Player Matchup

Fenrir
Fenrir
IHS_20
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,684 Elo+
Solo
Freya
Freya
Vegasviper22
Freya
Level 8
God Stats
9W - 4L
1,684 SR
Queue Stats
25W - 16L
1,615 Elo+
Solo
Hades
Hades
iAmHungies
Hades
Level 141
God Stats
8W - 3L
1,640 SR
Queue Stats
439W - 360L
1,660 Elo+
Party 1
Cabrakan
Cabrakan
temp-622973
Cabrakan
Level 8
God Stats
5W - 2L
1,736 SR
Queue Stats
14W - 8L
1,722 Elo+
Party 1
Rama
Rama
yuujyu
Rama
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 259L
1,600 Elo+
Solo
Team Averages
Level 39
1,612 SR
1,656 Elo+

VS

Team Averages
Level 21
1,631 SR
1,653 Elo+
Hachiman
Hachiman
BussinOnYou
Hachiman
Level 28
God Stats
4W - 1L
1,756 SR
Queue Stats
95W - 32L
1,792 Elo+
Solo
Ra
Ra
CrimsonStarship
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,523 Elo+
Solo
Poseidon
Poseidon
GreyLettuce531
Poseidon
Level 14
God Stats
2W - 5L
1,843 SR
Queue Stats
107W - 90L
1,701 Elo+
Solo
Arachne
Arachne
STUBBS-THE-BEAST
Arachne
Level 28
God Stats
23W - 14L
1,620 SR
Queue Stats
185W - 168L
1,601 Elo+
Party 2
Bellona
Bellona
TohZhenn
Bellona
Level 27
God Stats
0W - 4L
1,434 SR
Queue Stats
192W - 182L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IHS_20
Fenrir
13
1 / 7 / 7
8,837
520
6,955
17,523
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 1 / 4
10,523
619
3,522
10,298
5,276
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
18
6 / 2 / 6
11,485
676
10,026
16,394
9,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
temp-622973
Cabrakan
17
8 / 2 / 5
10,471
616
10,855
11,732
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
yuujyu
Rama
17
5 / 0 / 4
11,114
654
5,333
9,302
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BussinOnYou
Hachiman
18
4 / 3 / 0
10,642
626
9,470
10,644
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

5
0 / 2 / 0
5,456
321
128
1,730
754
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
14
4 / 6 / 2
8,660
509
12,014
12,083
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 4 / 3
7,576
446
5,777
13,685
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
TohZhenn
Bellona
14
2 / 6 / 0
8,265
486
11,844
13,651
10,695
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
12
12
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BussinOnYou
Hachiman
4
3
0
1.33
L
0
2
0
0
L
Poseidon
4
6
2
0.83
W
Fenrir
IHS_20
Fenrir
1
7
7
0.64
L
2
4
3
0.88
L
Bellona
TohZhenn
Bellona
2
6
0
0.33
W
1
1
4
3
W
Hades
6
2
6
4.5
W
Cabrakan
temp-622973
Cabrakan
8
2
5
5.25
W
Rama
yuujyu
Rama
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
39,233
65,249
Taken
51,793
39,049
Mitigated
25,710
30,203
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BussinOnYou
Hachiman
9,470
4,304
0
2,193
10,644
3,911
0
3,958
6,628
0
102,505
L
128
55
34
270
1,730
754
0
1,045
685
6,348
0
L
Poseidon
12,014
1,785
0
2,908
12,083
3,606
87
7,189
4,894
60,694
0
W
Fenrir
IHS_20
Fenrir
6,955
1,543
0
3,507
17,523
12,653
0
4,976
12,547
0
31,704
L
5,777
3,220
130
4,843
13,685
6,744
0
5,871
7,723
0
35,749
L
Bellona
TohZhenn
Bellona
11,844
2,450
0
1,394
13,651
10,695
0
6,469
7,182
6,143
42,441
W
3,522
827
0
5,615
10,298
5,276
0
830
9,468
83,698
0
W
Hades
10,026
870
475
10,852
16,394
9,629
468
6,493
9,864
73,016
0
W
Cabrakan
temp-622973
Cabrakan
10,855
937
0
4,140
11,732
8,175
0
1,190
10,542
67,266
0
W
Rama
yuujyu
Rama
5,333
4,194
0
5,614
9,302
3,316
4,200
1,050
8,252
0
67,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
40,599
612
Minions Killed
452
0
Camps Cleared
0
1,640,152
Distance Traveled
1,457,203
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,642
626
179
11
0
317,966
7
L
Ra
5,456
321
9
1
0
136,908
0
L
Poseidon
8,660
509
115
7
0
291,045
0
W
Fenrir
8,837
520
49
3
0
327,455
2
L
Arachne
7,576
446
56
3
0
373,188
2
L
Bellona
8,265
486
93
5
0
338,096
2
W
Freya
10,523
619
157
9
0
339,562
6
W
Hades
11,485
676
160
9
0
332,744
2
W
Cabrakan
10,471
616
97
6
0
315,706
0
W
Rama
11,114
654
149
9
0
324,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role