Player Matchup

Sol
Sol
DJ Bling
Sol
Level 147
God Stats
12W - 16L
1,503 SR
Queue Stats
495W - 461L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
EGGr0llA757
Erlang Shen
Level 106
God Stats
4W - 7L
1,383 SR
Queue Stats
610W - 569L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fanboy885
Tsukuyomi
Level 100
God Stats
15W - 15L
1,549 SR
Queue Stats
266W - 272L
1,501 Elo+
Party 1
Charybdis
Charybdis
Gmcole1
Charybdis
Level 107
God Stats
8W - 13L
1,370 SR
Queue Stats
486W - 515L
1,479 Elo+
Party 1
Yemoja
Yemoja
skyvanp
Yemoja
Level 106
God Stats
52W - 50L
1,564 SR
Queue Stats
243W - 216L
1,507 Elo+
Party 2
Team Averages
Level 113
1,474 SR
1,476 Elo+

VS

Team Averages
Level 119
1,563 SR
1,504 Elo+
Ne Zha
Ne Zha
KINGLEON1203
Ne Zha
Level 151
God Stats
1W - 1L
1,849 SR
Queue Stats
131W - 138L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LilMall415
Morgan Le Fay
Level 160
God Stats
18W - 18L
1,469 SR
Queue Stats
493W - 517L
1,489 Elo+
Party 3
Aphrodite
Aphrodite
shota_hottie
Aphrodite
Level 120
God Stats
123W - 128L
1,597 SR
Queue Stats
243W - 272L
1,570 Elo+
Party 3
Charybdis
Charybdis
showmestate22
Charybdis
Level 57
God Stats
2W - 10L
1,394 SR
Queue Stats
80W - 98L
1,466 Elo+
Party 3
Mulan
Mulan
vanillataytay
Mulan
Level 105
God Stats
27W - 18L
1,508 SR
Queue Stats
423W - 408L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,918
620
10,308
13,802
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
EGGr0llA757
Erlang Shen
13
2 / 5 / 2
8,324
520
8,191
11,321
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Fanboy885
Tsukuyomi
14
4 / 3 / 3
8,712
545
4,500
11,366
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Gmcole1
Charybdis
13
0 / 1 / 4
7,271
454
6,354
9,327
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
skyvanp
Yemoja
12
2 / 0 / 3
7,361
460
3,517
6,711
2,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 2 / 1
7,200
450
4,440
10,195
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
LilMall415
Morgan Le Fay
11
0 / 3 / 3
6,794
425
4,470
6,764
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
shota_hottie
Aphrodite
12
0 / 1 / 3
7,549
472
4,589
9,687
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
showmestate22
Charybdis
12
2 / 3 / 0
7,026
439
7,436
11,601
5,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 4 / 0
9,550
597
11,377
13,758
14,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
11
11
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Erlang Shen
EGGr0llA757
Erlang Shen
2
5
2
0.6
W
Tsukuyomi
Fanboy885
Tsukuyomi
4
3
3
1.83
W
Charybdis
Gmcole1
Charybdis
0
1
4
2
L
Ne Zha
1
2
1
0.75
L
Morgan Le Fay
LilMall415
Morgan Le Fay
0
3
3
0.5
L
Aphrodite
shota_hottie
Aphrodite
0
1
3
1.5
L
Charybdis
showmestate22
Charybdis
2
3
0
0.67
W
Yemoja
skyvanp
Yemoja
2
0
3
3.5
L
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
32,312
52,527
Taken
52,005
21,832
Mitigated
32,418
22,697
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,308
4,043
0
7,969
13,802
4,906
592
4,218
9,537
75,207
0
W
Erlang Shen
EGGr0llA757
Erlang Shen
8,191
5,232
0
3,288
11,321
7,858
674
360
10,220
0
43,020
W
Tsukuyomi
Fanboy885
Tsukuyomi
4,500
1,194
0
4,853
11,366
3,851
0
1,045
10,182
0
47,768
W
Charybdis
Gmcole1
Charybdis
6,354
3,813
0
3,289
9,327
2,603
0
2,224
6,601
0
41,517
L
Ne Zha
4,440
1,615
0
3,278
10,195
3,248
0
2,690
7,326
0
42,877
L
Morgan Le Fay
LilMall415
Morgan Le Fay
4,470
667
0
1,065
6,764
1,951
0
4,340
2,218
30,676
0
L
Aphrodite
shota_hottie
Aphrodite
4,589
256
4,359
6,193
9,687
7,655
78
3,603
6,041
35,474
0
L
Charybdis
showmestate22
Charybdis
7,436
2,262
315
1,992
11,601
5,101
937
1,459
10,142
0
40,369
W
Yemoja
skyvanp
Yemoja
3,517
557
1,247
2,051
6,711
2,614
0
1,212
5,335
25,966
0
L
11,377
2,721
0
4,872
13,758
14,463
640
1,260
12,453
0
50,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,586
Gold Earned
38,119
447
Minions Killed
369
0
Camps Cleared
0
1,386,528
Distance Traveled
1,338,486
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,918
620
137
9
0
281,447
1
W
Erlang Shen
8,324
520
93
6
0
286,229
1
W
Tsukuyomi
8,712
545
92
6
0
306,461
2
W
Charybdis
7,271
454
93
6
0
237,074
1
L
Ne Zha
7,200
450
68
4
0
315,830
16
L
Morgan Le Fay
6,794
425
58
4
0
232,385
1
L
Aphrodite
7,549
472
60
4
0
284,631
4
L
Charybdis
7,026
439
76
5
0
242,385
3
W
Yemoja
7,361
460
32
2
0
275,317
5
L
Mulan
9,550
597
107
7
0
263,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role