Player Matchup

Pele
Pele
GoAwayKodi
Pele
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
26W - 25L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
HZ-Ascending
Gilgamesh
Level 139
God Stats
24W - 27L
1,559 SR
Queue Stats
152W - 154L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
Trollsabes1
Zhong Kui
Level 120
God Stats
7W - 2L
1,849 SR
Queue Stats
121W - 76L
1,553 Elo+
Party 1
Team Averages
Level 95
1,708 SR
1,497 Elo+

VS

Team Averages
Level 21
1,475 SR
1,460 Elo+
Baron Samedi
Baron Samedi
Chewbarra
Baron Samedi
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 25L
1,677 Elo+
Solo
Gilgamesh
Gilgamesh
Pellinal
Gilgamesh
Level 26
God Stats
5W - 10L
1,455 SR
Queue Stats
86W - 124L
1,329 Elo+
Solo
Athena
Athena
blue dude23
Athena
Level 13
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 2L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 10
11,489
718
17,052
15,068
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
HZ-Ascending
Gilgamesh
16
12 / 3 / 8
12,465
779
23,562
18,334
12,461
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Trollsabes1
Zhong Kui
15
3 / 1 / 15
10,973
686
13,411
12,292
12,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chewbarra
Baron Samedi
14
6 / 7 / 1
11,769
736
13,192
13,227
6,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Pellinal
Gilgamesh
11
0 / 11 / 5
9,182
574
8,520
19,958
14,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
13
1 / 4 / 4
9,375
586
8,381
29,672
22,168
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
7
7
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chewbarra
Baron Samedi
6
7
1
0.93
W
7
3
10
4
W
Gilgamesh
HZ-Ascending
Gilgamesh
12
3
8
5.33
L
Gilgamesh
Pellinal
Gilgamesh
0
11
5
0.23
W
Zhong Kui
Trollsabes1
Zhong Kui
3
1
15
10.5
L
Athena
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,025
Damage
30,093
45,694
Taken
62,857
33,089
Mitigated
43,069
17,904
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chewbarra
Baron Samedi
13,192
725
2,410
1,994
13,227
6,610
0
4,919
8,145
27,980
0
W
17,052
4,113
151
5,608
15,068
7,635
944
9,147
5,921
0
48,610
W
Gilgamesh
HZ-Ascending
Gilgamesh
23,562
8,930
0
6,872
18,334
12,461
0
8,909
9,425
0
52,111
L
Gilgamesh
Pellinal
Gilgamesh
8,520
2,467
0
115
19,958
14,291
0
3,707
15,811
0
30,930
W
Zhong Kui
Trollsabes1
Zhong Kui
13,411
928
0
5,273
12,292
12,993
351
4,699
7,593
40,291
0
L
Athena
8,381
2,528
0
4,178
29,672
22,168
0
5,275
23,706
24,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
30,326
178
Minions Killed
114
11
Camps Cleared
2
883,031
Distance Traveled
786,160
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,769
736
34
2
0
256,756
0
W
Pele
11,489
718
74
5
2
293,067
3
W
Gilgamesh
12,465
779
47
3
6
288,351
2
L
Gilgamesh
9,182
574
39
2
1
255,723
5
W
Zhong Kui
10,973
686
57
4
3
301,613
3
L
Athena
9,375
586
41
3
1
273,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role