Player Matchup

Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum III
Joan9998
Chernobog
Platinum III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 120L
1,772 MMR
Solo
Thoth
Thoth
Diamond I
ZIIDAN
Thoth
Diamond I
Level 160
God Stats
19W - 15L
1,795 SR
Queue Stats
174W - 167L
2,574 MMR
Solo
Bellona
Bellona
Diamond V
chuuux
Bellona
Diamond V
Level 86
God Stats
1W - 2L
1,785 SR
Queue Stats
146W - 139L
1,995 MMR
Solo
Athena
Athena
Gold II
mvntouk
Athena
Gold II
Level 141
God Stats
2W - 3L
1,545 SR
Queue Stats
202W - 199L
1,720 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,625 SR
1,912 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,611 SR
1,880 MMR
Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
BLAZE13799
Raijin
Diamond V
Level 144
God Stats
44W - 29L
1,696 SR
Queue Stats
770W - 778L
1,967 MMR
Solo
Rama
Rama
Diamond IV
Jixcol
Rama
Diamond IV
Level 153
God Stats
8W - 13L
1,548 SR
Queue Stats
477W - 456L
2,134 MMR
Solo
Bacchus
Bacchus
Gold I
VegetaMAD
Bacchus
Gold I
Level 88
God Stats
5W - 3L
1,624 SR
Queue Stats
56W - 71L
1,698 MMR
Solo
Thanatos
Thanatos
Masters
hoopn
Thanatos
Masters
Level 63
God Stats
55W - 43L
1,687 SR
Queue Stats
176W - 144L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 3 / 1
8,176
511
6,674
13,698
12,481
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Joan9998
Chernobog
14
3 / 8 / 7
8,536
534
6,378
12,665
3,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
ZIIDAN
Thoth
13
5 / 4 / 8
8,344
522
9,396
8,243
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
chuuux
Bellona
15
6 / 3 / 4
9,239
577
9,776
13,105
8,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
mvntouk
Athena
10
0 / 5 / 9
6,833
427
3,362
13,711
9,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArachneTiamatMorgan Le FayArtioOdin

VS

Bans
SolZeusGebThe MorriganCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
1 / 0 / 5
10,304
644
10,815
13,775
11,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
BLAZE13799
Raijin
16
4 / 2 / 9
10,218
639
8,788
8,880
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Jixcol
Rama
15
5 / 2 / 7
9,769
611
9,621
9,716
3,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
VegetaMAD
Bacchus
13
1 / 7 / 11
8,088
506
5,156
13,800
9,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
hoopn
Thanatos
18
12 / 3 / 6
11,335
708
10,832
17,414
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
14
Kills
23
23
Deaths
14
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Gilgamesh
 
Gilgamesh
1
0
5
3.5
W
Raijin
BLAZE13799
Raijin
4
2
9
4.25
W
Rama
Jixcol
Rama
5
2
7
4.25
L
Chernobog
Joan9998
Chernobog
3
8
7
0.81
W
Bacchus
VegetaMAD
Bacchus
1
7
11
0.93
L
Thoth
ZIIDAN
Thoth
5
4
8
2.25
L
Bellona
chuuux
Bellona
6
3
4
2.67
W
Thanatos
hoopn
Thanatos
12
3
6
5
L
Athena
mvntouk
Athena
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
45,212
61,422
Taken
63,585
36,096
Mitigated
35,097
12,231
Healing
31,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,674
621
192
4,658
13,698
12,481
0
678
12,345
47,192
0
W
Gilgamesh
 
Gilgamesh
10,815
3,337
0
5,130
13,775
11,262
329
5,672
8,103
0
81,103
W
Raijin
BLAZE13799
Raijin
8,788
287
63
2,307
8,880
2,946
882
3,708
5,172
62,801
0
W
Rama
Jixcol
Rama
9,621
5,449
0
2,395
9,716
3,268
385
1,770
7,946
0
74,252
L
Chernobog
Joan9998
Chernobog
6,378
3,720
0
1,590
12,665
3,903
0
2,932
9,546
0
52,351
W
Bacchus
VegetaMAD
Bacchus
5,156
507
742
2,166
13,800
9,644
100
4,107
9,693
22,897
0
L
Thoth
ZIIDAN
Thoth
9,396
317
0
1,937
8,243
2,326
0
3,294
4,719
48,817
0
L
Bellona
chuuux
Bellona
9,776
3,003
0
3,379
13,105
8,327
0
2,273
10,616
0
67,204
W
Thanatos
hoopn
Thanatos
10,832
1,930
0
18,569
17,414
7,977
253
4,242
13,172
0
81,079
L
Athena
mvntouk
Athena
3,362
1,295
0
475
13,711
9,059
274
4,270
9,233
15,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
49,714
418
Minions Killed
520
0
Camps Cleared
0
1,660,884
Distance Traveled
1,645,276
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,176
511
114
7
0
321,306
5
W
Gilgamesh
10,304
644
140
9
0
353,854
7
W
Raijin
10,218
639
129
8
0
327,338
5
W
Rama
9,769
611
114
7
0
313,930
7
L
Chernobog
8,536
534
95
6
0
312,336
6
W
Bacchus
8,088
506
33
2
0
309,040
5
L
Thoth
8,344
522
83
5
0
316,647
4
L
Bellona
9,239
577
111
7
0
363,323
4
W
Thanatos
11,335
708
104
7
0
341,114
3
L
Athena
6,833
427
15
1
0
347,272
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role