Player Matchup

Hercules
Hercules
FortnitePro69420
Hercules
Level 17
God Stats
1W - 0L
1,879 SR
Queue Stats
11W - 0L
1,896 Elo+
Party 1
Heimdallr
Heimdallr
TobyLMartin163
Heimdallr
Level 112
God Stats
3W - 0L
1,734 SR
Queue Stats
26W - 15L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Xredpepperx1
Baron Samedi
Level 103
God Stats
17W - 6L
1,727 SR
Queue Stats
293W - 189L
1,669 Elo+
Party 1
Team Averages
Level 77
1,780 SR
1,697 Elo+

VS

Team Averages
Level 73
1,664 SR
1,538 Elo+
Tiamat
Tiamat
Epinator
Tiamat
Level 67
God Stats
5W - 6L
1,646 SR
Queue Stats
56W - 53L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
HaltSP
Kuzenbo
Level 68
God Stats
3W - 8L
1,516 SR
Queue Stats
265W - 247L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
ashboe
Hou Yi
Level 84
God Stats
1W - 1L
1,831 SR
Queue Stats
281W - 238L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 13
9,452
859
10,913
18,234
13,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
TobyLMartin163
Heimdallr
13
7 / 2 / 9
9,045
822
12,550
8,487
3,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Xredpepperx1
Baron Samedi
13
6 / 1 / 12
8,987
817
13,598
9,923
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Epinator
Tiamat
9
1 / 5 / 2
6,886
626
6,153
9,759
7,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
HaltSP
Kuzenbo
11
2 / 4 / 2
8,163
742
7,009
17,731
19,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
ashboe
Hou Yi
9
1 / 10 / 2
6,993
636
6,219
13,326
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
4
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Epinator
Tiamat
1
5
2
0.4
W
6
1
13
12.5
L
Kuzenbo
HaltSP
Kuzenbo
2
4
2
0.75
W
Heimdallr
TobyLMartin163
Heimdallr
7
2
9
5.75
W
Baron Samedi
Xredpepperx1
Baron Samedi
6
1
12
12
L
Hou Yi
ashboe
Hou Yi
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,061
Damage
19,381
36,644
Taken
40,816
21,276
Mitigated
32,129
19,956
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Epinator
Tiamat
6,153
441
0
1,860
9,759
7,251
0
2,623
7,136
13,891
0
W
10,913
3,328
765
8,674
18,234
13,438
425
7,039
10,547
0
19,059
L
Kuzenbo
HaltSP
Kuzenbo
7,009
2,299
90
770
17,731
19,552
0
5,415
12,316
16,301
0
W
Heimdallr
TobyLMartin163
Heimdallr
12,550
6,469
0
2,047
8,487
3,306
1,204
3,726
4,761
0
47,726
W
Baron Samedi
Xredpepperx1
Baron Samedi
13,598
2,218
3,239
5,231
9,923
4,532
505
3,320
6,603
37,334
0
L
Hou Yi
ashboe
Hou Yi
6,219
2,266
0
250
13,326
5,326
0
5,636
7,687
0
17,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
22,042
146
Minions Killed
66
8
Camps Cleared
1
640,892
Distance Traveled
581,718
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,886
626
21
2
1
147,965
2
W
Hercules
9,452
859
23
2
0
236,935
1
L
Kuzenbo
8,163
742
17
2
0
223,770
4
W
Heimdallr
9,045
822
68
6
5
214,779
2
W
Baron Samedi
8,987
817
55
5
3
189,178
1
L
Hou Yi
6,993
636
28
3
0
209,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role