Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
ITACHiiSENPii
Chernobog
Level 44
God Stats
15W - 4L
1,384 SR
Queue Stats
66W - 72L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
Wittergreen
Kukulkan
Level 38
God Stats
5W - 5L
1,395 SR
Queue Stats
25W - 31L
1,427 Elo+
Party 1
Team Averages
Level 63
1,426 SR
1,432 Elo+

VS

Team Averages
Level 78
1,597 SR
1,538 Elo+
Scylla
Scylla
Kdub951
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 9L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Maaaaach_
Gilgamesh
Level 101
God Stats
6W - 2L
1,692 SR
Queue Stats
98W - 77L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Šhredder
Tsukuyomi
Level 26
God Stats
86W - 43L
1,598 SR
Queue Stats
105W - 74L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 2
8,349
642
6,300
18,475
19,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
ITACHiiSENPii
Chernobog
9
1 / 10 / 2
7,686
591
7,364
14,371
5,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Wittergreen
Kukulkan
12
2 / 7 / 1
8,418
648
5,668
8,722
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kdub951
Scylla
12
3 / 1 / 9
8,545
657
7,917
4,478
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Maaaaach_
Gilgamesh
13
2 / 0 / 16
9,763
751
8,556
13,743
13,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Šhredder
Tsukuyomi
15
16 / 3 / 5
11,059
851
19,981
13,521
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
21
21
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
2
0.5
L
Chernobog
ITACHiiSENPii
Chernobog
1
10
2
0.2
W
Scylla
Kdub951
Scylla
3
1
9
7.5
W
Gilgamesh
Maaaaach_
Gilgamesh
2
0
16
10
L
Kukulkan
Wittergreen
Kukulkan
2
7
1
0.36
W
Tsukuyomi
Šhredder
Tsukuyomi
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
36,454
41,568
Taken
31,742
28,663
Mitigated
25,222
3,640
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,300
367
71
2,822
18,475
19,505
21
5,643
12,101
17,098
0
L
Chernobog
ITACHiiSENPii
Chernobog
7,364
5,248
0
747
14,371
5,527
0
2,664
11,206
0
20,116
W
Scylla
Kdub951
Scylla
7,917
53
0
526
4,478
1,619
179
1,714
2,764
21,002
0
W
Gilgamesh
Maaaaach_
Gilgamesh
8,556
1,656
0
3,319
13,743
13,768
192
5,184
8,559
5,068
24,370
L
Kukulkan
Wittergreen
Kukulkan
5,668
42
0
0
8,722
3,631
0
1,388
7,034
23,227
0
W
Tsukuyomi
Šhredder
Tsukuyomi
19,981
5,894
418
3,509
13,521
9,835
754
5,669
7,852
0
35,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,453
Gold Earned
29,367
112
Minions Killed
102
4
Camps Cleared
6
595,181
Distance Traveled
745,686
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,349
642
19
1
0
214,801
2
L
Chernobog
7,686
591
35
3
1
175,709
1
W
Scylla
8,545
657
29
2
2
228,919
0
W
Gilgamesh
9,763
751
32
2
3
257,728
2
L
Kukulkan
8,418
648
58
4
3
204,671
3
W
Tsukuyomi
11,059
851
41
3
1
259,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role