Player Matchup

Yemoja
Yemoja
Chaskai
Yemoja
Level 42
God Stats
10W - 4L
1,659 SR
Queue Stats
50W - 48L
1,455 Elo+
Party 1
Izanami
Izanami
DandyMatcha
Izanami
Level 46
God Stats
5W - 1L
1,687 SR
Queue Stats
51W - 49L
1,442 Elo+
Party 1
Merlin
Merlin
XxTrUcHoTxX
Merlin
Level 28
God Stats
50W - 42L
1,513 SR
Queue Stats
51W - 46L
1,449 Elo+
Party 1
Team Averages
Level 39
1,620 SR
1,449 Elo+

VS

Team Averages
Level 37
1,442 SR
1,388 Elo+
Odin
Odin
FaMe ExtincT
Odin
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 36L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
LDC Babycarrot
Zhong Kui
Level 16
God Stats
1W - 3L
1,695 SR
Queue Stats
4W - 12L
1,268 Elo+
Party 2
Charybdis
Charybdis
PieHunter61
Charybdis
Level 26
God Stats
3W - 4L
1,345 SR
Queue Stats
99W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chaskai
Yemoja
16
5 / 7 / 4
13,232
662
13,808
19,267
12,626
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
DandyMatcha
Izanami
16
5 / 3 / 5
13,201
660
16,564
14,758
5,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
15
1 / 4 / 9
12,073
604
13,675
11,610
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
12,378
619
14,165
19,640
15,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LDC Babycarrot
Zhong Kui
15
4 / 4 / 9
12,260
613
11,174
17,142
10,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
PieHunter61
Charybdis
16
6 / 5 / 7
12,895
645
14,314
17,021
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
14
14
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Chaskai
Yemoja
5
7
4
1
W
Izanami
DandyMatcha
Izanami
5
3
5
2.5
L
4
2
10
4.5
L
Zhong Kui
LDC Babycarrot
Zhong Kui
4
4
9
2.13
L
Charybdis
PieHunter61
Charybdis
6
5
7
1.9
W
Merlin
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
39,653
45,635
Taken
53,803
22,696
Mitigated
32,089
14,705
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Chaskai
Yemoja
13,808
1,349
1,101
5,038
19,267
12,626
521
6,856
12,411
33,047
0
W
Izanami
DandyMatcha
Izanami
16,564
11,388
0
3,996
14,758
5,694
2,489
2,254
12,504
0
70,848
L
14,165
4,343
0
4,402
19,640
15,637
0
9,727
9,913
0
43,224
L
Zhong Kui
LDC Babycarrot
Zhong Kui
11,174
462
0
4,588
17,142
10,486
174
7,270
9,872
32,294
0
L
Charybdis
PieHunter61
Charybdis
14,314
6,196
790
2,108
17,021
5,966
382
11,014
6,007
0
60,231
W
Merlin
13,675
281
463
4,107
11,610
4,376
59
2,224
9,386
50,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
37,533
224
Minions Killed
219
4
Camps Cleared
11
986,059
Distance Traveled
1,003,852
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,232
662
45
2
1
337,042
2
W
Izanami
13,201
660
98
5
3
336,508
0
L
Odin
12,378
619
44
2
5
399,723
2
L
Zhong Kui
12,260
613
64
3
0
304,520
1
L
Charybdis
12,895
645
111
6
6
299,609
3
W
Merlin
12,073
604
81
4
0
312,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role