Player Matchup

Hades
Hades
AUS JEFE
Hades
Level 28
God Stats
200W - 162L
1,584 SR
Queue Stats
457W - 461L
1,486 Elo+
Solo
Thanatos
Thanatos
AliceRosez
Thanatos
Level 26
God Stats
1W - 1L
1,345 SR
Queue Stats
86W - 29L
1,752 Elo+
Party 2
Sylvanus
Sylvanus
DankSouler MK2
Sylvanus
Level 15
God Stats
2W - 0L
1,940 SR
Queue Stats
19W - 3L
1,745 Elo+
Party 2
Aphrodite
Aphrodite
OJ_Didnt_Do_It_x
Aphrodite
Level 18
God Stats
21W - 29L
1,723 SR
Queue Stats
225W - 290L
1,521 Elo+
Solo
Artio
Artio
Yes Ornstein
Artio
Level 128
God Stats
8W - 5L
1,521 SR
Queue Stats
287W - 234L
1,662 Elo+
Party 2
Team Averages
Level 43
1,622 SR
1,633 Elo+

VS

Team Averages
Level 27
1,487 SR
1,567 Elo+
Ymir
Ymir
EfraxMchorni
Ymir
Level 27
God Stats
1W - 3L
1,301 SR
Queue Stats
109W - 108L
1,409 Elo+
Solo
Arachne
Arachne
EyeAmNotASmurf
Arachne
Level 26
God Stats
14W - 23L
1,477 SR
Queue Stats
141W - 108L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
STUBBS-THE-BEAST
Cthulhu
Level 28
God Stats
4W - 4L
1,606 SR
Queue Stats
185W - 168L
1,608 Elo+
Party 1
Neith
Neith
TohZhenn
Neith
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
192W - 182L
1,647 Elo+
Party 1
Hou Yi
Hou Yi
TrueKingofbeans
Hou Yi
Level 26
God Stats
4W - 3L
1,549 SR
Queue Stats
113W - 104L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AUS JEFE
Hades
14
2 / 0 / 4
8,368
523
4,097
7,425
4,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
AliceRosez
Thanatos
16
9 / 0 / 3
9,648
603
14,536
11,198
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
16
4 / 0 / 4
9,025
564
9,037
7,517
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
14
2 / 1 / 3
8,261
516
6,712
10,039
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 3 / 0
8,249
516
7,001
14,951
10,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,600
413
2,818
13,508
8,779
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 2 / 0
7,513
470
7,322
14,454
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
6,875
430
7,688
9,764
6,633
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TohZhenn
Neith
11
1 / 5 / 0
7,171
448
5,507
8,524
1,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 1
7,148
447
3,415
9,957
2,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
4
4
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
AUS JEFE
Hades
2
0
4
4
W
Thanatos
AliceRosez
Thanatos
9
0
3
10.5
W
Sylvanus
4
0
4
6
L
0
3
1
0.17
L
2
2
0
1
W
Aphrodite
2
1
3
3.5
L
1
1
1
1.5
L
Neith
TohZhenn
Neith
1
5
0
0.2
L
0
7
1
0.07
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
26,750
51,130
Taken
56,207
30,059
Mitigated
23,700
35,341
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AUS JEFE
Hades
4,097
415
197
4,459
7,425
4,392
808
860
6,565
40,916
0
W
Thanatos
AliceRosez
Thanatos
14,536
7,830
0
10,218
11,198
8,139
0
652
10,546
0
84,824
W
Sylvanus
9,037
2,831
1,734
3,725
7,517
3,791
565
1,396
6,121
56,401
15,395
L
2,818
464
0
2,304
13,508
8,779
0
6,589
6,535
25,296
0
L
7,322
4,452
0
5,996
14,454
4,392
0
2,518
11,894
0
47,846
W
Aphrodite
6,712
268
854
6,763
10,039
3,497
98
1,782
8,257
41,701
0
L
7,688
1,103
174
1,789
9,764
6,633
0
6,517
3,247
28,024
0
L
Neith
TohZhenn
Neith
5,507
2,136
0
1,644
8,524
1,608
0
3,793
4,507
0
40,150
L
3,415
1,133
0
664
9,957
2,288
434
5,754
4,203
0
39,754
W
7,001
962
0
7,391
14,951
10,240
989
5,816
9,135
48,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,551
Gold Earned
35,307
518
Minions Killed
354
0
Camps Cleared
0
1,552,532
Distance Traveled
1,533,532
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,368
523
93
6
0
312,142
2
W
Thanatos
9,648
603
127
8
0
361,144
3
W
Sylvanus
9,025
564
120
8
0
302,867
3
L
Ymir
6,600
413
40
3
0
305,238
11
L
Arachne
7,513
470
82
5
0
368,244
1
W
Aphrodite
8,261
516
92
6
0
300,197
4
L
Cthulhu
6,875
430
44
3
0
313,475
2
L
Neith
7,171
448
95
6
0
291,716
1
L
Hou Yi
7,148
447
93
6
0
254,859
3
W
Artio
8,249
516
86
5
0
276,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role