Player Matchup

Fafnir
Fafnir
Platinum IV
Altinerate
Fafnir
Platinum IV
Level 137
God Stats
0W - 1L
1,549 SR
Queue Stats
95W - 74L
1,929 MMR
Solo
Osiris
Osiris
Diamond I
DabsOnly
Osiris
Diamond I
Level 45
God Stats
5W - 6L
1,613 SR
Queue Stats
141W - 108L
2,465 MMR
Party 2
Artemis
Artemis
Platinum IV
LosPepeHands
Artemis
Platinum IV
Level 122
God Stats
12W - 6L
1,775 SR
Queue Stats
218W - 219L
1,852 MMR
Solo
Hel
Hel
Diamond I
OonaBlack
Hel
Diamond I
Level 160
God Stats
31W - 23L
1,675 SR
Queue Stats
342W - 322L
2,414 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Oxiclean321
Cu Chulainn
Masters
Level 141
God Stats
4W - 11L
1,476 SR
Queue Stats
214W - 201L
1,985 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,617 SR
2,129 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,659 SR
2,126 MMR
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum I
Energy
Thanatos
Platinum I
Level 155
God Stats
19W - 18L
1,629 SR
Queue Stats
85W - 94L
1,993 MMR
Party 1
Sobek
Sobek
Platinum IV
InfiniteStealth
Sobek
Platinum IV
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 37L
1,844 MMR
Solo
Anhur
Anhur
Grandmaster
Scare
Anhur
Grandmaster
Level 154
God Stats
8W - 2L
1,899 SR
Queue Stats
26W - 8L
3,450 MMR
Solo
Cerberus
Cerberus
Platinum III
chikizR
Cerberus
Platinum III
Level 149
God Stats
7W - 8L
1,770 SR
Queue Stats
360W - 338L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Altinerate
Fafnir
12
1 / 4 / 5
7,907
465
4,645
18,633
16,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
DabsOnly
Osiris
14
1 / 4 / 4
8,614
507
7,164
13,866
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
LosPepeHands
Artemis
15
1 / 6 / 1
8,780
516
3,783
10,512
2,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 6 / 2
7,485
440
6,783
13,889
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Oxiclean321
Cu Chulainn
15
2 / 8 / 1
9,521
560
11,244
18,664
13,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
OdinMorgan Le FayTiamatAthenaGilgamesh

VS

Bans
PersephoneKhepriRaijinArtioJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 1 / 9
11,485
676
12,405
6,576
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Energy
Thanatos
17
8 / 2 / 8
11,445
673
11,642
12,286
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 13
10,563
621
10,519
19,232
17,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Scare
Anhur
18
9 / 2 / 4
11,882
699
15,923
12,612
5,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
chikizR
Cerberus
14
2 / 0 / 17
10,090
594
8,250
21,349
22,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
6
Kills
28
28
Deaths
7
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
9
11.5
L
Fafnir
Altinerate
Fafnir
1
4
5
0.88
L
Osiris
DabsOnly
Osiris
1
4
4
0.75
W
Thanatos
Energy
Thanatos
8
2
8
6
W
2
2
13
4.25
L
Artemis
LosPepeHands
Artemis
1
6
1
0.25
L
1
6
2
0.33
L
Cu Chulainn
Oxiclean321
Cu Chulainn
2
8
1
0.31
W
Anhur
Scare
Anhur
9
2
4
5.5
W
Cerberus
chikizR
Cerberus
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
58,739
75,564
Taken
72,055
42,715
Mitigated
55,294
16,920
Healing
43,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,405
87
118
2,597
6,576
2,721
147
1,892
4,684
83,134
0
L
Fafnir
Altinerate
Fafnir
4,645
1,199
0
1,673
18,633
16,930
0
7,020
11,519
13,464
0
L
Osiris
DabsOnly
Osiris
7,164
2,580
0
2,831
13,866
6,803
0
5,409
8,364
0
63,757
W
Thanatos
Energy
Thanatos
11,642
2,928
0
15,027
12,286
6,572
604
2,966
9,226
0
72,118
W
10,519
1,106
0
10,180
19,232
17,842
629
2,809
14,239
54,487
0
L
Artemis
LosPepeHands
Artemis
3,783
1,601
0
1,989
10,512
2,521
412
2,548
7,964
0
63,059
L
6,783
54
2,025
4,606
13,889
3,422
0
6,257
7,530
44,409
0
L
Cu Chulainn
Oxiclean321
Cu Chulainn
11,244
2,593
0
3,796
18,664
13,039
159
8,562
9,013
2,320
48,928
W
Anhur
Scare
Anhur
15,923
10,006
0
6,823
12,612
5,712
9,487
3,493
9,024
0
101,949
W
Cerberus
chikizR
Cerberus
8,250
638
0
8,891
21,349
22,447
0
3,870
17,258
24,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
55,465
426
Minions Killed
516
0
Camps Cleared
0
1,667,471
Distance Traveled
1,798,846
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,485
676
140
8
0
367,691
12
L
Fafnir
7,907
465
8
0
0
319,971
14
L
Osiris
8,614
507
98
6
0
375,710
4
W
Thanatos
11,445
673
124
7
0
386,222
0
W
Sobek
10,563
621
87
5
0
371,853
4
L
Artemis
8,780
516
128
8
0
299,360
2
L
Hel
7,485
440
99
6
0
356,499
5
L
Cu Chulainn
9,521
560
93
5
0
315,931
2
W
Anhur
11,882
699
138
8
0
325,345
4
W
Cerberus
10,090
594
27
2
0
347,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role