Player Matchup

Gilgamesh
Gilgamesh
InSightUS
Gilgamesh
Level 25
God Stats
8W - 2L
1,682 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Scylla
Scylla
PointlessOutrage
Scylla
Level 28
God Stats
3W - 2L
1,690 SR
Queue Stats
78W - 70L
1,606 Elo+
Party 2
Rama
Rama
ReyesAbner
Rama
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 2L
1,523 Elo+
Solo
Cerberus
Cerberus
UpSETT12
Cerberus
Level 29
God Stats
9W - 7L
1,634 SR
Queue Stats
81W - 82L
1,579 Elo+
Party 2
Bellona
Bellona
akaziiMz
Bellona
Level 4
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 4L
1,475 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,537 Elo+

VS

Team Averages
Level 20
1,577 SR
1,420 Elo+
Fenrir
Fenrir
DanysCaprice
Fenrir
Level 25
God Stats
11W - 3L
1,752 SR
Queue Stats
202W - 167L
1,633 Elo+
Solo
Hachiman
Hachiman
GRC1207
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Party 1
Anubis
Anubis
Lolzx24
Anubis
Level 17
God Stats
7W - 5L
1,703 SR
Queue Stats
10W - 8L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
antanas1
Zhong Kui
Level 14
God Stats
14W - 10L
1,639 SR
Queue Stats
104W - 105L
1,427 Elo+
Solo
Yemoja
Yemoja
memoshoots
Yemoja
Level 29
God Stats
1W - 1L
1,290 SR
Queue Stats
6W - 12L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InSightUS
Gilgamesh
17
7 / 10 / 4
11,260
512
20,949
22,138
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 8 / 8
10,824
492
12,124
16,618
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
5,847
266
45
588
120
Short Bow

Short Bow

+15%
Attack Speed

Cerberus
UpSETT12
Cerberus
17
6 / 6 / 3
11,066
503
13,397
28,099
25,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
akaziiMz
Bellona
16
4 / 10 / 8
10,090
459
12,933
24,232
13,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 6 / 7
12,999
591
16,227
21,502
9,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
GRC1207
Hachiman
15
2 / 6 / 13
10,348
470
5,004
9,253
2,841
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Lolzx24
Anubis
20
15 / 2 / 9
14,223
647
27,315
19,048
9,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
antanas1
Zhong Kui
19
6 / 3 / 7
12,474
567
19,763
16,279
8,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
memoshoots
Yemoja
14
2 / 6 / 11
10,245
466
4,307
17,825
17,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
23
Kills
35
35
Deaths
23
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
6
7
2.25
W
Hachiman
GRC1207
Hachiman
2
6
13
1.42
L
Gilgamesh
InSightUS
Gilgamesh
7
10
4
0.9
W
Anubis
Lolzx24
Anubis
15
2
9
9.75
L
6
8
8
1.25
L
0
1
0
0
L
Cerberus
UpSETT12
Cerberus
6
6
3
1.25
L
Bellona
akaziiMz
Bellona
4
10
8
0.8
W
Zhong Kui
antanas1
Zhong Kui
6
3
7
3.17
W
Yemoja
memoshoots
Yemoja
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,448
Damage
72,616
91,675
Taken
83,907
52,317
Mitigated
47,373
16,084
Healing
29,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,227
4,616
0
4,866
21,502
9,059
2,303
4,170
17,181
0
92,833
W
Hachiman
GRC1207
Hachiman
5,004
2,993
0
346
9,253
2,841
416
3,337
5,815
0
22,162
L
Gilgamesh
InSightUS
Gilgamesh
20,949
7,335
0
3,601
22,138
8,531
39
12,360
9,778
0
78,112
W
Anubis
Lolzx24
Anubis
27,315
2,411
0
12,750
19,048
9,373
1,218
6,623
12,295
100,973
0
L
12,124
720
0
1,526
16,618
4,153
611
4,614
12,004
62,407
0
L
45
45
0
13
588
120
0
156
432
0
407
L
Cerberus
UpSETT12
Cerberus
13,397
891
0
8,194
28,099
25,758
366
18,446
9,653
68,638
0
L
Bellona
akaziiMz
Bellona
12,933
3,982
0
2,750
24,232
13,755
0
15,809
8,423
2,234
51,484
W
Zhong Kui
antanas1
Zhong Kui
19,763
2,675
0
6,751
16,279
8,835
731
5,537
10,296
84,499
0
W
Yemoja
memoshoots
Yemoja
4,307
1,158
2,462
2,609
17,825
17,265
393
5,148
12,529
18,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,087
Gold Earned
60,289
477
Minions Killed
449
0
Camps Cleared
0
1,544,435
Distance Traveled
2,044,577
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,999
591
112
5
0
453,655
3
W
Hachiman
10,348
470
47
2
0
372,206
0
L
Gilgamesh
11,260
512
99
5
0
398,598
3
W
Anubis
14,223
647
144
7
0
413,839
0
L
Scylla
10,824
492
118
5
0
383,283
4
L
Rama
5,847
266
2
0
0
37,084
0
L
Cerberus
11,066
503
181
8
0
334,130
1
L
Bellona
10,090
459
77
4
0
391,340
3
W
Zhong Kui
12,474
567
132
6
0
405,659
4
W
Yemoja
10,245
466
14
1
0
399,218
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role