Player Matchup

Charybdis
Charybdis
Flappy-the-Fish
Charybdis
Level 103
God Stats
4W - 7L
1,402 SR
Queue Stats
111W - 141L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
Kuuhnt
Danzaburou
Level 62
God Stats
0W - 5L
1,170 SR
Queue Stats
69W - 82L
1,406 Elo+
Party 1
Mercury
Mercury
Lost-Impa
Mercury
Level 102
God Stats
0W - 5L
1,242 SR
Queue Stats
228W - 267L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
Lost-Maniac7
Sun Wukong
Level 83
God Stats
7W - 18L
1,361 SR
Queue Stats
65W - 113L
1,363 Elo+
Party 1
Zhong Kui
Zhong Kui
ihaveahemroi
Zhong Kui
Level 92
God Stats
3W - 6L
1,509 SR
Queue Stats
97W - 125L
1,421 Elo+
Party 1
Team Averages
Level 88
1,337 SR
1,395 Elo+

VS

Team Averages
Level 119
1,750 SR
1,521 Elo+
Ullr
Ullr
CuddlyApricots
Ullr
Level 123
God Stats
1W - 0L
1,701 SR
Queue Stats
24W - 21L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
Henry911201
Amaterasu
Level 89
God Stats
2W - 0L
1,919 SR
Queue Stats
25W - 21L
1,532 Elo+
Party 2
Hades
Hades
Master Herme
Hades
Level 114
God Stats
46W - 36L
1,622 SR
Queue Stats
90W - 105L
1,530 Elo+
Party 3
Anubis
Anubis
MastersAlex
Anubis
Level 147
God Stats
8W - 5L
1,659 SR
Queue Stats
278W - 287L
1,491 Elo+
Party 3
Mercury
Mercury
johnnny912
Mercury
Level 122
God Stats
2W - 0L
1,847 SR
Queue Stats
24W - 21L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flappy-the-Fish
Charybdis
19
4 / 3 / 7
12,051
709
13,907
17,456
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Kuuhnt
Danzaburou
18
0 / 2 / 8
10,982
646
10,939
13,021
4,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Lost-Impa
Mercury
19
5 / 7 / 7
12,685
746
8,373
14,129
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Lost-Maniac7
Sun Wukong
20
5 / 4 / 10
12,744
750
13,775
16,402
15,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ihaveahemroi
Zhong Kui
18
4 / 4 / 3
11,900
700
13,270
16,604
12,423
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
13,146
773
11,507
13,730
5,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Henry911201
Amaterasu
19
5 / 6 / 10
13,271
781
15,878
19,107
19,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 3 / 8
12,747
750
17,279
13,219
7,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
20
4 / 1 / 4
12,569
739
9,078
10,506
5,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
johnnny912
Mercury
19
2 / 4 / 12
11,961
704
10,922
13,436
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
62
18
Kills
20
20
Deaths
18
35
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Charybdis
Flappy-the-Fish
Charybdis
4
3
7
2.5
W
Amaterasu
Henry911201
Amaterasu
5
6
10
1.67
L
Danzaburou
Kuuhnt
Danzaburou
0
2
8
2
L
Mercury
Lost-Impa
Mercury
5
7
7
1.21
L
Sun Wukong
Lost-Maniac7
Sun Wukong
5
4
10
2.5
W
4
3
8
2.67
W
Anubis
4
1
4
6
L
Zhong Kui
ihaveahemroi
Zhong Kui
4
4
3
1.38
W
Mercury
johnnny912
Mercury
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,264
Damage
64,664
77,612
Taken
69,998
45,459
Mitigated
43,493
19,041
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,507
5,188
0
1,953
13,730
5,216
2,300
2,961
10,769
0
40,285
L
Charybdis
Flappy-the-Fish
Charybdis
13,907
8,429
0
4,780
17,456
6,908
272
6,067
11,389
0
43,379
W
Amaterasu
Henry911201
Amaterasu
15,878
5,800
0
3,585
19,107
19,741
0
3,516
15,591
0
28,504
L
Danzaburou
Kuuhnt
Danzaburou
10,939
4,122
0
2,710
13,021
4,894
0
3,293
9,728
0
51,127
L
Mercury
Lost-Impa
Mercury
8,373
2,550
0
1,160
14,129
6,150
1,572
5,773
8,356
0
42,129
L
Sun Wukong
Lost-Maniac7
Sun Wukong
13,775
2,563
0
3,291
16,402
15,084
0
6,785
9,617
0
36,282
W
17,279
673
473
4,156
13,219
7,348
738
1,749
11,470
48,101
0
W
Anubis
9,078
579
272
3,598
10,506
5,114
448
1,008
9,498
71,673
0
L
Zhong Kui
ihaveahemroi
Zhong Kui
13,270
415
0
7,100
16,604
12,423
340
5,141
11,463
44,487
0
W
Mercury
johnnny912
Mercury
10,922
3,447
0
43
13,436
6,074
974
4,064
9,372
0
37,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,362
Gold Earned
63,694
396
Minions Killed
393
12
Camps Cleared
4
1,562,013
Distance Traveled
1,603,457
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,146
773
69
4
0
295,807
1
L
Charybdis
12,051
709
81
5
3
295,011
3
W
Amaterasu
13,271
781
36
2
0
321,888
1
L
Danzaburou
10,982
646
97
6
2
301,239
3
L
Mercury
12,685
746
78
5
2
326,625
3
L
Sun Wukong
12,744
750
64
4
0
344,222
0
W
Hades
12,747
750
69
4
0
318,118
6
W
Anubis
12,569
739
158
9
3
317,609
3
L
Zhong Kui
11,900
700
76
4
5
294,916
1
W
Mercury
11,961
704
61
4
1
350,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role