Player Matchup

Neith
Neith
FluffyWalnut
Neith
Level 136
God Stats
4W - 7L
1,293 SR
Queue Stats
140W - 157L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
Joeuknowwho
Kuzenbo
Level 132
God Stats
6W - 2L
1,848 SR
Queue Stats
404W - 181L
1,720 Elo+
Party 2
Hel
Hel
shockwitch
Hel
Level 115
God Stats
2W - 0L
1,705 SR
Queue Stats
129W - 79L
1,634 Elo+
Party 2
Team Averages
Level 128
1,615 SR
1,641 Elo+

VS

Team Averages
Level 28
1,303 SR
1,085 Elo+
Ao Kuang
Ao Kuang
DurryMuncher101
Ao Kuang
Level 28
God Stats
2W - 8L
1,304 SR
Queue Stats
7W - 61L
1,043 Elo+
Party 1
Jormungandr
Jormungandr
LTrippin
Jormungandr
Level 28
God Stats
5W - 18L
1,186 SR
Queue Stats
9W - 77L
1,040 Elo+
Party 1
Danzaburou
Danzaburou
iTjaay
Danzaburou
Level 28
God Stats
3W - 8L
1,420 SR
Queue Stats
15W - 89L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 0 / 9
8,027
1,147
17,001
6,075
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Joeuknowwho
Kuzenbo
10
3 / 1 / 18
7,062
1,009
5,386
8,475
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
6 / 0 / 15
7,148
1,021
5,124
4,271
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
0 / 10 / 1
4,607
658
2,729
10,883
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
LTrippin
Jormungandr
8
1 / 8 / 0
5,228
747
4,669
13,105
5,689
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iTjaay
Danzaburou
8
0 / 5 / 1
4,764
681
3,713
6,334
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
23
Kills
1
1
Deaths
23
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
10
1
0.05
W
14
0
9
18.5
W
Kuzenbo
Joeuknowwho
Kuzenbo
3
1
18
12
L
Jormungandr
LTrippin
Jormungandr
1
8
0
0.13
L
Danzaburou
iTjaay
Danzaburou
0
5
1
0.1
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
11,111
18,821
Taken
30,322
14,612
Mitigated
10,905
12,532
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,729
782
0
581
10,883
3,200
0
3,634
7,249
4,685
0
W
17,001
8,147
0
2,612
6,075
2,672
1,779
2,573
3,502
0
35,940
W
Kuzenbo
Joeuknowwho
Kuzenbo
5,386
2,121
0
2,709
8,475
9,769
134
3,055
5,420
16,417
0
L
Jormungandr
LTrippin
Jormungandr
4,669
1,238
0
944
13,105
5,689
0
4,938
8,167
13,285
0
L
Danzaburou
iTjaay
Danzaburou
3,713
1,087
0
685
6,334
2,016
0
1,938
4,396
0
14,072
W
5,124
1,290
3,765
3,446
4,271
2,171
503
2,115
2,156
15,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,237
Gold Earned
14,599
93
Minions Killed
51
5
Camps Cleared
1
405,558
Distance Traveled
308,129
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,607
658
8
1
0
105,027
0
W
Neith
8,027
1,147
51
7
1
129,584
0
W
Kuzenbo
7,062
1,009
22
3
3
144,514
1
L
Jormungandr
5,228
747
16
2
0
103,642
1
L
Danzaburou
4,764
681
27
4
1
99,460
2
W
Hel
7,148
1,021
20
3
1
131,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role