Player Matchup

Odin
Odin
EaglePowers
Odin
Level 29
God Stats
3W - 1L
1,404 SR
Queue Stats
3W - 2L
1,398 Elo+
Party 2
Eset
Eset
HIHOSILVERR
Eset
Level 58
God Stats
87W - 75L
1,452 SR
Queue Stats
292W - 323L
1,350 Elo+
Party 2
Da Ji
Da Ji
MUFASA KILLEN
Da Ji
Level 48
God Stats
7W - 10L
1,382 SR
Queue Stats
83W - 107L
1,421 Elo+
Solo
Sylvanus
Sylvanus
ROBBYvsRAPTOR
Sylvanus
Level 64
God Stats
44W - 37L
1,380 SR
Queue Stats
46W - 42L
1,328 Elo+
Party 2
Hachiman
Hachiman
xStealth__Wolf
Hachiman
Level 63
God Stats
11W - 7L
1,422 SR
Queue Stats
142W - 139L
1,379 Elo+
Party 2
Team Averages
Level 52
1,408 SR
1,375 Elo+

VS

Team Averages
Level 46
1,430 SR
1,396 Elo+
Zhong Kui
Zhong Kui
Blows Chunks
Zhong Kui
Level 98
God Stats
8W - 13L
1,368 SR
Queue Stats
135W - 123L
1,410 Elo+
Party 1
Mercury
Mercury
Mikey_flow100_
Mercury
Level 48
God Stats
17W - 20L
1,559 SR
Queue Stats
115W - 128L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
TheGerpyGamer
Ao Kuang
Level 39
God Stats
0W - 2L
1,300 SR
Queue Stats
128W - 125L
1,510 Elo+
Party 1
Cupid
Cupid
sir Raddle
Cupid
Level 29
God Stats
20W - 23L
1,423 SR
Queue Stats
48W - 60L
1,292 Elo+
Party 1
Yemoja
Yemoja
skippyisthebest
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,553
455
3,134
13,697
11,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 5 / 7
11,965
570
18,764
13,744
6,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
9 / 3 / 4
11,365
541
12,763
13,977
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
ROBBYvsRAPTOR
Sylvanus
16
4 / 1 / 14
11,381
542
8,322
17,901
21,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
18
10 / 2 / 5
11,236
535
21,706
17,803
7,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blows Chunks
Zhong Kui
15
2 / 3 / 2
9,842
469
14,708
19,474
19,459
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 7 / 3
10,438
497
5,722
17,636
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
TheGerpyGamer
Ao Kuang
16
9 / 4 / 1
11,129
530
14,511
20,060
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
14
1 / 11 / 2
8,850
421
12,038
19,488
5,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 1
7,941
378
3,121
11,274
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
29
Kills
14
14
Deaths
29
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blows Chunks
Zhong Kui
2
3
2
1
W
0
3
3
0.5
W
6
5
7
1.9
W
9
3
4
3.67
L
2
7
3
0.5
W
Sylvanus
ROBBYvsRAPTOR
Sylvanus
4
1
14
11
L
Ao Kuang
TheGerpyGamer
Ao Kuang
9
4
1
2.38
L
Cupid
1
11
2
0.18
L
0
4
1
0.13
W
Hachiman
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,689
Damage
50,100
77,122
Taken
87,932
54,234
Mitigated
45,243
27,881
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blows Chunks
Zhong Kui
14,708
767
0
6,219
19,474
19,459
2,316
6,627
12,747
56,286
0
W
3,134
380
0
3,100
13,697
11,862
0
8,641
5,056
794
47,812
W
18,764
1,405
357
2,873
13,744
6,232
448
5,867
7,877
78,984
0
W
12,763
4,151
121
2,459
13,977
6,729
0
6,145
7,832
0
62,347
L
5,722
1,810
0
1,923
17,636
5,340
454
7,438
10,198
0
55,003
W
Sylvanus
ROBBYvsRAPTOR
Sylvanus
8,322
1,617
2,760
7,183
17,901
21,937
932
5,195
12,706
32,357
0
L
Ao Kuang
TheGerpyGamer
Ao Kuang
14,511
3,582
0
4,802
20,060
6,852
0
4,637
15,423
68,385
0
L
Cupid
12,038
7,487
0
2,446
19,488
5,383
852
3,893
15,595
0
61,701
L
3,121
1,030
745
938
11,274
8,209
0
4,491
6,783
14,237
0
W
Hachiman
21,706
15,341
0
9,028
17,803
7,474
2,709
7,000
10,803
0
82,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,500
Gold Earned
48,200
471
Minions Killed
427
0
Camps Cleared
0
1,923,516
Distance Traveled
1,755,619
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,842
469
95
5
0
380,162
1
W
Odin
9,553
455
91
4
0
364,219
5
W
Eset
11,965
570
126
6
0
383,356
5
W
Da Ji
11,365
541
80
4
0
445,560
0
L
Mercury
10,438
497
115
5
0
432,430
0
W
Sylvanus
11,381
542
49
2
0
373,001
6
L
Ao Kuang
11,129
530
94
4
0
373,583
5
L
Cupid
8,850
421
97
5
0
329,458
1
L
Yemoja
7,941
378
26
1
0
239,986
0
W
Hachiman
11,236
535
125
6
0
357,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role