Player Matchup

Apollo
Apollo
Erick8901
Apollo
Level 27
God Stats
5W - 14L
1,386 SR
Queue Stats
132W - 170L
1,445 Elo+
Solo
Poseidon
Poseidon
Jumbalove
Poseidon
Level 5
God Stats
26W - 16L
1,432 SR
Queue Stats
27W - 18L
1,332 Elo+
Party 2
Ares
Ares
Mike PenceVP
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,675 Elo+
Party 2
Hades
Hades
bearvaci
Hades
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 33L
1,463 Elo+
Party 2
Hel
Hel
zicia
Hel
Level 27
God Stats
28W - 14L
1,534 SR
Queue Stats
34W - 24L
1,435 Elo+
Party 2
Team Averages
Level 15
1,470 SR
1,470 Elo+

VS

Team Averages
Level 34
1,607 SR
1,565 Elo+
Charybdis
Charybdis
BendyBC
Charybdis
Level 82
God Stats
4W - 3L
1,560 SR
Queue Stats
115W - 120L
1,588 Elo+
Party 1
Sobek
Sobek
DumboJuice
Sobek
Level 8
God Stats
8W - 2L
1,835 SR
Queue Stats
13W - 8L
1,877 Elo+
Party 1
Thor
Thor
OgrelordGabeN
Thor
Level 23
God Stats
11W - 9L
1,625 SR
Queue Stats
185W - 170L
1,522 Elo+
Solo
Freya
Freya
ProfessorCherry
Freya
Level 27
God Stats
17W - 17L
1,500 SR
Queue Stats
163W - 149L
1,441 Elo+
Solo
Thoth
Thoth
ZeusisBalanced
Thoth
Level 28
God Stats
2W - 2L
1,513 SR
Queue Stats
74W - 90L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Erick8901
Apollo
19
4 / 12 / 8
12,508
962
14,007
27,454
12,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Jumbalove
Poseidon
19
2 / 10 / 10
11,989
922
14,007
19,483
9,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
5 / 5 / 11
12,364
951
10,229
21,820
27,944
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
bearvaci
Hades
18
5 / 9 / 8
12,767
982
25,387
26,380
22,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
zicia
Hel
18
2 / 5 / 14
11,837
911
7,001
16,885
10,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BendyBC
Charybdis
20
23 / 2 / 16
16,934
1,303
41,992
16,335
6,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
20
1 / 5 / 24
12,429
956
11,672
20,939
22,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 2 / 22
14,793
1,138
24,322
13,543
5,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
0 / 2 / 31
12,010
924
11,482
12,017
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 7 / 21
13,215
1,017
16,213
13,755
5,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
155
18
Kills
41
41
Deaths
18
51
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BendyBC
Charybdis
23
2
16
15.5
W
Sobek
1
5
24
2.6
L
Apollo
Erick8901
Apollo
4
12
8
0.67
L
Poseidon
Jumbalove
Poseidon
2
10
10
0.7
L
5
5
11
2.1
W
10
2
22
10.5
W
0
2
31
7.75
W
7
7
21
2.5
L
Hades
bearvaci
Hades
5
9
8
1
L
Hel
zicia
Hel
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,631
Damage
105,681
112,022
Taken
76,589
82,231
Mitigated
50,748
17,000
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BendyBC
Charybdis
41,992
28,536
0
2,683
16,335
6,752
0
12,805
3,530
0
77,559
W
Sobek
11,672
950
1,908
4,154
20,939
22,838
0
14,534
6,405
20,466
0
L
Apollo
Erick8901
Apollo
14,007
6,841
0
1,247
27,454
12,340
0
11,096
16,358
0
50,919
L
Poseidon
Jumbalove
Poseidon
14,007
1,826
0
602
19,483
9,475
0
5,707
13,776
43,122
0
L
10,229
579
0
0
21,820
27,944
0
10,597
11,223
15,547
0
W
24,322
4,564
0
456
13,543
5,762
0
10,171
3,372
0
53,138
W
11,482
4,150
206
3,044
12,017
9,447
0
8,813
3,204
23,755
0
W
16,213
1,514
293
2,141
13,755
5,949
0
10,301
3,454
37,048
0
L
Hades
bearvaci
Hades
25,387
1,631
470
4,691
26,380
22,069
0
5,552
20,828
37,197
0
L
Hel
zicia
Hel
7,001
157
6,519
3,471
16,885
10,403
0
6,415
10,470
17,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,465
Gold Earned
69,381
191
Minions Killed
230
2
Camps Cleared
13
1,130,957
Distance Traveled
1,171,265
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,934
1,303
77
6
4
229,265
0
W
Sobek
12,429
956
11
1
0
238,622
3
L
Apollo
12,508
962
64
5
0
224,873
1
L
Poseidon
11,989
922
65
5
1
204,115
2
L
Ares
12,364
951
5
0
0
237,554
0
W
Thor
14,793
1,138
68
5
6
247,065
2
W
Freya
12,010
924
28
2
1
250,567
1
W
Thoth
13,215
1,017
46
4
2
205,746
0
L
Hades
12,767
982
28
2
1
231,829
0
L
Hel
11,837
911
29
2
0
232,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role