Player Matchup

Sun Wukong
Sun Wukong
Atlastic
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,557 Elo+
Party 1
Anubis
Anubis
Calamitas
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,436 Elo+
Party 1
Da Ji
Da Ji
Zuccini916
Da Ji
Level 27
God Stats
2W - 3L
1,415 SR
Queue Stats
77W - 127L
1,312 Elo+
Solo
Team Averages
Level 26
1,472 SR
1,435 Elo+

VS

Team Averages
Level 13
1,636 SR
1,406 Elo+
Apollo
Apollo
BinkyBonky
Apollo
Level 15
God Stats
1W - 1L
1,773 SR
Queue Stats
10W - 16L
1,526 Elo+
Solo
Sylvanus
Sylvanus
DaWilbz
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atlastic
Sun Wukong
20
8 / 2 / 14
13,978
998
22,510
19,179
13,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Calamitas
Anubis
20
10 / 4 / 20
15,372
1,098
49,608
20,056
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
19
1 / 7 / 12
11,904
850
7,789
13,606
5,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BinkyBonky
Apollo
20
4 / 12 / 8
13,388
956
21,330
23,956
10,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Sylvanus
DaWilbz
Sylvanus
19
1 / 4 / 11
13,669
976
8,758
30,618
40,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
19
Kills
5
13
Deaths
16
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Atlastic
Sun Wukong
8
2
14
7.5
L
Apollo
BinkyBonky
Apollo
4
12
8
0.67
W
Anubis
Calamitas
Anubis
10
4
20
5
L
Sylvanus
DaWilbz
Sylvanus
1
4
11
1.63
W
Da Ji
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,907
Damage
30,088
52,841
Taken
54,574
28,401
Mitigated
50,524
11,058
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Atlastic
Sun Wukong
22,510
5,999
219
1,038
19,179
13,635
0
9,501
9,678
0
37,631
L
Apollo
BinkyBonky
Apollo
21,330
13,657
0
0
23,956
10,275
0
9,282
14,674
0
40,898
W
Anubis
Calamitas
Anubis
49,608
1,343
0
9,748
20,056
9,053
0
10,173
9,883
75,408
0
L
Sylvanus
DaWilbz
Sylvanus
8,758
2,637
6,770
7,178
30,618
40,249
0
16,234
14,384
27,935
0
W
Da Ji
7,789
706
0
53
13,606
5,713
0
8,085
5,521
0
13,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
27,057
118
Minions Killed
76
5
Camps Cleared
3
695,245
Distance Traveled
412,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,978
998
36
3
3
254,696
0
L
Apollo
13,388
956
37
3
2
193,458
0
W
Anubis
15,372
1,098
73
5
0
218,676
0
L
Sylvanus
13,669
976
39
3
1
219,480
0
W
Da Ji
11,904
850
9
1
2
221,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role