Player Matchup

Tsukuyomi
Tsukuyomi
Diamond IV
BIGBLAQUE
Tsukuyomi
Diamond IV
Level 154
God Stats
6W - 4L
1,683 SR
Queue Stats
100W - 97L
2,002 MMR
Solo
Danzaburou
Danzaburou
Platinum II
LordUEmu
Danzaburou
Platinum II
Level 154
God Stats
6W - 3L
1,661 SR
Queue Stats
129W - 109L
1,800 MMR
Solo
Scylla
Scylla
Diamond IV
Proadactyl
Scylla
Diamond IV
Level 143
God Stats
23W - 19L
1,677 SR
Queue Stats
244W - 234L
2,223 MMR
Solo
Loki
Loki
Diamond IV
Themachine312
Loki
Diamond IV
Level 158
God Stats
7W - 7L
1,638 SR
Queue Stats
192W - 178L
2,110 MMR
Solo
Ymir
Ymir
Platinum V
YourArchNemesis
Ymir
Platinum V
Level 120
God Stats
150W - 97L
1,734 SR
Queue Stats
614W - 602L
1,626 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,679 SR
1,952 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,736 SR
2,042 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
Broadd
Bellona
Silver II
Level 47
God Stats
4W - 1L
1,807 SR
Queue Stats
9W - 8L
1,542 MMR
Solo
Gilgamesh
Gilgamesh
Masters
CASTLEBLUE
Gilgamesh
Masters
Level 125
God Stats
12W - 4L
1,801 SR
Queue Stats
215W - 150L
2,787 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
mathsquirrel
Zhong Kui
Masters
Level 105
God Stats
44W - 22L
1,753 SR
Queue Stats
240W - 182L
2,775 MMR
Party 1
Xing Tian
Xing Tian
Gold I
wisdomorwar
Xing Tian
Gold I
Level 157
God Stats
2W - 0L
1,818 SR
Queue Stats
227W - 220L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIGBLAQUE
Tsukuyomi
16
2 / 5 / 3
10,425
453
14,443
17,806
13,108
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LordUEmu
Danzaburou
17
4 / 9 / 1
11,057
481
12,970
21,317
6,950
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Scylla
Proadactyl
Scylla
18
4 / 7 / 1
12,156
529
9,559
15,977
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 8 / 2
11,931
519
13,392
18,189
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 8 / 3
8,747
380
4,323
24,675
20,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
OdinMorgan Le FayTiamatOsirisArtio

VS

Bans
AthenaSerqetFafnirKaliRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
8 / 3 / 10
14,435
628
8,465
18,555
7,177
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Broadd
Bellona
18
2 / 3 / 9
12,649
550
10,222
20,046
18,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
CASTLEBLUE
Gilgamesh
20
16 / 5 / 12
15,199
661
27,430
17,710
13,347
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
mathsquirrel
Zhong Kui
20
10 / 0 / 16
14,438
628
20,606
18,510
17,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
wisdomorwar
Xing Tian
16
1 / 6 / 12
11,056
481
7,234
19,995
17,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
17
Kills
37
37
Deaths
17
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
10
4.33
L
Tsukuyomi
BIGBLAQUE
Tsukuyomi
2
5
3
0.7
W
Bellona
Broadd
Bellona
2
3
9
2.17
W
Gilgamesh
CASTLEBLUE
Gilgamesh
16
5
12
4.4
L
Danzaburou
LordUEmu
Danzaburou
4
9
1
0.5
L
Scylla
Proadactyl
Scylla
4
7
1
0.64
L
6
8
2
0.88
L
1
8
3
0.31
W
Zhong Kui
mathsquirrel
Zhong Kui
10
0
16
18
W
Xing Tian
wisdomorwar
Xing Tian
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,687
Damage
73,957
97,964
Taken
94,816
53,107
Mitigated
73,877
13,280
Healing
36,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,465
3,374
0
8,762
18,555
7,177
5,710
3,440
14,942
0
99,251
L
Tsukuyomi
BIGBLAQUE
Tsukuyomi
14,443
3,002
0
3,056
17,806
13,108
52
4,375
13,431
0
70,751
W
Bellona
Broadd
Bellona
10,222
2,996
0
8,762
20,046
18,101
2,038
2,498
17,475
0
70,412
W
Gilgamesh
CASTLEBLUE
Gilgamesh
27,430
11,353
0
3,754
17,710
13,347
260
1,506
15,480
0
118,791
L
Danzaburou
LordUEmu
Danzaburou
12,970
6,457
0
4,853
21,317
6,950
0
5,660
15,657
0
99,817
L
Scylla
Proadactyl
Scylla
9,559
905
0
1,636
15,977
5,234
0
6,394
9,583
73,376
0
L
13,392
3,144
0
1,963
18,189
7,223
402
3,294
14,895
0
99,603
L
4,323
1,288
0
1,772
24,675
20,592
0
8,258
16,417
15,548
0
W
Zhong Kui
mathsquirrel
Zhong Kui
20,606
2,615
0
11,654
18,510
17,459
4,380
4,330
13,798
105,845
0
W
Xing Tian
wisdomorwar
Xing Tian
7,234
655
296
3,680
19,995
17,793
70
3,514
16,385
33,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
67,777
599
Minions Killed
610
0
Camps Cleared
0
2,066,196
Distance Traveled
2,267,693
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,435
628
155
7
0
459,871
3
L
Tsukuyomi
10,425
453
124
5
0
450,000
4
W
Bellona
12,649
550
125
5
0
426,604
2
W
Gilgamesh
15,199
661
145
6
0
456,597
0
L
Danzaburou
11,057
481
179
8
0
348,931
4
L
Scylla
12,156
529
132
6
0
395,187
9
L
Loki
11,931
519
145
6
0
444,716
3
L
Ymir
8,747
380
19
1
0
427,362
9
W
Zhong Kui
14,438
628
152
7
0
453,987
12
W
Xing Tian
11,056
481
33
1
0
470,634
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role