Player Matchup

Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DigitalJRJ
Odin
Level 142
God Stats
10W - 2L
1,728 SR
Queue Stats
168W - 135L
1,592 Elo+
Solo
Neith
Neith
Heritia
Neith
Level 117
God Stats
3W - 2L
1,685 SR
Queue Stats
91W - 64L
1,521 Elo+
Solo
Nox
Nox
LadyGaia
Nox
Level 125
God Stats
62W - 66L
1,525 SR
Queue Stats
399W - 443L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
elbaiabr
Zhong Kui
Level 85
God Stats
3W - 1L
1,461 SR
Queue Stats
37W - 35L
1,523 Elo+
Solo
Team Averages
Level 104
1,580 SR
1,534 Elo+

VS

Team Averages
Level 105
1,600 SR
1,532 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DoublaK
Chaac
Level 146
God Stats
0W - 1L
1,530 SR
Queue Stats
27W - 28L
1,596 Elo+
Solo
Medusa
Medusa
SopaDeMilanesa
Medusa
Level 26
God Stats
18W - 21L
1,485 SR
Queue Stats
62W - 59L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xennac
Tsukuyomi
Level 157
God Stats
1W - 1L
1,987 SR
Queue Stats
109W - 109L
1,557 Elo+
Party 1
Discordia
Discordia
iagolopes
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 1 / 9
9,631
963
6,254
5,666
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 1 / 12
10,583
1,058
10,464
8,842
10,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Heritia
Neith
16
4 / 2 / 15
10,343
1,034
11,207
9,448
3,754
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 14
9,962
996
5,067
7,201
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
elbaiabr
Zhong Kui
16
7 / 4 / 7
10,740
1,074
14,563
15,165
11,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

241

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 0 / 5
9,352
935
9,691
5,882
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
DoublaK
Chaac
16
1 / 4 / 5
9,603
960
4,982
15,502
12,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 8 / 3
10,595
1,060
8,432
12,379
4,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Xennac
Tsukuyomi
16
2 / 4 / 4
9,643
964
8,278
10,074
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
iagolopes
Discordia
15
0 / 4 / 3
8,339
834
9,026
7,326
2,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
20
Kills
8
9
Deaths
20
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
9
6.5
L
Baron Samedi
 
Baron Samedi
1
0
5
3.5
W
5
1
12
11
L
Chaac
DoublaK
Chaac
1
4
5
0.88
W
Neith
Heritia
Neith
4
2
15
5.75
W
2
1
14
9
L
4
8
3
0.69
L
Tsukuyomi
Xennac
Tsukuyomi
2
4
4
1
W
Zhong Kui
elbaiabr
Zhong Kui
7
4
7
2.63
L
Discordia
iagolopes
Discordia
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,555
Damage
40,409
46,322
Taken
51,163
30,493
Mitigated
27,213
8,117
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,254
520
0
0
5,666
1,542
0
2,253
3,125
0
23,703
L
Baron Samedi
 
Baron Samedi
9,691
507
2,137
883
5,882
2,796
0
2,974
2,908
28,758
0
W
10,464
2,119
0
275
8,842
10,621
0
3,472
5,370
0
19,750
L
Chaac
DoublaK
Chaac
4,982
1,038
0
4,796
15,502
12,360
0
7,058
8,444
0
37,535
W
Neith
Heritia
Neith
11,207
5,298
0
2,006
9,448
3,754
0
4,618
4,830
0
28,964
W
5,067
205
136
1,303
7,201
3,404
0
1,767
5,434
31,973
0
L
8,432
3,018
0
0
12,379
4,992
0
3,294
9,085
0
24,296
L
Tsukuyomi
Xennac
Tsukuyomi
8,278
2,142
0
153
10,074
4,588
0
3,329
6,745
0
25,886
W
Zhong Kui
elbaiabr
Zhong Kui
14,563
1,237
0
4,397
15,165
11,172
0
6,607
8,558
28,940
0
L
Discordia
iagolopes
Discordia
9,026
410
0
236
7,326
2,477
0
2,975
4,351
14,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,259
Gold Earned
47,532
207
Minions Killed
218
11
Camps Cleared
7
927,430
Distance Traveled
1,025,908
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,631
963
39
4
4
220,362
2
L
Baron Samedi
9,352
935
59
6
2
222,070
1
W
Odin
10,583
1,058
24
2
2
199,524
3
L
Chaac
9,603
960
65
7
1
211,680
0
W
Neith
10,343
1,034
41
4
2
167,072
0
W
Nox
9,962
996
61
6
1
168,091
0
L
Medusa
10,595
1,060
37
4
0
206,505
1
L
Tsukuyomi
9,643
964
49
5
4
207,440
1
W
Zhong Kui
10,740
1,074
42
4
2
172,381
2
L
Discordia
8,339
834
8
1
0
178,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role