Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 64
God Stats
9W - 5L
1,817 SR
Queue Stats
117W - 113L
1,497 Elo+
Party 1
Thanatos
Thanatos
Mcsalo100
Thanatos
Level 29
God Stats
7W - 2L
1,623 SR
Queue Stats
114W - 101L
1,493 Elo+
Party 1
Ares
Ares
Nepeless
Ares
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 31L
1,559 Elo+
Party 1
Neith
Neith
Ultron69
Neith
Level 7
God Stats
6W - 5L
1,659 SR
Queue Stats
16W - 11L
1,548 Elo+
Party 1
Hel
Hel
hnavia121
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,602 Elo+
Party 1
Team Averages
Level 29
1,620 SR
1,540 Elo+

VS

Team Averages
Level 28
1,549 SR
1,599 Elo+
Morgan Le Fay
Morgan Le Fay
FrogBalls123
Morgan Le Fay
Level 27
God Stats
23W - 19L
1,634 SR
Queue Stats
329W - 304L
1,625 Elo+
Party 2
Neith
Neith
MyBalls47
Neith
Level 27
God Stats
6W - 6L
1,436 SR
Queue Stats
489W - 440L
1,526 Elo+
Party 2
Ymir
Ymir
ODuinn35
Ymir
Level 17
God Stats
64W - 52L
1,573 SR
Queue Stats
375W - 336L
1,537 Elo+
Party 2
Thor
Thor
WarRudd
Thor
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
129W - 87L
1,739 Elo+
Solo
Anubis
Anubis
xXSparkleFartXx
Anubis
Level 43
God Stats
257W - 207L
1,603 SR
Queue Stats
463W - 413L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 3 / 4
5,947
595
5,577
5,580
1,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Mcsalo100
Thanatos
8
3 / 5 / 2
5,487
549
4,424
8,480
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
7
1 / 2 / 6
5,113
511
2,420
6,734
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Ultron69
Neith
8
2 / 6 / 1
5,387
539
2,449
6,130
844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 0
5,668
567
3,733
7,754
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FrogBalls123
Morgan Le Fay
10
5 / 0 / 3
6,354
635
6,838
4,541
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MyBalls47
Neith
9
3 / 2 / 2
5,819
582
3,630
4,131
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
2 / 5 / 5
5,697
570
2,158
8,825
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
WarRudd
Thor
11
5 / 2 / 0
6,462
646
8,399
7,952
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 2
6,331
633
4,296
4,709
2,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
11
Kills
19
20
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
4
1.67
W
Morgan Le Fay
FrogBalls123
Morgan Le Fay
5
0
3
6.5
L
Thanatos
Mcsalo100
Thanatos
3
5
2
0.8
W
Neith
MyBalls47
Neith
3
2
2
2
L
Ares
1
2
6
2
W
Ymir
2
5
5
0.9
L
Neith
Ultron69
Neith
2
6
1
0.42
W
Thor
WarRudd
Thor
5
2
0
2.5
L
2
4
0
0.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
25,321
34,678
Taken
30,158
10,132
Mitigated
10,940
10,601
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,577
3,928
0
1,267
5,580
1,513
0
1,215
4,289
0
32,465
W
Morgan Le Fay
FrogBalls123
Morgan Le Fay
6,838
312
0
788
4,541
1,154
0
1,584
2,789
27,469
0
L
Thanatos
Mcsalo100
Thanatos
4,424
1,633
0
4,927
8,480
2,403
0
2,725
5,610
0
21,096
W
Neith
MyBalls47
Neith
3,630
1,252
0
1,249
4,131
1,259
93
548
3,583
0
26,351
L
Ares
2,420
240
0
630
6,734
3,144
0
2,004
4,510
11,821
0
W
Ymir
2,158
873
0
482
8,825
4,122
0
2,132
6,625
8,847
0
L
Neith
Ultron69
Neith
2,449
1,217
0
973
6,130
844
0
4,215
1,873
0
12,872
W
Thor
WarRudd
Thor
8,399
2,179
0
2,700
7,952
2,109
0
1,519
6,299
0
36,192
L
3,733
46
234
2,570
7,754
2,228
0
2,508
4,982
23,407
0
W
4,296
143
0
1,488
4,709
2,296
563
0
4,709
27,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
30,663
196
Minions Killed
254
0
Camps Cleared
0
964,333
Distance Traveled
1,006,217
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,947
595
53
5
0
190,644
1
W
Morgan Le Fay
6,354
635
54
5
0
234,039
6
L
Thanatos
5,487
549
49
5
0
206,497
2
W
Neith
5,819
582
53
5
0
210,358
3
L
Ares
5,113
511
15
2
0
211,508
3
W
Ymir
5,697
570
13
1
0
183,229
2
L
Neith
5,387
539
20
2
0
150,315
0
W
Thor
6,462
646
81
8
0
209,831
4
L
Hel
5,668
567
59
6
0
205,369
1
W
Anubis
6,331
633
53
5
0
168,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role