Player Matchup

Erlang Shen
Erlang Shen
Gold II
ACE_UrIeLiTo
Erlang Shen
Gold II
Level 120
God Stats
5W - 2L
1,507 SR
Queue Stats
76W - 79L
1,596 MMR
Solo
Anhur
Anhur
Gold IV
AreteAchilles
Anhur
Gold IV
Level 69
God Stats
1W - 2L
1,211 SR
Queue Stats
31W - 22L
1,590 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Black stewie337
Zhong Kui
Gold III
Level 89
God Stats
17W - 18L
1,595 SR
Queue Stats
228W - 228L
1,631 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Lemme Get Smoke
Tsukuyomi
Gold II
Level 128
God Stats
6W - 6L
1,636 SR
Queue Stats
45W - 45L
1,631 MMR
Party 3
Bacchus
Bacchus
Gold I
YouNumbYet
Bacchus
Gold I
Level 104
God Stats
0W - 1L
1,482 SR
Queue Stats
39W - 36L
1,631 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,486 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,471 SR
1,617 MMR
Fenrir
Fenrir
Platinum V
ABBS87ZULU
Fenrir
Platinum V
Level 142
God Stats
37W - 27L
1,641 SR
Queue Stats
232W - 229L
1,743 MMR
Party 1
Medusa
Medusa
Gold V
Foleycon80
Medusa
Gold V
Level 127
God Stats
16W - 7L
1,637 SR
Queue Stats
80W - 80L
1,503 MMR
Party 2
Cerberus
Cerberus
Gold IV
Kuboh
Cerberus
Gold IV
Level 139
God Stats
5W - 8L
1,517 SR
Queue Stats
32W - 34L
1,575 MMR
Solo
Odin
Odin
Gold III
ZenHunter21
Odin
Gold III
Level 126
God Stats
1W - 0L
1,367 SR
Queue Stats
36W - 43L
1,530 MMR
Party 1
He Bo
He Bo
Gold III
moditty97
He Bo
Gold III
Level 106
God Stats
1W - 2L
1,192 SR
Queue Stats
35W - 31L
1,731 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ACE_UrIeLiTo
Erlang Shen
17
5 / 7 / 2
10,900
519
13,177
20,262
17,593
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 2 / 5
12,491
595
15,532
15,986
5,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Black stewie337
Zhong Kui
10
2 / 3 / 4
8,433
402
3,935
5,121
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Lemme Get Smoke
Tsukuyomi
20
10 / 4 / 2
12,574
599
17,431
17,368
6,843
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
YouNumbYet
Bacchus
14
1 / 6 / 4
8,577
408
4,834
16,055
15,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
SetPersephoneCthulhuMorgan Le FayAthena

VS

Bans
DanzaburouGilgameshHeimdallrIzanamiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABBS87ZULU
Fenrir
16
3 / 4 / 7
10,717
510
7,509
16,986
7,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Foleycon80
Medusa
18
1 / 3 / 6
11,045
526
4,949
11,514
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Kuboh
Cerberus
15
4 / 2 / 8
10,766
513
8,418
18,191
23,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 4 / 4
12,195
581
14,984
19,948
23,134
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
moditty97
He Bo
17
8 / 7 / 2
11,529
549
16,406
14,006
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
20
Kills
22
22
Deaths
20
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ABBS87ZULU
Fenrir
3
4
7
1.63
L
Erlang Shen
ACE_UrIeLiTo
Erlang Shen
5
7
2
0.86
L
2
2
5
2.25
L
Zhong Kui
Black stewie337
Zhong Kui
2
3
4
1.33
W
Medusa
Foleycon80
Medusa
1
3
6
1.33
W
Cerberus
Kuboh
Cerberus
4
2
8
4
L
Tsukuyomi
Lemme Get Smoke
Tsukuyomi
10
4
2
2.75
L
Bacchus
YouNumbYet
Bacchus
1
6
4
0.5
W
6
4
4
2
W
He Bo
moditty97
He Bo
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,909
Damage
52,266
74,792
Taken
80,645
48,875
Mitigated
65,783
16,944
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ABBS87ZULU
Fenrir
7,509
2,240
0
1,699
16,986
7,725
2,613
1,676
15,310
0
70,610
L
Erlang Shen
ACE_UrIeLiTo
Erlang Shen
13,177
7,243
0
4,497
20,262
17,593
261
6,118
14,144
0
52,363
L
15,532
7,797
0
6,046
15,986
5,659
858
5,039
10,947
0
129,620
L
Zhong Kui
Black stewie337
Zhong Kui
3,935
179
0
1,597
5,121
2,936
0
3,907
1,214
21,967
0
W
Medusa
Foleycon80
Medusa
4,949
1,651
0
2,000
11,514
5,631
3,993
144
11,370
0
93,351
W
Cerberus
Kuboh
Cerberus
8,418
60
0
3,517
18,191
23,846
515
2,551
15,640
32,508
0
L
Tsukuyomi
Lemme Get Smoke
Tsukuyomi
17,431
5,070
0
3,827
17,368
6,843
0
6,945
10,423
0
101,614
L
Bacchus
YouNumbYet
Bacchus
4,834
621
0
977
16,055
15,844
154
7,883
8,172
21,843
0
W
14,984
2,757
0
4,198
19,948
23,134
1,417
1,825
18,123
11,981
51,780
W
He Bo
moditty97
He Bo
16,406
641
0
524
14,006
5,447
1,253
2,717
11,289
75,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
56,252
534
Minions Killed
568
0
Camps Cleared
0
1,652,883
Distance Traveled
1,942,449
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,717
510
103
5
0
425,894
1
L
Erlang Shen
10,900
519
83
4
0
318,503
3
L
Anhur
12,491
595
213
10
0
359,065
2
L
Zhong Kui
8,433
402
49
2
0
173,384
4
W
Medusa
11,045
526
146
7
0
404,313
3
W
Cerberus
10,766
513
57
3
0
384,566
9
L
Tsukuyomi
12,574
599
158
8
0
419,567
1
L
Bacchus
8,577
408
31
1
0
382,364
6
W
Odin
12,195
581
128
6
0
372,157
6
W
He Bo
11,529
549
134
6
0
355,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role