Player Matchup

Tyr
Tyr
 
Tyr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Low3ndGr00ve555
Horus
Level 18
God Stats
16W - 22L
1,918 SR
Queue Stats
98W - 104L
1,648 Elo+
Solo
Osiris
Osiris
Tylors
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,828 Elo+
Solo
Scylla
Scylla
deadboyivan
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,777 Elo+
Party 1
Sol
Sol
vdvinity
Sol
Level 18
God Stats
2W - 11L
1,406 SR
Queue Stats
59W - 60L
1,481 Elo+
Party 1
Team Averages
Level 14
1,565 SR
1,647 Elo+

VS

Team Averages
Level 34
1,522 SR
1,651 Elo+
Amaterasu
Amaterasu
BoyImFinnaTroll
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,649 Elo+
Solo
Raijin
Raijin
Kyroteck
Raijin
Level 128
God Stats
5W - 5L
1,450 SR
Queue Stats
83W - 78L
1,583 Elo+
Party 2
Ratatoskr
Ratatoskr
Observing
Ratatoskr
Level 7
God Stats
1W - 3L
1,291 SR
Queue Stats
30W - 29L
1,627 Elo+
Solo
Hachiman
Hachiman
TheBanVeteran
Hachiman
Level 3
God Stats
2W - 0L
1,770 SR
Queue Stats
14W - 15L
1,811 Elo+
Party 2
Cthulhu
Cthulhu
imacooldude
Cthulhu
Level 27
God Stats
7W - 10L
1,601 SR
Queue Stats
233W - 247L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 1 / 0
8,186
585
7,430
10,383
7,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 2 / 0
5,964
426
2,175
12,545
7,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
Tylors
Osiris
14
6 / 3 / 0
8,280
591
8,134
10,609
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
9
0 / 7 / 2
5,957
426
2,508
8,836
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 2
6,723
480
2,672
7,595
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoyImFinnaTroll
Amaterasu
13
0 / 2 / 0
7,598
543
4,458
8,297
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Kyroteck
Raijin
13
8 / 2 / 3
7,979
570
7,623
5,950
2,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Observing
Ratatoskr
12
3 / 2 / 6
7,403
529
7,168
7,925
3,210
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
TheBanVeteran
Hachiman
14
3 / 3 / 1
8,294
592
7,592
8,525
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
imacooldude
Cthulhu
11
1 / 1 / 8
6,419
459
5,974
8,091
5,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
10
Kills
15
15
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
1
0
3
W
Amaterasu
BoyImFinnaTroll
Amaterasu
0
2
0
0
W
Raijin
Kyroteck
Raijin
8
2
3
4.75
L
1
2
0
0.5
W
Ratatoskr
Observing
Ratatoskr
3
2
6
3
W
Hachiman
TheBanVeteran
Hachiman
3
3
1
1.17
L
Osiris
Tylors
Osiris
6
3
0
2
L
Scylla
0
7
2
0.14
W
Cthulhu
imacooldude
Cthulhu
1
1
8
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
32,815
49,968
Taken
38,788
26,418
Mitigated
19,127
17,462
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,430
450
0
5,974
10,383
7,741
0
975
9,408
0
57,088
W
Amaterasu
BoyImFinnaTroll
Amaterasu
4,458
1,579
0
3,417
8,297
4,943
0
0
8,297
0
53,833
W
Raijin
Kyroteck
Raijin
7,623
1,036
70
2,540
5,950
2,840
252
704
5,150
33,637
0
L
2,175
1,147
1,413
4,993
12,545
7,999
284
4,226
8,319
0
23,037
W
Ratatoskr
Observing
Ratatoskr
7,168
2,690
0
1,336
7,925
3,210
0
693
7,184
0
42,426
W
Hachiman
TheBanVeteran
Hachiman
7,592
4,398
0
1,848
8,525
2,669
120
986
7,539
0
63,668
L
Osiris
Tylors
Osiris
8,134
2,658
0
2,328
10,609
6,685
0
2,650
7,959
0
53,103
L
Scylla
2,508
934
0
24
8,836
2,381
592
4,259
4,577
17,720
0
W
Cthulhu
imacooldude
Cthulhu
5,974
1,350
140
1,818
8,091
5,465
87
2,473
5,438
24,855
0
L
2,672
695
0
2,730
7,595
1,612
1,220
1,487
6,108
34,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
37,693
352
Minions Killed
399
0
Camps Cleared
0
1,371,214
Distance Traveled
1,321,697
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,186
585
110
8
0
314,809
7
W
Amaterasu
7,598
543
114
8
0
297,111
2
W
Raijin
7,979
570
66
5
0
256,609
2
L
Horus
5,964
426
46
3
0
292,341
4
W
Ratatoskr
7,403
529
81
6
0
261,971
0
W
Hachiman
8,294
592
109
8
0
225,052
3
L
Osiris
8,280
591
91
7
0
281,108
2
L
Scylla
5,957
426
32
2
0
230,933
1
W
Cthulhu
6,419
459
29
2
0
280,954
1
L
Sol
6,723
480
73
5
0
252,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role