Player Matchup

Skadi
Skadi
Gold V
ARCEDBLUU
Skadi
Gold V
Level 142
God Stats
41W - 26L
1,560 SR
Queue Stats
133W - 133L
1,235 MMR
Party 1
Hera
Hera
Gold IV
Buck twentyfive
Hera
Gold IV
Level 158
God Stats
4W - 2L
1,534 SR
Queue Stats
912W - 909L
1,375 MMR
Solo
Khepri
Khepri
Gold IV
E7Gamer027
Khepri
Gold IV
Level 160
God Stats
63W - 65L
1,546 SR
Queue Stats
991W - 991L
1,414 MMR
Solo
Ravana
Ravana
Silver I
YagamiLigth19
Ravana
Silver I
Level 36
God Stats
3W - 1L
1,611 SR
Queue Stats
10W - 13L
1,642 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
jaskiel871
Zhong Kui
Gold IV
Level 159
God Stats
20W - 22L
1,434 SR
Queue Stats
255W - 256L
1,380 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,537 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,467 SR
1,410 MMR
Neith
Neith
Gold IV
I_E_x_t_a_s_y_I
Neith
Gold IV
Level 125
God Stats
211W - 199L
1,466 SR
Queue Stats
1,335W - 1,333L
1,403 MMR
Solo
Janus
Janus
Gold IV
Mike__Oxard__
Janus
Gold IV
Level 129
God Stats
0W - 2L
1,279 SR
Queue Stats
134W - 129L
1,431 MMR
Solo
Arachne
Arachne
Gold V
TheGraySlayer25
Arachne
Gold V
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 55L
1,399 MMR
Solo
Ah Puch
Ah Puch
Gold V
YellowRiverGod
Ah Puch
Gold V
Level 116
God Stats
7W - 11L
1,494 SR
Queue Stats
27W - 30L
1,375 MMR
Solo
Artemis
Artemis
Gold III
gageman21
Artemis
Gold III
Level 131
God Stats
6W - 5L
1,595 SR
Queue Stats
239W - 245L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ARCEDBLUU
Skadi
18
7 / 2 / 3
11,387
599
9,045
10,557
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 1 / 5
12,448
655
13,808
10,192
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
E7Gamer027
Khepri
14
2 / 1 / 10
10,140
534
4,244
15,539
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
6 / 4 / 8
11,267
593
14,834
14,623
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
jaskiel871
Zhong Kui
16
3 / 4 / 2
10,694
563
10,381
16,342
12,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetAthenaPersephoneGilgameshTiamat

VS

Bans
Morgan Le FayCu ChulainnCthulhuAresSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,143
481
8,476
14,255
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 10 / 0
8,299
437
5,940
11,460
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 4 / 3
10,744
565
10,769
16,496
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 2 / 2
8,793
463
9,463
15,310
8,341
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
gageman21
Artemis
15
2 / 7 / 2
9,460
498
9,749
12,900
3,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
28
Kills
12
12
Deaths
28
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
ARCEDBLUU
Skadi
7
2
3
4.25
W
10
1
5
12.5
W
Khepri
E7Gamer027
Khepri
2
1
10
7
L
1
5
3
0.5
L
3
10
0
0.3
L
4
4
3
1.38
W
6
4
8
2.5
L
2
2
2
1.5
L
Artemis
gageman21
Artemis
2
7
2
0.43
W
Zhong Kui
jaskiel871
Zhong Kui
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,312
Damage
44,397
67,253
Taken
70,421
44,997
Mitigated
26,443
14,257
Healing
20,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ARCEDBLUU
Skadi
9,045
3,343
0
250
10,557
3,980
8,846
826
9,731
0
81,054
W
13,808
2,679
0
1,851
10,192
4,842
1,252
4,015
6,177
84,069
0
W
Khepri
E7Gamer027
Khepri
4,244
221
0
1,748
15,539
16,990
432
3,732
11,807
24,244
0
L
8,476
3,363
0
4,329
14,255
5,145
2,107
6,007
8,248
0
68,002
L
5,940
256
0
280
11,460
3,050
65
6,523
4,937
41,755
0
L
10,769
7,975
0
4,572
16,496
6,366
0
6,649
9,847
0
63,039
W
14,834
3,705
0
3,470
14,623
6,740
0
2,126
12,497
0
66,943
L
9,463
1,099
0
9,122
15,310
8,341
0
7,583
7,727
45,315
0
L
Artemis
gageman21
Artemis
9,749
6,485
0
2,400
12,900
3,541
2,159
1,843
11,057
0
53,039
W
Zhong Kui
jaskiel871
Zhong Kui
10,381
990
52
6,886
16,342
12,445
1,706
5,031
11,311
69,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,936
Gold Earned
46,439
559
Minions Killed
459
0
Camps Cleared
0
1,755,041
Distance Traveled
1,582,520
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,387
599
126
7
0
333,131
1
W
Hera
12,448
655
150
8
0
392,936
6
W
Khepri
10,140
534
39
2
0
360,772
3
L
Neith
9,143
481
107
6
0
290,654
2
L
Janus
8,299
437
76
4
0
277,732
2
L
Arachne
10,744
565
99
5
0
422,932
0
W
Ravana
11,267
593
111
6
0
384,824
1
L
Ah Puch
8,793
463
86
5
0
284,641
4
L
Artemis
9,460
498
91
5
0
306,561
2
W
Zhong Kui
10,694
563
133
7
0
283,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role