061
4,318
5,920
1,080
9,909
0
68,651
W
8,598
799
340
8,500
13,694
7,712
830
2,056
11,441
40,539
0
L
Charybdis
xLast1x
Charybdis
5,766
1,243
0
2,173
7,753
2,823
46
2,276
5,477
0
45,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,836
Gold Earned
36,511
489
Minions Killed
339
0
Camps Cleared
0
1,659,623
Distance Traveled
1,541,940
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,288
429
72
4
0
275,576
0
W
Geb
7,769
457
15
1
0
351,226
3
W
Ra
10,301
606
154
9
0
339,995
4
L
Chaac
6,367
375
41
2
0
314,759
2
W
Tsukuyomi
9,485
558
97
6
0
345,782
0
L
Gilgamesh
7,157
421
40
2
0
328,201
0
L
Tsukuyomi
7,840
461
105
6
0
328,220
0
W
Izanami
8,821
519
137
8
0
315,429
0
W
Hades
9,460
556
86
5
0
307,191
2
L
Charybdis
7,859
462
81
5
0
295,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role