Player Matchup

Izanami
Izanami
AronDaRealest
Izanami
Level 106
God Stats
9W - 15L
1,500 SR
Queue Stats
128W - 154L
1,422 Elo+
Party 3
Janus
Janus
Dp_510
Janus
Level 70
God Stats
3W - 6L
1,187 SR
Queue Stats
151W - 138L
1,445 Elo+
Party 1
Ullr
Ullr
McTheShizzle
Ullr
Level 100
God Stats
0W - 3L
1,325 SR
Queue Stats
357W - 371L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Splyttsx
Jormungandr
Level 116
God Stats
6W - 4L
1,672 SR
Queue Stats
176W - 205L
1,411 Elo+
Party 3
Chaac
Chaac
zprice16
Chaac
Level 84
God Stats
13W - 11L
1,456 SR
Queue Stats
49W - 68L
1,336 Elo+
Party 1
Team Averages
Level 95
1,428 SR
1,409 Elo+

VS

Team Averages
Level 104
1,621 SR
1,439 Elo+
Cernunnos
Cernunnos
NestyuG
Cernunnos
Level 125
God Stats
7W - 0L
1,912 SR
Queue Stats
276W - 318L
1,425 Elo+
Solo
Athena
Athena
Sunzizzle
Athena
Level 89
God Stats
45W - 36L
1,548 SR
Queue Stats
260W - 244L
1,441 Elo+
Solo
Thanatos
Thanatos
Sxishii
Thanatos
Level 84
God Stats
5W - 1L
1,691 SR
Queue Stats
23W - 22L
1,469 Elo+
Party 2
Nox
Nox
Xalthirya
Nox
Level 115
God Stats
1W - 2L
1,499 SR
Queue Stats
21W - 17L
1,472 Elo+
Party 2
Bellona
Bellona
jimmddd
Bellona
Level 108
God Stats
15W - 16L
1,457 SR
Queue Stats
482W - 538L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 2 / 2
5,997
500
2,589
6,022
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Dp_510
Janus
10
1 / 4 / 3
6,231
519
2,899
5,270
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,318
527
1,983
8,791
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Splyttsx
Jormungandr
9
2 / 4 / 1
5,729
477
3,757
9,362
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
zprice16
Chaac
10
1 / 3 / 0
5,690
474
2,566
8,490
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NestyuG
Cernunnos
13
3 / 1 / 1
7,287
607
4,695
4,961
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Sunzizzle
Athena
9
0 / 1 / 6
6,096
508
2,220
7,426
4,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
Sxishii
Thanatos
12
10 / 1 / 1
7,638
637
9,596
9,573
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 5
6,156
513
823
5,410
2,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
jimmddd
Bellona
12
2 / 0 / 2
7,161
597
4,264
6,847
4,181
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
2
2
0.5
L
Janus
Dp_510
Janus
1
4
3
0.63
L
1
3
0
0.33
W
Cernunnos
NestyuG
Cernunnos
3
1
1
3.5
L
Jormungandr
Splyttsx
Jormungandr
2
4
1
0.63
W
Athena
Sunzizzle
Athena
0
1
6
3
W
Thanatos
Sxishii
Thanatos
10
1
1
10.5
W
0
3
5
0.83
W
Bellona
jimmddd
Bellona
2
0
2
3
L
Chaac
zprice16
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,794
Damage
21,598
37,935
Taken
34,217
15,094
Mitigated
15,684
10,542
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,589
1,734
0
2,384
6,022
1,563
0
304
5,718
0
37,846
L
Janus
Dp_510
Janus
2,899
282
0
320
5,270
927
69
487
4,783
29,102
0
L
1,983
1,389
0
3,068
8,791
2,140
0
696
8,095
0
24,081
W
Cernunnos
NestyuG
Cernunnos
4,695
2,725
0
2,172
4,961
1,943
426
830
4,131
0
57,091
L
Jormungandr
Splyttsx
Jormungandr
3,757
880
0
1,948
9,362
5,505
0
1,556
7,806
21,952
0
W
Athena
Sunzizzle
Athena
2,220
518
62
2,409
7,426
4,038
0
2,183
5,137
15,572
0
W
Thanatos
Sxishii
Thanatos
9,596
3,566
0
9,612
9,573
3,290
0
1,190
8,373
0
37,688
W
823
96
0
2,038
5,410
2,232
0
1,844
3,390
25,304
0
W
Bellona
jimmddd
Bellona
4,264
1,727
0
2,648
6,847
4,181
632
400
6,411
0
35,159
L
Chaac
zprice16
Chaac
2,566
1,250
0
2,822
8,490
4,959
414
0
8,490
0
20,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
34,338
295
Minions Killed
338
0
Camps Cleared
0
1,147,577
Distance Traveled
1,181,068
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,997
500
84
7
0
197,577
0
L
Janus
6,231
519
64
5
0
232,237
0
L
Ullr
6,318
527
61
5
0
230,027
0
W
Cernunnos
7,287
607
110
9
0
222,911
3
L
Jormungandr
5,729
477
44
4
0
244,404
0
W
Athena
6,096
508
24
2
0
253,923
4
W
Thanatos
7,638
637
67
6
0
259,172
7
W
Nox
6,156
513
57
5
0
220,137
0
W
Bellona
7,161
597
80
7
0
224,925
5
L
Chaac
5,690
474
42
4
0
243,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role