Player Matchup

Thor
Thor
AliceRosez
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 1L
1,974 Elo+
Party 1
Agni
Agni
DankSouler MK2
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 5L
1,825 Elo+
Party 1
Cthulhu
Cthulhu
Yes Ornstein
Cthulhu
Level 128
God Stats
10W - 6L
1,492 SR
Queue Stats
274W - 140L
1,801 Elo+
Party 1
Team Averages
Level 56
1,497 SR
1,866 Elo+

VS

Team Averages
Level 37
1,531 SR
1,311 Elo+
Cerberus
Cerberus
SpookCat94
Cerberus
Level 76
God Stats
4W - 3L
1,556 SR
Queue Stats
19W - 29L
1,317 Elo+
Party 2
Hachiman
Hachiman
YFB_Lust
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,291 Elo+
Party 2
Sol
Sol
saltynuts12345
Sol
Level 20
God Stats
2W - 2L
1,536 SR
Queue Stats
27W - 40L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 2 / 6
9,205
921
11,908
6,957
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 14
8,580
858
12,110
5,022
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Yes Ornstein
Cthulhu
13
9 / 0 / 15
9,024
902
10,400
8,094
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SpookCat94
Cerberus
8
1 / 8 / 0
5,816
582
3,550
16,080
4,581
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
YFB_Lust
Hachiman
8
0 / 11 / 2
5,967
597
2,260
10,804
3,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 10 / 1
7,472
747
4,542
11,891
3,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
29
Kills
3
3
Deaths
29
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
14
2
6
8.5
W
6
1
14
13
L
Cerberus
SpookCat94
Cerberus
1
8
0
0.13
L
Hachiman
YFB_Lust
Hachiman
0
11
2
0.09
W
Cthulhu
Yes Ornstein
Cthulhu
9
0
15
16.5
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,418
Damage
10,352
20,073
Taken
38,775
12,535
Mitigated
11,003
4,254
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,908
2,952
0
1,175
6,957
3,449
0
2,889
4,068
0
19,160
W
12,110
619
127
969
5,022
1,648
1,017
1,942
3,080
33,800
0
L
Cerberus
SpookCat94
Cerberus
3,550
237
0
1,574
16,080
4,581
0
9,757
5,505
9,542
0
L
Hachiman
YFB_Lust
Hachiman
2,260
1,504
0
0
10,804
3,282
0
6,080
4,249
0
6,614
W
Cthulhu
Yes Ornstein
Cthulhu
10,400
568
74
1,909
8,094
7,438
0
3,980
4,114
22,559
0
L
4,542
121
0
1,650
11,891
3,140
0
5,999
5,252
16,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,809
Gold Earned
19,255
103
Minions Killed
60
7
Camps Cleared
2
530,020
Distance Traveled
447,414
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,205
921
21
2
2
168,266
3
W
Agni
8,580
858
53
5
3
178,200
1
L
Cerberus
5,816
582
13
1
0
164,712
0
L
Hachiman
5,967
597
14
1
1
132,168
0
W
Cthulhu
9,024
902
29
3
2
183,554
3
L
Sol
7,472
747
33
3
1
150,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role