Player Matchup

Sobek
Sobek
CursedHxdes
Sobek
Level 83
God Stats
6W - 9L
1,576 SR
Queue Stats
173W - 158L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
Eternal-Ragerr
Sun Wukong
Level 28
God Stats
0W - 1L
1,280 SR
Queue Stats
29W - 29L
1,379 Elo+
Party 1
Geb
Geb
Gabrielbx720
Geb
Level 48
God Stats
27W - 14L
1,688 SR
Queue Stats
224W - 189L
1,531 Elo+
Party 1
Baba Yaga
Baba Yaga
Hose721
Baba Yaga
Level 106
God Stats
8W - 3L
1,533 SR
Queue Stats
133W - 112L
1,498 Elo+
Party 1
Skadi
Skadi
eguz731
Skadi
Level 62
God Stats
3W - 8L
1,509 SR
Queue Stats
226W - 195L
1,547 Elo+
Party 1
Team Averages
Level 65
1,517 SR
1,499 Elo+

VS

Team Averages
Level 42
1,640 SR
1,496 Elo+
Nike
Nike
Deadra Knight
Nike
Level 49
God Stats
16W - 10L
1,790 SR
Queue Stats
61W - 59L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Eleiamen
Jormungandr
Level 46
God Stats
101W - 78L
1,642 SR
Queue Stats
410W - 401L
1,501 Elo+
Solo
Hel
Hel
HewiE-3
Hel
Level 33
God Stats
54W - 58L
1,664 SR
Queue Stats
556W - 562L
1,551 Elo+
Solo
Kukulkan
Kukulkan
OmegaGreenD
Kukulkan
Level 36
God Stats
10W - 5L
1,605 SR
Queue Stats
214W - 228L
1,535 Elo+
Solo
Chernobog
Chernobog
ilie Wolf
Chernobog
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 3
11,868
791
10,783
26,350
31,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Eternal-Ragerr
Sun Wukong
18
0 / 4 / 3
11,795
786
8,194
27,369
21,268
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 3 / 5
13,433
896
9,143
32,384
49,271
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Hose721
Baba Yaga
19
3 / 6 / 4
13,496
900
17,289
21,870
9,800
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
eguz731
Skadi
18
4 / 7 / 1
13,335
889
24,425
23,765
10,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 14
14,168
945
21,615
24,934
29,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Eleiamen
Jormungandr
20
5 / 3 / 17
14,232
949
23,798
20,030
26,419
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
20
7 / 2 / 12
14,275
952
34,379
16,749
9,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
OmegaGreenD
Kukulkan
20
2 / 0 / 12
13,397
893
22,352
6,265
3,042
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ilie Wolf
Chernobog
20
3 / 1 / 16
13,858
924
23,749
8,474
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
7
Kills
22
22
Deaths
7
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
5
1
14
12
W
Jormungandr
Eleiamen
Jormungandr
5
3
17
4.5
L
Sun Wukong
Eternal-Ragerr
Sun Wukong
0
4
3
0.38
L
0
3
5
0.83
W
Hel
7
2
12
6.5
L
Baba Yaga
Hose721
Baba Yaga
3
6
4
0.83
W
Kukulkan
OmegaGreenD
Kukulkan
2
0
12
8
L
Skadi
eguz731
Skadi
4
7
1
0.64
W
Chernobog
ilie Wolf
Chernobog
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,834
Damage
125,893
131,738
Taken
76,452
122,530
Mitigated
73,148
11,353
Healing
31,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,783
507
0
3,848
26,350
31,880
0
14,123
12,227
24,140
0
W
21,615
5,939
0
0
24,934
29,321
0
12,210
12,724
0
42,193
W
Jormungandr
Eleiamen
Jormungandr
23,798
2,059
699
4,067
20,030
26,419
0
7,947
12,083
43,041
0
L
Sun Wukong
Eternal-Ragerr
Sun Wukong
8,194
2,453
0
749
27,369
21,268
0
18,761
8,608
0
16,792
L
9,143
350
0
4,038
32,384
49,271
0
19,201
13,183
35,457
0
W
Hel
34,379
646
15,651
10,538
16,749
9,859
0
8,412
8,337
61,441
0
L
Baba Yaga
Hose721
Baba Yaga
17,289
717
0
1,542
21,870
9,800
0
14,515
7,355
51,180
0
W
Kukulkan
OmegaGreenD
Kukulkan
22,352
51
0
360
6,265
3,042
0
3,394
2,871
49,920
0
L
Skadi
eguz731
Skadi
24,425
14,037
0
1,176
23,765
10,311
0
13,929
9,836
0
52,038
W
Chernobog
ilie Wolf
Chernobog
23,749
11,906
0
0
8,474
4,507
0
5,252
3,222
0
49,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,927
Gold Earned
69,930
253
Minions Killed
294
7
Camps Cleared
7
1,339,248
Distance Traveled
1,560,349
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,868
791
39
3
0
240,732
0
W
Nike
14,168
945
56
4
0
309,547
0
W
Jormungandr
14,232
949
37
2
1
317,904
1
L
Sun Wukong
11,795
786
27
2
2
293,195
0
L
Geb
13,433
896
36
2
0
329,868
0
W
Hel
14,275
952
70
5
1
336,560
3
L
Baba Yaga
13,496
900
96
6
1
229,981
0
W
Kukulkan
13,397
893
72
5
1
310,697
2
L
Skadi
13,335
889
55
4
4
245,472
0
W
Chernobog
13,858
924
59
4
4
285,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role