Player Matchup

Tiamat
Tiamat
EzekieruGeikuin
Tiamat
Level 23
God Stats
8W - 7L
1,621 SR
Queue Stats
48W - 53L
1,382 Elo+
Party 4
Cupid
Cupid
Marrick-_-
Cupid
Level 64
God Stats
91W - 93L
1,468 SR
Queue Stats
207W - 218L
1,386 Elo+
Party 1
Ymir
Ymir
MikeyM1ke987
Ymir
Level 24
God Stats
10W - 5L
1,511 SR
Queue Stats
79W - 72L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
SypherKP
Gilgamesh
Level 28
God Stats
24W - 10L
1,632 SR
Queue Stats
55W - 42L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
l_YUNG_BRATZ_l
Cthulhu
Level 64
God Stats
4W - 14L
1,335 SR
Queue Stats
188W - 261L
1,473 Elo+
Party 4
Team Averages
Level 41
1,513 SR
1,436 Elo+

VS

Team Averages
Level 34
1,385 SR
1,387 Elo+
Nike
Nike
AdeptPompano465
Nike
Level 44
God Stats
2W - 3L
1,341 SR
Queue Stats
97W - 121L
1,423 Elo+
Solo
Mercury
Mercury
Dr SWOLE Squad
Mercury
Level 44
God Stats
3W - 6L
1,357 SR
Queue Stats
139W - 164L
1,373 Elo+
Party 3
Charybdis
Charybdis
Im Chiefton
Charybdis
Level 32
God Stats
6W - 10L
1,369 SR
Queue Stats
73W - 85L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
LEOMAN129
Sun Wukong
Level 18
God Stats
11W - 11L
1,303 SR
Queue Stats
35W - 44L
1,347 Elo+
Party 3
Scylla
Scylla
Y Play Games
Scylla
Level 31
God Stats
36W - 26L
1,555 SR
Queue Stats
70W - 81L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,780
578
1,366
3,097
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
10
2 / 0 / 2
5,738
574
3,134
3,970
1,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 3
5,222
522
600
3,379
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SypherKP
Gilgamesh
11
8 / 0 / 1
6,846
685
3,737
4,170
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 0 / 1
6,824
682
3,029
3,833
3,560
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,563
456
465
5,640
2,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 1
5,317
532
1,036
4,158
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Im Chiefton
Charybdis
6
0 / 2 / 0
4,508
451
1,186
4,911
1,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
LEOMAN129
Sun Wukong
7
0 / 4 / 0
4,524
452
1,167
7,288
2,772
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
8
1 / 5 / 0
5,001
500
1,452
4,869
1,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
1
2
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
1
1
0.5
W
0
1
3
1.5
L
Charybdis
Im Chiefton
Charybdis
0
2
0
0
L
Sun Wukong
LEOMAN129
Sun Wukong
0
4
0
0
W
Cupid
2
0
2
3
W
0
1
3
1.5
W
Gilgamesh
SypherKP
Gilgamesh
8
0
1
8.5
L
Scylla
1
5
0
0.2
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,866
Damage
5,306
18,449
Taken
26,866
10,190
Mitigated
8,710
5,403
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
465
32
0
2,137
5,640
2,322
0
2,149
3,460
0
18,966
L
1,036
273
0
295
4,158
1,265
0
585
3,573
0
25,957
W
1,366
0
0
472
3,097
1,426
0
1,452
1,645
22,026
0
L
Charybdis
Im Chiefton
Charybdis
1,186
486
0
0
4,911
1,084
0
375
4,536
0
17,302
L
Sun Wukong
LEOMAN129
Sun Wukong
1,167
0
0
1,235
7,288
2,772
0
566
6,722
0
14,540
W
Cupid
3,134
1,986
0
1,722
3,970
1,067
14
0
3,970
0
34,976
W
600
254
0
418
3,379
2,066
472
0
3,379
5,641
0
W
Gilgamesh
SypherKP
Gilgamesh
3,737
1,224
0
1,444
4,170
2,071
0
0
4,170
0
31,637
L
Scylla
1,452
73
0
180
4,869
1,267
0
1,289
3,580
23,689
0
W
3,029
39
0
1,347
3,833
3,560
387
0
3,833
27,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
23,913
261
Minions Killed
201
0
Camps Cleared
0
986,831
Distance Traveled
852,458
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,563
456
47
5
0
109,040
1
L
Mercury
5,317
532
52
5
0
186,202
0
W
Tiamat
5,780
578
56
6
0
192,413
3
L
Charybdis
4,508
451
38
4
0
198,411
0
L
Sun Wukong
4,524
452
28
3
0
168,040
0
W
Cupid
5,738
574
69
7
0
182,760
3
W
Ymir
5,222
522
7
1
0
189,555
2
W
Gilgamesh
6,846
685
60
6
0
220,202
3
L
Scylla
5,001
500
36
4
0
190,765
0
W
Cthulhu
6,824
682
69
7
0
201,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role