Player Matchup

Ra
Ra
Jhonsonmars_
Ra
Level 47
God Stats
2W - 0L
1,874 SR
Queue Stats
6W - 2L
1,585 Elo+
Party 2
Ymir
Ymir
MrFang91RUS
Ymir
Level 26
God Stats
4W - 0L
1,775 SR
Queue Stats
79W - 80L
1,416 Elo+
Solo
Arachne
Arachne
ant1-_-a1
Arachne
Level 15
God Stats
36W - 28L
1,679 SR
Queue Stats
65W - 66L
1,527 Elo+
Solo
Artemis
Artemis
baabii886
Artemis
Level 14
God Stats
3W - 0L
1,808 SR
Queue Stats
15W - 12L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
yNat
Kukulkan
Level 27
God Stats
1W - 2L
1,343 SR
Queue Stats
169W - 86L
1,595 Elo+
Solo
Team Averages
Level 26
1,696 SR
1,518 Elo+

VS

Team Averages
Level 26
1,574 SR
1,447 Elo+
Nu Wa
Nu Wa
Ban512
Nu Wa
Level 29
God Stats
102W - 79L
1,563 SR
Queue Stats
129W - 111L
1,442 Elo+
Solo
Artemis
Artemis
BlackEditionTV
Artemis
Level 27
God Stats
1W - 3L
1,318 SR
Queue Stats
71W - 58L
1,405 Elo+
Party 1
Arachne
Arachne
ChewballaTV
Arachne
Level 28
God Stats
32W - 19L
1,543 SR
Queue Stats
83W - 65L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
Klau Blitzkrieg
Ah Puch
Level 17
God Stats
6W - 6L
1,580 SR
Queue Stats
38W - 54L
1,436 Elo+
Solo
Chiron
Chiron
those_carbide3
Chiron
Level 29
God Stats
3W - 2L
1,863 SR
Queue Stats
227W - 241L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 7
11,008
688
13,177
11,639
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 4
8,752
547
2,031
13,744
7,566
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
ant1-_-a1
Arachne
17
6 / 0 / 7
10,447
653
7,437
14,922
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
baabii886
Artemis
15
5 / 4 / 2
9,973
623
3,882
9,945
2,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
yNat
Kukulkan
18
9 / 0 / 1
10,729
671
11,980
6,659
3,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ban512
Nu Wa
13
1 / 4 / 4
8,136
509
8,631
5,987
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
0 / 7 / 0
7,429
464
3,339
11,242
4,190
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
ChewballaTV
Arachne
10
0 / 7 / 0
6,527
408
2,065
13,365
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 8 / 1
6,534
408
6,156
10,635
3,973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 6 / 1
9,280
580
8,467
13,190
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
32
Kills
8
9
Deaths
32
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ban512
Nu Wa
1
4
4
0.75
L
0
7
0
0
L
Arachne
ChewballaTV
Arachne
0
7
0
0
W
12
3
7
5.17
L
0
8
1
0.06
W
0
2
4
1
W
Arachne
ant1-_-a1
Arachne
6
0
7
9.5
W
Artemis
baabii886
Artemis
5
4
2
1.5
L
7
6
1
1.25
W
Kukulkan
yNat
Kukulkan
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,507
Damage
28,658
56,909
Taken
54,419
25,812
Mitigated
19,812
22,656
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ban512
Nu Wa
8,631
3,162
106
1,853
5,987
1,858
32
1,344
4,643
43,489
0
L
3,339
1,093
0
1,023
11,242
4,190
76
9,047
2,195
0
37,468
L
Arachne
ChewballaTV
Arachne
2,065
1,344
0
3,912
13,365
5,100
0
5,898
7,467
0
41,195
W
13,177
1,612
735
5,480
11,639
4,548
1,018
4,619
7,020
77,055
0
L
6,156
592
0
1,594
10,635
3,973
90
7,040
3,595
23,968
0
W
2,031
294
0
3,304
13,744
7,566
970
4,281
9,463
48,505
0
W
Arachne
ant1-_-a1
Arachne
7,437
4,032
0
7,307
14,922
7,076
375
2,253
12,669
0
86,494
W
Artemis
baabii886
Artemis
3,882
1,772
0
2,911
9,945
2,884
2,440
2,929
7,016
0
58,314
L
8,467
3,546
0
3,115
13,190
4,691
0
3,859
9,331
0
58,346
W
Kukulkan
yNat
Kukulkan
11,980
1,204
0
2,919
6,659
3,738
562
777
5,882
67,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,909
Gold Earned
37,906
604
Minions Killed
365
0
Camps Cleared
0
1,515,312
Distance Traveled
1,292,769
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,136
509
82
5
0
279,102
6
L
Artemis
7,429
464
66
4
0
260,903
0
L
Arachne
6,527
408
74
5
0
260,616
0
W
Ra
11,008
688
131
8
0
303,365
0
L
Ah Puch
6,534
408
45
3
0
233,356
1
W
Ymir
8,752
547
102
6
0
310,345
0
W
Arachne
10,447
653
128
8
0
351,531
6
W
Artemis
9,973
623
99
6
0
257,302
1
L
Chiron
9,280
580
98
6
0
258,792
1
W
Kukulkan
10,729
671
144
9
0
292,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role