Player Matchup

Chaac
Chaac
BoviMaster
Chaac
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 4L
1,630 Elo+
Party 2
Ymir
Ymir
Hutaorerun
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,630 Elo+
Party 2
Artio
Artio
IneedSsacX
Artio
Level 54
God Stats
18W - 6L
1,859 SR
Queue Stats
215W - 181L
1,589 Elo+
Party 2
Cerberus
Cerberus
JamesPhoenix1223
Cerberus
Level 11
God Stats
39W - 37L
1,448 SR
Queue Stats
174W - 190L
1,355 Elo+
Solo
Olorun
Olorun
Solo777ad
Olorun
Level 26
God Stats
231W - 211L
1,544 SR
Queue Stats
236W - 216L
1,511 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,543 Elo+

VS

Team Averages
Level 5
1,347 SR
1,296 Elo+
Sol
Sol
Aaldo
Sol
Level 4
God Stats
1W - 9L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Hachiman
Hachiman
EliteData07
Hachiman
Level 5
God Stats
2W - 8L
1,255 SR
Queue Stats
2W - 8L
1,195 Elo+
Party 1
Sun Wukong
Sun Wukong
Gistiriah
Sun Wukong
Level 5
God Stats
4W - 9L
1,362 SR
Queue Stats
4W - 11L
1,271 Elo+
Party 1
Scylla
Scylla
Namashi0918
Scylla
Level 6
God Stats
0W - 3L
1,224 SR
Queue Stats
4W - 11L
1,271 Elo+
Party 1
Charybdis
Charybdis
SigmaB
Charybdis
Level 6
God Stats
1W - 3L
1,394 SR
Queue Stats
4W - 13L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
11 / 4 / 18
13,997
1,166
37,159
20,875
34,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 0 / 15
11,742
979
2,934
10,719
15,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
19
7 / 2 / 28
13,536
1,128
18,329
20,052
31,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
6 / 0 / 17
12,058
1,005
13,984
17,056
20,256
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Solo777ad
Olorun
20
10 / 2 / 17
12,535
1,045
26,459
16,903
10,717
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aaldo
Sol
16
0 / 10 / 4
10,068
839
13,754
19,144
6,827
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
EliteData07
Hachiman
17
1 / 8 / 6
10,994
916
12,492
19,908
7,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Gistiriah
Sun Wukong
16
3 / 5 / 3
11,010
918
14,294
29,472
21,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
16
2 / 10 / 3
10,367
864
11,893
16,437
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
SigmaB
Charybdis
17
2 / 4 / 5
11,575
965
20,857
17,569
6,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
29
37
Kills
8
8
Deaths
37
95
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
Aaldo
Sol
0
10
4
0.2
W
Chaac
11
4
18
5
L
Hachiman
EliteData07
Hachiman
1
8
6
0.5
L
Sun Wukong
Gistiriah
Sun Wukong
3
5
3
0.9
W
3
0
15
10.5
W
Artio
7
2
28
10.5
W
6
0
17
14.5
L
Scylla
2
10
3
0.35
L
Charybdis
SigmaB
Charybdis
2
4
5
1.13
W
Olorun
Solo777ad
Olorun
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,865
Damage
73,290
85,605
Taken
102,530
112,055
Mitigated
48,081
33,341
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Aaldo
Sol
13,754
6,089
0
2,937
19,144
6,827
0
13,022
6,122
40,210
0
W
Chaac
37,159
4,331
0
5,676
20,875
34,238
0
5,785
14,913
13,052
54,782
L
Hachiman
EliteData07
Hachiman
12,492
10,312
0
902
19,908
7,262
0
11,989
7,919
0
22,170
L
Sun Wukong
Gistiriah
Sun Wukong
14,294
2,490
0
2,437
29,472
21,609
0
22,771
6,701
0
26,857
W
2,934
394
0
482
10,719
15,207
0
3,448
7,171
19,742
0
W
Artio
18,329
1,171
6,277
6,327
20,052
31,637
0
4,569
15,281
26,460
0
W
13,984
372
0
6,233
17,056
20,256
0
6,007
10,809
28,072
0
L
Scylla
11,893
1,530
0
80
16,437
5,851
0
9,961
6,476
19,688
0
L
Charybdis
SigmaB
Charybdis
20,857
12,173
0
950
17,569
6,532
0
10,546
7,023
0
48,977
W
Olorun
Solo777ad
Olorun
26,459
16,577
2,099
6,247
16,903
10,717
0
4,977
11,784
52,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,868
Gold Earned
54,014
230
Minions Killed
181
8
Camps Cleared
8
1,114,151
Distance Traveled
998,474
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,068
839
61
5
1
187,873
0
W
Chaac
13,997
1,166
87
7
3
233,856
0
L
Hachiman
10,994
916
16
1
1
202,853
0
L
Sun Wukong
11,010
918
31
3
1
226,883
0
W
Ymir
11,742
979
27
2
1
205,155
0
W
Artio
13,536
1,128
24
2
0
233,959
0
W
Cerberus
12,058
1,005
38
3
0
247,369
3
L
Scylla
10,367
864
32
3
1
181,853
0
L
Charybdis
11,575
965
41
3
4
199,012
0
W
Olorun
12,535
1,045
54
5
4
193,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role