Player Matchup

Zeus
Zeus
HoundRagnarok
Zeus
Level 103
God Stats
9W - 6L
1,624 SR
Queue Stats
141W - 144L
1,544 Elo+
Party 1
Odin
Odin
MasterSilverr
Odin
Level 61
God Stats
8W - 5L
1,676 SR
Queue Stats
76W - 101L
1,392 Elo+
Party 3
Charybdis
Charybdis
Seieiryuu
Charybdis
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 97L
1,445 Elo+
Party 3
Fenrir
Fenrir
Senshi-iteza
Fenrir
Level 29
God Stats
0W - 1L
1,755 SR
Queue Stats
14W - 20L
1,469 Elo+
Party 3
Neith
Neith
stevenlopez2370
Neith
Level 17
God Stats
26W - 22L
1,567 SR
Queue Stats
276W - 254L
1,597 Elo+
Party 1
Team Averages
Level 52
1,624 SR
1,489 Elo+

VS

Team Averages
Level 70
1,462 SR
1,551 Elo+
Hades
Hades
DootDootGangGang
Hades
Level 64
God Stats
1W - 2L
1,223 SR
Queue Stats
135W - 121L
1,555 Elo+
Party 2
Chiron
Chiron
FesteringRat
Chiron
Level 62
God Stats
3W - 0L
1,796 SR
Queue Stats
86W - 83L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
Jazaque
Gilgamesh
Level 124
God Stats
1W - 0L
1,286 SR
Queue Stats
32W - 28L
1,677 Elo+
Party 2
He Bo
He Bo
KoroSensei420
He Bo
Level 49
God Stats
2W - 0L
1,504 SR
Queue Stats
91W - 70L
1,482 Elo+
Solo
Vulcan
Vulcan
OixSparkyxiO
Vulcan
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
11,222
1,020
22,637
14,295
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 8 / 7
9,569
870
4,862
17,223
17,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Charybdis
Seieiryuu
Charybdis
16
2 / 5 / 5
10,518
956
8,255
14,373
4,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
1 / 10 / 4
9,713
883
3,607
19,914
11,573
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 6
9,417
856
4,896
12,649
4,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

77

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 17
12,169
1,106
14,774
12,530
9,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
18
2 / 0 / 17
10,723
975
11,027
5,229
2,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Jazaque
Gilgamesh
19
11 / 4 / 15
12,484
1,135
16,239
16,751
17,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 2 / 12
11,638
1,058
10,262
9,859
3,867
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
19
8 / 1 / 21
12,116
1,101
21,829
8,329
4,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
8
Kills
33
33
Deaths
8
24
Assists
82
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
Chiron
2
0
17
10.5
L
5
6
2
1
W
Gilgamesh
Jazaque
Gilgamesh
11
4
15
4.63
W
6
2
12
6
L
0
8
7
0.44
W
Vulcan
8
1
21
18.5
L
Charybdis
Seieiryuu
Charybdis
2
5
5
0.9
L
Fenrir
1
10
4
0.3
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,257
Damage
74,131
78,454
Taken
52,698
42,441
Mitigated
37,282
2,260
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,774
956
328
3,767
12,530
9,533
0
5,711
6,819
36,945
0
W
Chiron
11,027
3,199
1,452
1,154
5,229
2,213
0
2,182
3,047
0
31,607
L
22,637
4,367
135
717
14,295
4,516
0
8,820
5,210
51,945
0
W
Gilgamesh
Jazaque
Gilgamesh
16,239
3,953
0
781
16,751
17,374
0
7,210
9,293
0
27,344
W
10,262
375
0
69
9,859
3,867
0
4,455
5,404
26,831
0
L
4,862
832
0
298
17,223
17,542
0
11,063
5,912
589
9,123
W
Vulcan
21,829
7,427
0
2,236
8,329
4,295
0
3,504
4,825
41,769
0
L
Charybdis
Seieiryuu
Charybdis
8,255
3,751
0
676
14,373
4,307
0
9,324
4,627
0
46,601
L
Fenrir
3,607
685
0
276
19,914
11,573
0
9,588
10,129
0
13,230
L
4,896
2,544
0
158
12,649
4,503
0
8,070
4,529
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,439
Gold Earned
59,130
200
Minions Killed
224
4
Camps Cleared
13
934,146
Distance Traveled
1,079,610
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,169
1,106
49
4
4
214,608
4
W
Chiron
10,723
975
60
5
0
207,014
0
L
Zeus
11,222
1,020
70
6
1
183,622
1
W
Gilgamesh
12,484
1,135
28
3
7
207,263
2
W
He Bo
11,638
1,058
44
4
2
221,515
2
L
Odin
9,569
870
14
1
0
176,787
0
W
Vulcan
12,116
1,101
43
4
0
229,210
0
L
Charybdis
10,518
956
86
8
1
197,068
2
L
Fenrir
9,713
883
14
1
2
207,260
0
L
Neith
9,417
856
16
1
0
169,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role