Player Matchup

Khepri
Khepri
Littletrigg
Khepri
Level 29
God Stats
5W - 0L
1,700 SR
Queue Stats
85W - 90L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
MushySushi
Kukulkan
Level 21
God Stats
16W - 16L
1,439 SR
Queue Stats
17W - 17L
1,396 Elo+
Party 3
King Arthur
King Arthur
Territerror
King Arthur
Level 27
God Stats
23W - 19L
1,601 SR
Queue Stats
68W - 60L
1,472 Elo+
Party 2
Jing Wei
Jing Wei
TheTrueNarwhal
Jing Wei
Level 21
God Stats
10W - 3L
1,605 SR
Queue Stats
41W - 32L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
YourDenizen
Sun Wukong
Level 12
God Stats
8W - 5L
1,580 SR
Queue Stats
11W - 10L
1,441 Elo+
Party 3
Team Averages
Level 22
1,585 SR
1,433 Elo+

VS

Team Averages
Level 23
1,550 SR
1,470 Elo+
Freya
Freya
Concubussy
Freya
Level 20
God Stats
16W - 14L
1,523 SR
Queue Stats
25W - 25L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
Korbin2014
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,521 Elo+
Solo
Ra
Ra
Lazysniper2
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 1
Artemis
Artemis
TwoBlueFloating
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,590 Elo+
Solo
Ne Zha
Ne Zha
xblankpaige
Ne Zha
Level 19
God Stats
10W - 7L
1,727 SR
Queue Stats
40W - 39L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 3 / 11
11,637
465
3,932
16,519
18,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
MushySushi
Kukulkan
19
9 / 3 / 3
13,461
538
15,164
12,368
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Territerror
King Arthur
18
9 / 3 / 8
13,123
525
17,528
20,309
25,678
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
20
15 / 3 / 6
14,159
566
25,950
15,358
6,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
YourDenizen
Sun Wukong
17
4 / 4 / 8
12,487
499
7,715
22,331
18,333
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
6 / 9 / 5
11,287
451
15,973
25,251
12,054
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Korbin2014
Sun Wukong
16
2 / 3 / 4
11,398
456
8,463
21,285
20,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 12 / 2
8,338
334
2,481
18,464
5,965
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 6 / 6
11,493
460
17,224
16,425
6,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
17
3 / 10 / 2
11,173
447
3,753
22,498
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
39
Kills
14
16
Deaths
40
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
6
9
5
0.94
L
Sun Wukong
Korbin2014
Sun Wukong
2
3
4
1.33
L
0
12
2
0.08
W
Khepri
2
3
11
2.5
W
Kukulkan
MushySushi
Kukulkan
9
3
3
3.5
W
King Arthur
Territerror
King Arthur
9
3
8
4.33
W
Jing Wei
15
3
6
6
L
3
6
6
1
W
Sun Wukong
YourDenizen
Sun Wukong
4
4
8
2
L
Ne Zha
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,289
Damage
47,894
86,885
Taken
103,923
75,041
Mitigated
53,544
15,777
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
15,973
7,157
0
9,478
25,251
12,054
1,836
8,136
17,115
63,244
0
L
Sun Wukong
Korbin2014
Sun Wukong
8,463
1,596
0
6,278
21,285
20,830
528
2,184
19,101
0
55,994
L
2,481
972
71
2,576
18,464
5,965
0
2,883
15,581
25,829
0
W
Khepri
3,932
360
0
486
16,519
18,675
405
7,045
9,474
22,562
0
W
Kukulkan
MushySushi
Kukulkan
15,164
1,198
0
1,279
12,368
5,488
3,703
4,067
8,301
85,038
0
W
King Arthur
Territerror
King Arthur
17,528
1,996
0
2,285
20,309
25,678
194
4,443
15,866
0
65,990
W
Jing Wei
25,950
18,535
0
4,717
15,358
6,867
2,786
3,870
11,488
0
113,901
L
17,224
9,235
0
3,713
16,425
6,391
552
2,132
14,293
0
77,896
W
Sun Wukong
YourDenizen
Sun Wukong
7,715
1,883
0
7,010
22,331
18,333
1,019
4,123
18,208
0
79,183
L
Ne Zha
3,753
1,360
0
5,379
22,498
8,304
1,136
3,761
18,737
0
66,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,867
Gold Earned
53,689
480
Minions Killed
457
0
Camps Cleared
0
2,182,741
Distance Traveled
1,949,053
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,287
451
101
4
0
407,560
0
L
Sun Wukong
11,398
456
86
3
0
431,657
0
L
Ra
8,338
334
45
2
0
345,672
2
W
Khepri
11,637
465
20
1
0
411,310
0
W
Kukulkan
13,461
538
131
5
0
439,634
2
W
King Arthur
13,123
525
101
4
0
469,724
0
W
Jing Wei
14,159
566
139
6
0
446,292
0
L
Artemis
11,493
460
107
4
0
438,277
3
W
Sun Wukong
12,487
499
89
4
0
415,781
0
L
Ne Zha
11,173
447
118
5
0
325,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role