Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CaptainMcFIy
Discordia
Level 108
God Stats
2W - 1L
1,131 SR
Queue Stats
49W - 48L
1,555 Elo+
Party 1
Athena
Athena
Joaqoo12
Athena
Level 66
God Stats
2W - 0L
1,499 SR
Queue Stats
43W - 49L
1,460 Elo+
Party 1
Team Averages
Level 77
1,426 SR
1,503 Elo+

VS

Team Averages
Level 85
1,495 SR
1,471 Elo+
Susano
Susano
 
Susano
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Samael999
Ra
Level 33
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Medusa
Medusa
SopaDeMilanesa
Medusa
Level 26
God Stats
18W - 21L
1,484 SR
Queue Stats
62W - 59L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
Xennac
Sylvanus
Level 157
God Stats
3W - 3L
1,722 SR
Queue Stats
109W - 109L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
6 / 4 / 10
8,530
1,422
8,562
6,008
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
13
5 / 1 / 12
8,440
1,407
12,118
6,360
1,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
 
Mercury
13
6 / 2 / 7
7,795
1,299
3,454
4,163
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
CaptainMcFIy
Discordia
13
1 / 2 / 15
7,170
1,195
6,961
4,300
1,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Joaqoo12
Athena
13
1 / 3 / 13
7,015
1,169
6,225
7,643
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

325

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 5 / 5
7,750
1,292
7,575
11,178
4,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
 
Janus
12
1 / 6 / 7
6,949
1,158
5,198
8,902
3,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 1
5,596
933
0
0
0
13
2 / 6 / 8
7,570
1,262
5,219
10,913
4,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Sylvanus
Xennac
Sylvanus
14
5 / 2 / 7
8,964
1,494
5,082
9,510
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
19
Kills
12
12
Deaths
19
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
4
10
2.75
W
Hachiman
 
Hachiman
5
1
12
11
W
Mercury
 
Mercury
6
2
7
4.75
L
Susano
 
Susano
4
5
5
1.3
L
Janus
 
Janus
1
6
7
0.75
W
Discordia
CaptainMcFIy
Discordia
1
2
15
4.25
W
Athena
Joaqoo12
Athena
1
3
13
2.5
L
0
0
1
0.5
L
2
6
8
1
L
Sylvanus
Xennac
Sylvanus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,320
Damage
23,074
28,474
Taken
40,503
10,872
Mitigated
21,862
3,397
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,562
1,055
0
831
6,008
2,247
0
2,433
3,575
20,115
0
W
Hachiman
 
Hachiman
12,118
7,230
0
1,593
6,360
1,971
0
2,826
3,534
0
25,653
W
Mercury
 
Mercury
3,454
409
0
135
4,163
1,558
0
1,264
2,899
0
12,621
L
Susano
 
Susano
7,575
416
0
1,296
11,178
4,332
0
5,078
5,938
0
18,608
L
Janus
 
Janus
5,198
723
0
20
8,902
3,457
0
5,001
3,739
17,679
0
W
Discordia
CaptainMcFIy
Discordia
6,961
681
0
406
4,300
1,421
0
555
3,745
16,728
0
W
Athena
Joaqoo12
Athena
6,225
1,393
0
432
7,643
3,675
0
3,202
3,635
17,500
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,219
2,526
0
0
10,913
4,389
0
5,640
5,089
0
21,912
L
Sylvanus
Xennac
Sylvanus
5,082
1,015
1,834
3,454
9,510
9,684
0
5,392
3,989
11,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
36,829
133
Minions Killed
113
4
Camps Cleared
4
634,396
Distance Traveled
494,277
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,530
1,422
25
4
2
109,391
0
W
Hachiman
8,440
1,407
42
7
1
120,905
0
W
Mercury
7,795
1,299
23
4
1
156,611
0
L
Susano
7,750
1,292
29
5
0
127,174
0
L
Janus
6,949
1,158
35
6
1
123,645
1
W
Discordia
7,170
1,195
17
3
0
127,127
0
W
Athena
7,015
1,169
26
4
0
120,362
0
L
Ra
5,596
933
0
0
0
0
0
L
Medusa
7,570
1,262
30
5
2
124,586
1
L
Sylvanus
8,964
1,494
19
3
1
118,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role