Player Matchup

Ra
Ra
AVlad75
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Jitmane420
Danzaburou
Level 35
God Stats
21W - 10L
1,714 SR
Queue Stats
24W - 22L
1,451 Elo+
Party 3
Da Ji
Da Ji
Koalafieddd
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 65L
1,515 Elo+
Party 3
Odin
Odin
MikeyMan4355
Odin
Level 20
God Stats
2W - 4L
1,723 SR
Queue Stats
157W - 97L
1,558 Elo+
Solo
Ymir
Ymir
StickySock4847
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,371 Elo+
Party 3
Team Averages
Level 22
1,587 SR
1,502 Elo+

VS

Team Averages
Level 31
1,509 SR
1,429 Elo+
Medusa
Medusa
ChalupaChan
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 110L
1,354 Elo+
Party 1
Mercury
Mercury
ColdyBright
Mercury
Level 24
God Stats
2W - 0L
1,768 SR
Queue Stats
62W - 97L
1,336 Elo+
Party 1
Erlang Shen
Erlang Shen
Dahisasian
Erlang Shen
Level 24
God Stats
2W - 1L
1,343 SR
Queue Stats
60W - 36L
1,588 Elo+
Solo
Neith
Neith
LittleJeebs15
Neith
Level 7
God Stats
5W - 5L
1,437 SR
Queue Stats
45W - 30L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
SuperFyre
Sylvanus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 1
3,988
399
134
2,692
529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Jitmane420
Danzaburou
7
1 / 6 / 1
4,845
485
3,139
6,203
1,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
7 / 3 / 2
6,259
626
7,942
6,143
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,198
620
1,496
3,194
1,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 6 / 3
4,814
481
2,046
8,158
4,854
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 2 / 1
5,343
534
1,879
4,846
1,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ColdyBright
Mercury
7
1 / 6 / 0
4,883
488
1,092
7,400
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Dahisasian
Erlang Shen
11
4 / 1 / 2
6,429
643
4,454
4,278
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
8 / 2 / 4
6,567
657
6,933
4,228
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SuperFyre
Sylvanus
8
5 / 1 / 6
5,844
584
4,043
4,334
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
19
20
Deaths
12
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Medusa
1
2
1
0.75
W
Mercury
ColdyBright
Mercury
1
6
0
0.17
W
Erlang Shen
Dahisasian
Erlang Shen
4
1
2
5
L
Danzaburou
Jitmane420
Danzaburou
1
6
1
0.25
L
7
3
2
2.67
W
8
2
4
5
L
1
1
0
1
L
1
6
3
0.42
W
Sylvanus
SuperFyre
Sylvanus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,757
Damage
18,401
26,390
Taken
25,086
11,167
Mitigated
8,536
3,133
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
134
134
0
0
2,692
529
0
0
2,692
2,967
0
W
Medusa
1,879
413
0
526
4,846
1,087
1,134
0
4,846
0
20,843
W
Mercury
ColdyBright
Mercury
1,092
398
47
1,980
7,400
1,477
0
85
7,315
0
19,578
W
Erlang Shen
Dahisasian
Erlang Shen
4,454
1,630
0
1,585
4,278
2,921
566
353
3,795
0
32,890
L
Danzaburou
Jitmane420
Danzaburou
3,139
1,535
0
1,030
6,203
1,607
791
1,625
4,578
0
19,547
L
7,942
1,563
0
756
6,143
2,601
0
247
5,896
0
28,093
W
6,933
4,672
0
1,434
4,228
1,033
186
633
3,595
0
20,832
L
1,496
264
0
1,297
3,194
1,576
176
0
3,194
0
32,188
L
2,046
981
0
50
8,158
4,854
285
1,599
6,559
7,318
0
W
Sylvanus
SuperFyre
Sylvanus
4,043
1,571
555
1,178
4,334
2,018
128
1,109
3,181
12,224
3,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
29,066
199
Minions Killed
215
0
Camps Cleared
0
827,352
Distance Traveled
859,911
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,988
399
10
1
0
110,157
1
W
Medusa
5,343
534
42
4
0
165,561
0
W
Mercury
4,883
488
36
4
0
194,175
0
W
Erlang Shen
6,429
643
67
7
0
183,491
2
L
Danzaburou
4,845
485
27
3
0
148,214
2
L
Da Ji
6,259
626
49
5
0
188,185
3
W
Neith
6,567
657
49
5
0
155,014
1
L
Odin
6,198
620
92
9
0
210,376
6
L
Ymir
4,814
481
21
2
0
170,420
0
W
Sylvanus
5,844
584
21
2
0
161,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role