Player Matchup

Chaac
Chaac
Bluegito
Chaac
Level 88
God Stats
5W - 6L
1,525 SR
Queue Stats
721W - 614L
1,554 Elo+
Party 1
Anubis
Anubis
Handicapzone
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,472 Elo+
Solo
Artemis
Artemis
Spaziiee
Artemis
Level 68
God Stats
1W - 1L
1,760 SR
Queue Stats
144W - 66L
1,734 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,587 Elo+

VS

Team Averages
Level 115
1,696 SR
1,629 Elo+
Izanami
Izanami
BrandFlakes75
Izanami
Level 141
God Stats
3W - 1L
1,818 SR
Queue Stats
789W - 729L
1,683 Elo+
Party 2
Ymir
Ymir
Retro-Jester
Ymir
Level 103
God Stats
3W - 1L
1,649 SR
Queue Stats
180W - 155L
1,602 Elo+
Party 2
Agni
Agni
TequeTeque
Agni
Level 102
God Stats
17W - 9L
1,622 SR
Queue Stats
62W - 54L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bluegito
Chaac
11
3 / 5 / 2
7,120
712
9,254
13,049
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
10
1 / 5 / 4
6,454
645
5,357
6,829
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Spaziiee
Artemis
8
1 / 4 / 4
6,283
628
6,981
6,429
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
11 / 0 / 3
9,293
929
11,676
9,536
3,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 4 / 10
7,001
700
2,141
12,384
6,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 8
7,597
760
8,979
5,529
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
14
14
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bluegito
Chaac
3
5
2
0.8
W
Izanami
11
0
3
12.5
L
Anubis
1
5
4
0.6
W
0
4
10
1.25
L
Artemis
Spaziiee
Artemis
1
4
4
0.75
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,592
Damage
22,796
26,307
Taken
27,449
11,383
Mitigated
11,925
5,467
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bluegito
Chaac
9,254
2,306
464
3,924
13,049
7,254
0
5,005
8,044
0
25,961
W
Izanami
11,676
7,446
0
4,164
9,536
3,524
2,188
458
8,652
0
46,903
L
Anubis
5,357
197
0
779
6,829
2,420
0
3,630
3,199
19,428
0
W
2,141
279
155
1,224
12,384
6,675
0
4,794
7,262
5,163
0
L
Artemis
Spaziiee
Artemis
6,981
3,579
0
300
6,429
1,709
125
2,833
3,596
0
17,209
W
8,979
532
0
447
5,529
1,726
710
331
4,952
19,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,857
Gold Earned
23,891
107
Minions Killed
121
5
Camps Cleared
4
529,506
Distance Traveled
558,599
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,120
712
37
4
1
193,014
1
W
Izanami
9,293
929
77
8
2
188,610
1
L
Anubis
6,454
645
41
4
2
166,697
2
W
Ymir
7,001
700
8
1
1
169,197
3
L
Artemis
6,283
628
29
3
2
169,795
2
W
Agni
7,597
760
36
4
1
200,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role