Player Matchup

Charybdis
Charybdis
Bellboy607
Charybdis
Level 25
God Stats
7W - 8L
1,472 SR
Queue Stats
89W - 86L
1,435 Elo+
Party 1
Fenrir
Fenrir
Lucro6969
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Rockycoolcatjr
Cthulhu
Level 79
God Stats
8W - 6L
1,885 SR
Queue Stats
135W - 127L
1,449 Elo+
Party 1
The Morrigan
The Morrigan
TemporalEquinox
The Morrigan
Level 28
God Stats
2W - 3L
1,648 SR
Queue Stats
66W - 59L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
TiredLizard
Amaterasu
Level 13
God Stats
3W - 4L
1,265 SR
Queue Stats
34W - 33L
1,469 Elo+
Party 1
Team Averages
Level 33
1,554 SR
1,469 Elo+

VS

Team Averages
Level 23
1,540 SR
1,587 Elo+
Bastet
Bastet
Pickleator27
Bastet
Level 28
God Stats
10W - 10L
1,440 SR
Queue Stats
107W - 93L
1,501 Elo+
Solo
King Arthur
King Arthur
SirTwitchington
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,703 Elo+
Solo
Cupid
Cupid
frostbullets
Cupid
Level 25
God Stats
37W - 30L
1,595 SR
Queue Stats
93W - 94L
1,553 Elo+
Solo
Raijin
Raijin
tworasonecup
Raijin
Level 27
God Stats
8W - 8L
1,487 SR
Queue Stats
38W - 30L
1,536 Elo+
Solo
Cerberus
Cerberus
xKawaiiDesuChan
Cerberus
Level 28
God Stats
1W - 2L
1,679 SR
Queue Stats
8W - 3L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bellboy607
Charybdis
14
2 / 6 / 2
8,325
438
3,320
10,574
3,075
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Lucro6969
Fenrir
12
2 / 6 / 2
8,220
433
6,514
14,288
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 6 / 4
7,162
377
6,068
16,533
13,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TemporalEquinox
The Morrigan
12
1 / 8 / 2
7,654
403
4,200
12,674
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
TiredLizard
Amaterasu
17
6 / 2 / 2
10,750
566
6,568
17,068
12,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 2 / 11
10,497
552
11,510
13,075
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
SirTwitchington
King Arthur
12
0 / 5 / 2
8,293
436
2,710
13,259
7,871
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 9
10,275
541
9,833
7,016
2,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
19
15 / 0 / 5
12,693
668
17,291
10,771
6,034
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
13
2 / 2 / 14
8,700
458
10,103
14,895
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
11
Kills
28
28
Deaths
11
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bellboy607
Charybdis
2
6
2
0.5
L
Fenrir
Lucro6969
Fenrir
2
6
2
0.5
W
Bastet
6
2
11
5.75
L
0
6
4
0.33
W
King Arthur
SirTwitchington
King Arthur
0
5
2
0.2
L
The Morrigan
TemporalEquinox
The Morrigan
1
8
2
0.25
L
Amaterasu
TiredLizard
Amaterasu
6
2
2
3.5
W
5
2
9
4.75
W
Raijin
15
0
5
17.5
W
Cerberus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,670
Damage
51,447
71,137
Taken
59,016
39,587
Mitigated
33,398
11,784
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bellboy607
Charybdis
3,320
2,113
0
1,753
10,574
3,075
173
2,712
7,579
0
44,884
L
Fenrir
Lucro6969
Fenrir
6,514
1,113
0
1,415
14,288
4,834
0
3,226
10,885
0
50,696
W
Bastet
11,510
3,331
0
4,368
13,075
4,698
5
1,655
11,420
0
69,127
L
6,068
918
0
744
16,533
13,741
0
7,698
8,371
29,312
0
W
King Arthur
SirTwitchington
King Arthur
2,710
525
0
190
13,259
7,871
208
620
12,616
0
27,016
L
The Morrigan
TemporalEquinox
The Morrigan
4,200
205
0
2,396
12,674
5,504
0
7,979
4,208
40,595
0
L
Amaterasu
TiredLizard
Amaterasu
6,568
2,580
0
5,476
17,068
12,433
1,326
4,270
12,700
0
56,155
W
9,833
4,045
747
2,194
7,016
2,273
6,005
3,299
3,717
0
67,703
W
Raijin
17,291
2,088
0
4,122
10,771
6,034
1,974
1,565
9,206
93,039
0
W
Cerberus
10,103
489
0
2,517
14,895
12,522
641
3,129
11,393
34,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
50,458
394
Minions Killed
499
0
Camps Cleared
0
1,561,058
Distance Traveled
1,907,990
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,325
438
92
5
0
299,030
3
L
Fenrir
8,220
433
79
4
0
333,747
1
W
Bastet
10,497
552
98
5
0
426,266
1
L
Cthulhu
7,162
377
37
2
0
303,091
3
W
King Arthur
8,293
436
56
3
0
353,613
1
L
The Morrigan
7,654
403
70
4
0
241,739
2
L
Amaterasu
10,750
566
116
6
0
383,451
0
W
Cupid
10,275
541
113
6
0
387,968
8
W
Raijin
12,693
668
174
9
0
368,393
3
W
Cerberus
8,700
458
58
3
0
371,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role