Player Matchup

Cerberus
Cerberus
Im HellBlaze
Cerberus
Level 15
God Stats
37W - 40L
1,356 SR
Queue Stats
68W - 76L
1,313 Elo+
Party 1
Amaterasu
Amaterasu
Im Muki
Amaterasu
Level 12
God Stats
14W - 6L
1,535 SR
Queue Stats
16W - 10L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
R0D0FWAR
Baron Samedi
Level 21
God Stats
56W - 51L
1,500 SR
Queue Stats
71W - 79L
1,373 Elo+
Solo
Hachiman
Hachiman
jABo_oFFiciAl
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 123L
1,396 Elo+
Solo
Artemis
Artemis
lynnyeezy
Artemis
Level 18
God Stats
51W - 65L
1,452 SR
Queue Stats
93W - 112L
1,374 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,386 Elo+

VS

Team Averages
Level 20
1,500 SR
1,408 Elo+
Kukulkan
Kukulkan
BegenkZ-coy
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Agni
Agni
Oxyqnn
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 31L
1,400 Elo+
Party 2
Ra
Ra
RabidDizzyDuck
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,264 Elo+
Solo
Raijin
Raijin
SosaPearlington
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Trans_Fighter69
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Im HellBlaze
Cerberus
20
3 / 2 / 29
12,775
1,065
11,296
16,120
11,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
Im Muki
Amaterasu
20
13 / 2 / 19
14,211
1,184
17,683
17,428
7,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
R0D0FWAR
Baron Samedi
20
7 / 5 / 23
13,457
1,121
20,246
16,400
7,234
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
jABo_oFFiciAl
Hachiman
20
17 / 5 / 12
15,045
1,254
26,220
15,815
5,416
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
lynnyeezy
Artemis
19
4 / 6 / 17
11,675
973
11,535
12,122
3,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BegenkZ-coy
Kukulkan
18
0 / 7 / 10
10,866
906
4,928
13,204
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
Oxyqnn
Agni
18
7 / 10 / 9
13,502
1,125
16,018
17,935
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 8 / 9
11,801
983
11,672
14,344
9,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 8 / 11
13,677
1,140
24,867
25,347
10,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Trans_Fighter69
Zhong Kui
19
3 / 11 / 12
12,266
1,022
14,568
22,512
17,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
71
44
Kills
20
20
Deaths
44
100
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BegenkZ-coy
Kukulkan
0
7
10
0.71
W
Cerberus
Im HellBlaze
Cerberus
3
2
29
8.75
W
Amaterasu
Im Muki
Amaterasu
13
2
19
11.25
L
Agni
Oxyqnn
Agni
7
10
9
1.15
W
Baron Samedi
R0D0FWAR
Baron Samedi
7
5
23
3.7
L
2
8
9
0.81
L
8
8
11
1.69
L
Zhong Kui
Trans_Fighter69
Zhong Kui
3
11
12
0.82
W
Hachiman
jABo_oFFiciAl
Hachiman
17
5
12
4.6
W
Artemis
lynnyeezy
Artemis
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,980
Damage
72,053
77,885
Taken
93,342
35,777
Mitigated
49,599
13,642
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BegenkZ-coy
Kukulkan
4,928
639
0
216
13,204
5,481
0
4,422
8,782
15,666
0
W
Cerberus
Im HellBlaze
Cerberus
11,296
354
102
2,027
16,120
11,922
0
15,171
949
19,847
0
W
Amaterasu
Im Muki
Amaterasu
17,683
12,540
0
2,844
17,428
7,479
0
15,326
2,102
0
31,350
L
Agni
Oxyqnn
Agni
16,018
2,709
0
725
17,935
6,263
0
5,876
12,059
37,338
0
W
Baron Samedi
R0D0FWAR
Baron Samedi
20,246
1,660
2,142
3,119
16,400
7,234
0
15,101
1,299
50,612
0
L
11,672
1,641
914
3,824
14,344
9,399
0
4,189
10,155
34,554
0
L
24,867
3,995
78
793
25,347
10,932
0
7,666
17,681
52,093
0
L
Zhong Kui
Trans_Fighter69
Zhong Kui
14,568
782
0
966
22,512
17,524
0
9,389
13,123
29,573
0
W
Hachiman
jABo_oFFiciAl
Hachiman
26,220
21,863
0
3,093
15,815
5,416
0
14,978
837
0
55,065
W
Artemis
lynnyeezy
Artemis
11,535
6,520
0
315
12,122
3,726
0
11,477
645
0
18,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,163
Gold Earned
62,112
211
Minions Killed
216
5
Camps Cleared
7
1,059,322
Distance Traveled
938,208
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,866
906
17
1
3
174,047
2
W
Cerberus
12,775
1,065
36
3
1
238,008
0
W
Amaterasu
14,211
1,184
11
1
1
271,888
2
L
Agni
13,502
1,125
63
5
1
211,652
0
W
Baron Samedi
13,457
1,121
87
7
1
198,336
3
L
Ra
11,801
983
49
4
1
147,475
0
L
Raijin
13,677
1,140
51
4
1
205,343
0
L
Zhong Kui
12,266
1,022
36
3
1
199,691
0
W
Hachiman
15,045
1,254
60
5
2
189,119
0
W
Artemis
11,675
973
17
1
0
161,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role