Player Matchup

Horus
Horus
 
Horus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Blazed9o8
Janus
Level 147
God Stats
0W - 1L
1,456 SR
Queue Stats
6W - 14L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
GettinTail
Kukulkan
Level 106
God Stats
3W - 2L
1,689 SR
Queue Stats
10W - 13L
1,473 Elo+
Party 1
Olorun
Olorun
JustAWildDuck237
Olorun
Level 145
God Stats
3W - 3L
1,631 SR
Queue Stats
292W - 299L
1,532 Elo+
Solo
Heimdallr
Heimdallr
YoitsDenis
Heimdallr
Level 160
God Stats
1W - 2L
1,469 SR
Queue Stats
64W - 55L
1,587 Elo+
Party 2
Team Averages
Level 129
1,549 SR
1,521 Elo+

VS

Team Averages
Level 99
1,485 SR
1,688 Elo+
Ah Puch
Ah Puch
Cushbeast
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 1L
1,898 Elo+
Party 3
Danzaburou
Danzaburou
Glibo
Danzaburou
Level 42
God Stats
1W - 11L
1,016 SR
Queue Stats
150W - 167L
1,404 Elo+
Solo
Set
Set
Justawesome6739
Set
Level 160
God Stats
3W - 0L
1,533 SR
Queue Stats
231W - 161L
1,691 Elo+
Party 3
Cerberus
Cerberus
OAKW
Cerberus
Level 105
God Stats
13W - 5L
1,547 SR
Queue Stats
189W - 147L
1,653 Elo+
Party 3
Ares
Ares
Rekuri
Ares
Level 160
God Stats
1W - 0L
1,831 SR
Queue Stats
179W - 83L
1,796 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 3 / 1
8,254
825
2,871
12,181
10,080
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Blazed9o8
Janus
15
1 / 2 / 0
9,098
910
12,012
10,578
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
GettinTail
Kukulkan
15
0 / 3 / 1
8,708
871
13,009
7,147
2,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 1
8,472
847
4,571
7,679
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
YoitsDenis
Heimdallr
14
0 / 5 / 1
8,404
840
6,148
12,027
5,396
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

197

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cushbeast
Ah Puch
16
4 / 0 / 10
10,125
1,013
15,441
3,707
2,310
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Glibo
Danzaburou
16
0 / 0 / 9
8,875
888
4,315
5,386
2,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 6
10,848
1,085
8,892
9,502
12,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
OAKW
Cerberus
16
2 / 0 / 11
10,612
1,061
6,250
15,128
19,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Rekuri
Ares
16
2 / 1 / 10
9,273
927
12,580
10,498
10,737
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
1
Kills
14
14
Deaths
1
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
L
Janus
Blazed9o8
Janus
1
2
0
0.5
W
Ah Puch
Cushbeast
Ah Puch
4
0
10
9
L
Kukulkan
GettinTail
Kukulkan
0
3
1
0.17
W
Danzaburou
Glibo
Danzaburou
0
0
9
4.5
L
0
1
1
0.5
W
6
0
6
9
W
Cerberus
OAKW
Cerberus
2
0
11
7.5
W
Ares
Rekuri
Ares
2
1
10
7
L
Heimdallr
YoitsDenis
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
47,478
49,612
Taken
44,221
25,490
Mitigated
47,149
6,383
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,871
987
1,017
1,076
12,181
10,080
0
7,605
4,463
0
6,194
L
Janus
Blazed9o8
Janus
12,012
817
0
20
10,578
3,691
0
7,860
2,718
37,676
0
W
Ah Puch
Cushbeast
Ah Puch
15,441
667
0
1,811
3,707
2,310
0
2,045
1,662
47,197
0
L
Kukulkan
GettinTail
Kukulkan
13,009
416
0
0
7,147
2,803
0
5,598
1,549
42,171
0
W
Danzaburou
Glibo
Danzaburou
4,315
1,158
374
2,600
5,386
2,887
0
4,577
809
0
28,239
L
4,571
1,415
1,749
2,164
7,679
3,520
0
4,855
2,790
21,211
0
W
8,892
2,639
375
1,502
9,502
12,182
0
6,738
2,764
0
26,552
W
Cerberus
OAKW
Cerberus
6,250
306
0
5,272
15,128
19,033
0
10,770
4,358
15,328
0
W
Ares
Rekuri
Ares
12,580
156
0
0
10,498
10,737
0
5,462
5,036
16,408
0
L
Heimdallr
YoitsDenis
Heimdallr
6,148
3,539
0
357
12,027
5,396
0
8,206
3,821
0
19,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
49,733
226
Minions Killed
216
5
Camps Cleared
8
869,821
Distance Traveled
1,079,319
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,254
825
9
1
0
166,538
0
L
Janus
9,098
910
74
7
0
193,408
0
W
Ah Puch
10,125
1,013
94
9
2
205,937
0
L
Kukulkan
8,708
871
75
8
1
193,678
0
W
Danzaburou
8,875
888
42
4
0
206,089
1
L
Olorun
8,472
847
38
4
3
184,098
2
W
Set
10,848
1,085
42
4
4
207,498
0
W
Cerberus
10,612
1,061
29
3
1
250,063
0
W
Ares
9,273
927
9
1
1
209,732
0
L
Heimdallr
8,404
840
30
3
1
132,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role