Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
LiveLifeRight
Artio
Level 126
God Stats
1W - 2L
1,743 SR
Queue Stats
77W - 59L
1,549 Elo+
Party 1
Charybdis
Charybdis
Murdda Murdda
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,291 Elo+
Solo
Team Averages
Level 60
1,581 SR
1,447 Elo+

VS

Team Averages
Level 43
1,444 SR
1,351 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Jerstin
Mulan
Level 5
God Stats
7W - 7L
1,115 SR
Queue Stats
7W - 7L
1,066 Elo+
Party 2
Hachiman
Hachiman
ZOMBI3NDN
Hachiman
Level 20
God Stats
2W - 0L
1,716 SR
Queue Stats
44W - 29L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 1
7,057
642
8,087
7,398
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 1
6,941
631
3,011
14,197
11,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Murdda Murdda
Charybdis
9
0 / 4 / 1
6,136
558
2,216
7,402
2,012
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 1 / 7
7,795
709
12,244
6,015
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Jerstin
Mulan
11
2 / 1 / 11
7,800
709
3,782
6,914
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
ZOMBI3NDN
Hachiman
13
9 / 0 / 4
9,071
825
9,027
5,045
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
W
Zeus
 
Zeus
3
1
7
6.5
W
Mulan
Jerstin
Mulan
2
1
11
7.5
L
1
8
1
0.19
L
Charybdis
Murdda Murdda
Charybdis
0
4
1
0.13
W
Hachiman
ZOMBI3NDN
Hachiman
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,314
Damage
25,053
28,997
Taken
17,974
15,182
Mitigated
8,312
4,022
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,087
179
0
2,020
7,398
2,168
0
3,584
3,650
38,897
0
W
Zeus
 
Zeus
12,244
407
78
1,571
6,015
1,994
78
3,796
2,219
34,624
0
W
Mulan
Jerstin
Mulan
3,782
549
257
1,973
6,914
4,499
212
3,788
3,126
0
10,983
L
3,011
189
167
1,835
14,197
11,002
0
3,808
9,673
7,657
0
L
Charybdis
Murdda Murdda
Charybdis
2,216
1,560
0
0
7,402
2,012
0
4,437
2,524
0
7,852
W
Hachiman
ZOMBI3NDN
Hachiman
9,027
6,406
0
509
5,045
1,819
883
4,115
930
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,134
Gold Earned
24,666
102
Minions Killed
127
5
Camps Cleared
4
541,067
Distance Traveled
555,190
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,057
642
76
7
2
200,421
3
W
Zeus
7,795
709
58
5
2
174,566
2
W
Mulan
7,800
709
19
2
0
194,642
0
L
Artio
6,941
631
11
1
2
179,680
1
L
Charybdis
6,136
558
15
1
1
160,966
1
W
Hachiman
9,071
825
50
5
2
185,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role