Player Matchup

Terra
Terra
HeadlessHorse30
Terra
Level 39
God Stats
34W - 28L
1,546 SR
Queue Stats
40W - 35L
1,519 Elo+
Party 1
Thanatos
Thanatos
JereminatorX
Thanatos
Level 25
God Stats
2W - 2L
1,661 SR
Queue Stats
48W - 63L
1,365 Elo+
Party 1
Chernobog
Chernobog
Loci1991
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NickhasISSUES
Morgan Le Fay
Level 20
God Stats
1W - 2L
1,502 SR
Queue Stats
10W - 15L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
mcknight890
Ao Kuang
Level 89
God Stats
3W - 4L
1,346 SR
Queue Stats
95W - 93L
1,444 Elo+
Party 1
Team Averages
Level 40
1,511 SR
1,430 Elo+

VS

Team Averages
Level 89
1,640 SR
1,622 Elo+
Artio
Artio
Brokenlunchbox
Artio
Level 57
God Stats
2W - 1L
1,643 SR
Queue Stats
101W - 38L
1,666 Elo+
Party 2
Pele
Pele
FRSoccerPro
Pele
Level 134
God Stats
3W - 2L
1,470 SR
Queue Stats
43W - 25L
1,689 Elo+
Party 2
Poseidon
Poseidon
GodTierSupport
Poseidon
Level 122
God Stats
4W - 2L
1,837 SR
Queue Stats
116W - 100L
1,580 Elo+
Solo
Horus
Horus
Infernomonke688
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,519 Elo+
Party 2
Odin
Odin
TheKingJC
Odin
Level 124
God Stats
2W - 1L
1,749 SR
Queue Stats
109W - 49L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,502
945
6,528
17,220
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
JereminatorX
Thanatos
13
0 / 9 / 0
7,775
864
8,083
15,914
8,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Loci1991
Chernobog
13
0 / 6 / 0
7,777
864
4,203
8,887
2,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NickhasISSUES
Morgan Le Fay
13
0 / 13 / 0
7,691
855
7,371
17,394
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
mcknight890
Ao Kuang
13
0 / 10 / 0
7,704
856
5,207
16,289
5,591
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 28
9,908
1,101
8,124
9,797
10,455
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
15 / 0 / 19
11,407
1,267
21,448
9,590
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
17
8 / 0 / 27
10,364
1,152
17,116
3,415
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 0 / 32
10,212
1,135
4,074
7,716
8,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
18
12 / 0 / 28
10,862
1,207
18,199
7,933
9,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
175
0
Kills
41
41
Deaths
0
0
Assists
134
Player
Kills
Deaths
Assists
KDA
W
5
0
28
19
W
15
0
19
24.5
W
Poseidon
8
0
27
21.5
L
0
3
0
0
W
1
0
32
17
L
Thanatos
JereminatorX
Thanatos
0
9
0
0
L
Chernobog
Loci1991
Chernobog
0
6
0
0
L
Morgan Le Fay
NickhasISSUES
Morgan Le Fay
0
13
0
0
W
Odin
12
0
28
26
L
Ao Kuang
mcknight890
Ao Kuang
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,392
Damage
68,961
75,704
Taken
38,451
38,349
Mitigated
34,333
7,569
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,124
780
2,412
3,361
9,797
10,455
0
4,831
4,966
14,864
0
W
21,448
3,723
0
889
9,590
4,849
0
5,013
4,577
0
46,923
W
Poseidon
17,116
1,787
183
680
3,415
1,356
0
2,461
954
38,664
0
L
6,528
558
1,423
2,360
17,220
15,441
0
5,559
11,335
14,666
0
W
4,074
1,661
2,101
3,314
7,716
8,406
0
3,795
3,921
0
7,805
L
Thanatos
JereminatorX
Thanatos
8,083
1,306
0
3,201
15,914
8,519
0
4,665
11,089
0
18,719
L
Chernobog
Loci1991
Chernobog
4,203
2,051
0
43
8,887
2,893
0
3,951
4,752
0
20,645
L
Morgan Le Fay
NickhasISSUES
Morgan Le Fay
7,371
1,052
0
24
17,394
5,905
0
5,834
11,295
18,799
0
W
Odin
18,199
3,993
0
909
7,933
9,267
0
3,006
4,927
0
30,371
L
Ao Kuang
mcknight890
Ao Kuang
5,207
1,235
0
518
16,289
5,591
0
4,185
11,993
20,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
52,753
113
Minions Killed
186
5
Camps Cleared
6
799,623
Distance Traveled
984,629
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,908
1,101
16
2
1
192,348
0
W
Pele
11,407
1,267
71
8
4
209,818
1
W
Poseidon
10,364
1,152
69
8
1
186,152
0
L
Terra
8,502
945
20
2
0
196,313
0
W
Horus
10,212
1,135
4
0
0
185,252
0
L
Thanatos
7,775
864
14
2
3
165,323
1
L
Chernobog
7,777
864
40
4
2
129,791
0
L
Morgan Le Fay
7,691
855
22
2
0
135,255
0
W
Odin
10,862
1,207
26
3
0
211,059
2
L
Ao Kuang
7,704
856
17
2
0
172,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role