Player Matchup

Baron Samedi
Baron Samedi
MonkeyDHaytham
Baron Samedi
Level 158
God Stats
1W - 1L
1,543 SR
Queue Stats
244W - 239L
1,556 Elo+
Party 1
Sobek
Sobek
SiMPiLL KiLL
Sobek
Level 148
God Stats
4W - 4L
1,483 SR
Queue Stats
81W - 80L
1,576 Elo+
Solo
Anhur
Anhur
theantman25
Anhur
Level 124
God Stats
4W - 1L
1,766 SR
Queue Stats
57W - 60L
1,671 Elo+
Party 1
Team Averages
Level 143
1,597 SR
1,601 Elo+

VS

Team Averages
Level 139
1,654 SR
1,684 Elo+
Gilgamesh
Gilgamesh
NinjaWorgen
Gilgamesh
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 20L
1,762 Elo+
Party 2
Anubis
Anubis
pupp3tmast3r
Anubis
Level 133
God Stats
16W - 8L
1,707 SR
Queue Stats
115W - 67L
1,740 Elo+
Party 2
Chiron
Chiron
seitanic
Chiron
Level 154
God Stats
5W - 2L
1,756 SR
Queue Stats
274W - 344L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MonkeyDHaytham
Baron Samedi
14
3 / 6 / 2
10,292
605
13,508
11,749
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 3
10,579
622
6,266
19,316
20,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 8 / 2
9,512
560
5,342
13,987
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NinjaWorgen
Gilgamesh
15
7 / 0 / 6
11,385
670
10,565
13,775
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
16
8 / 4 / 7
12,297
723
18,679
15,461
8,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
seitanic
Chiron
15
1 / 1 / 10
10,809
636
8,886
8,278
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
16
16
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MonkeyDHaytham
Baron Samedi
3
6
2
0.67
W
Gilgamesh
NinjaWorgen
Gilgamesh
7
0
6
10
L
1
2
3
1.25
W
Anubis
8
4
7
2.88
W
Chiron
seitanic
Chiron
1
1
10
6
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
38,130
45,052
Taken
37,514
30,020
Mitigated
17,325
9,595
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MonkeyDHaytham
Baron Samedi
13,508
915
2,079
1,994
11,749
4,836
0
5,338
6,411
33,234
0
W
Gilgamesh
NinjaWorgen
Gilgamesh
10,565
2,687
0
4,230
13,775
5,981
759
8,339
5,436
0
27,026
L
6,266
333
0
5,073
19,316
20,789
0
6,652
12,664
20,841
0
W
Anubis
18,679
969
0
7,784
15,461
8,408
123
8,295
7,166
55,973
0
W
Chiron
seitanic
Chiron
8,886
2,233
1,358
3,394
8,278
2,936
1,084
3,749
4,529
0
60,180
L
5,342
1,400
0
449
13,987
4,395
0
7,037
6,950
0
38,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
34,491
161
Minions Killed
205
5
Camps Cleared
10
770,592
Distance Traveled
886,331
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,292
605
49
3
2
238,586
5
W
Gilgamesh
11,385
670
25
1
1
337,717
4
L
Sobek
10,579
622
16
1
1
279,395
4
W
Anubis
12,297
723
90
5
3
236,228
1
W
Chiron
10,809
636
90
5
6
312,386
5
L
Anhur
9,512
560
96
6
2
252,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role