Player Matchup

Yemoja
Yemoja
Napalm13
Yemoja
Level 67
God Stats
8W - 5L
1,871 SR
Queue Stats
124W - 109L
1,586 Elo+
Party 2
Discordia
Discordia
anirlgoblin
Discordia
Level 21
God Stats
4W - 7L
1,566 SR
Queue Stats
9W - 20L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
s2h_67
Tsukuyomi
Level 89
God Stats
15W - 4L
1,624 SR
Queue Stats
88W - 75L
1,543 Elo+
Party 2
Team Averages
Level 59
1,687 SR
1,495 Elo+

VS

Team Averages
Level 93
1,508 SR
1,498 Elo+
Xing Tian
Xing Tian
I DUD ITSSS
Xing Tian
Level 150
God Stats
50W - 60L
1,574 SR
Queue Stats
275W - 325L
1,516 Elo+
Party 1
Awilix
Awilix
shovelheadtko
Awilix
Level 115
God Stats
4W - 6L
1,450 SR
Queue Stats
292W - 245L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
えびなたけし
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Napalm13
Yemoja
16
3 / 4 / 5
13,672
684
7,588
22,211
14,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
anirlgoblin
Discordia
13
1 / 1 / 4
11,926
596
6,989
6,817
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
s2h_67
Tsukuyomi
15
4 / 6 / 4
12,684
634
19,439
15,725
6,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I DUD ITSSS
Xing Tian
16
3 / 2 / 6
13,095
655
10,680
25,211
32,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 3 / 3
13,013
651
11,657
14,465
5,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
えびなたけし
Jormungandr
9
0 / 3 / 5
10,503
525
312
3,587
1,146

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
10
11
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
I DUD ITSSS
Xing Tian
3
2
6
3
W
Yemoja
Napalm13
Yemoja
3
4
5
1.38
W
Discordia
anirlgoblin
Discordia
1
1
4
3
W
Tsukuyomi
s2h_67
Tsukuyomi
4
6
4
1
L
7
3
3
2.83
L
Jormungandr
えびなたけし
Jormungandr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
22,649
44,753
Taken
43,263
24,006
Mitigated
39,007
10,628
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
I DUD ITSSS
Xing Tian
10,680
360
0
5,107
25,211
32,191
232
8,601
16,610
54,032
0
W
Yemoja
Napalm13
Yemoja
7,588
3,619
3,314
5,185
22,211
14,446
1,914
4,364
17,461
34,276
0
W
Discordia
anirlgoblin
Discordia
6,989
197
92
598
6,817
2,814
692
1,201
5,616
30,106
0
W
Tsukuyomi
s2h_67
Tsukuyomi
19,439
4,775
0
1,439
15,725
6,746
815
5,427
10,298
0
58,384
L
11,657
4,225
0
0
14,465
5,670
1,298
5,941
8,524
0
41,802
L
Jormungandr
えびなたけし
Jormungandr
312
66
0
0
3,587
1,146
0
1,802
1,785
3,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
36,611
185
Minions Killed
147
4
Camps Cleared
6
1,060,347
Distance Traveled
766,112
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,095
655
75
4
3
346,725
0
W
Yemoja
13,672
684
48
2
1
315,959
3
W
Discordia
11,926
596
62
3
0
374,653
0
W
Tsukuyomi
12,684
634
75
4
3
369,735
2
L
Awilix
13,013
651
67
3
2
362,740
3
L
Jormungandr
10,503
525
5
0
1
56,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role