Player Matchup

Vulcan
Vulcan
FlanJams
Vulcan
Level 15
God Stats
5W - 6L
1,486 SR
Queue Stats
8W - 11L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
ZINC ALL DAY
Jormungandr
Level 68
God Stats
14W - 15L
1,453 SR
Queue Stats
39W - 49L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
shmelias
Gilgamesh
Level 137
God Stats
7W - 5L
1,606 SR
Queue Stats
152W - 147L
1,535 Elo+
Party 2
Team Averages
Level 73
1,515 SR
1,458 Elo+

VS

Team Averages
Level 88
1,597 SR
1,502 Elo+
Yemoja
Yemoja
Balloutant1
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,550 Elo+
Party 1
Rama
Rama
StoneSenseii
Rama
Level 144
God Stats
6W - 4L
1,624 SR
Queue Stats
40W - 31L
1,575 Elo+
Party 1
Ganesha
Ganesha
lShamul
Ganesha
Level 115
God Stats
4W - 1L
1,666 SR
Queue Stats
7W - 7L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FlanJams
Vulcan
16
4 / 5 / 10
13,114
656
16,483
12,300
4,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ZINC ALL DAY
Jormungandr
14
3 / 5 / 11
11,901
595
11,475
20,317
23,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
shmelias
Gilgamesh
17
11 / 6 / 5
14,116
706
14,823
26,162
19,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 7 / 7
11,357
568
5,012
16,656
13,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
15 / 6 / 1
16,073
804
38,553
23,133
9,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
lShamul
Ganesha
16
1 / 5 / 14
13,245
662
8,884
20,689
23,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
18
Kills
16
16
Deaths
18
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
7
7
0.5
L
Vulcan
FlanJams
Vulcan
4
5
10
1.8
W
15
6
1
2.58
L
Jormungandr
ZINC ALL DAY
Jormungandr
3
5
11
1.7
W
Ganesha
lShamul
Ganesha
1
5
14
1.6
L
Gilgamesh
shmelias
Gilgamesh
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,781
Damage
52,449
58,779
Taken
60,478
47,325
Mitigated
46,604
5,165
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,012
350
808
1,140
16,656
13,876
20
8,965
7,691
25,062
0
L
Vulcan
FlanJams
Vulcan
16,483
8,366
0
1,290
12,300
4,451
60
3,086
9,214
54,805
0
W
38,553
31,129
0
12,680
23,133
9,409
3,441
11,057
12,076
0
116,456
L
Jormungandr
ZINC ALL DAY
Jormungandr
11,475
3,327
0
2,669
20,317
23,015
26
4,686
15,631
29,558
0
W
Ganesha
lShamul
Ganesha
8,884
743
374
2,661
20,689
23,319
148
8,558
11,766
27,481
0
L
Gilgamesh
shmelias
Gilgamesh
14,823
2,690
0
1,206
26,162
19,859
11
6,194
19,968
0
40,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
40,675
183
Minions Killed
191
6
Camps Cleared
10
1,071,943
Distance Traveled
1,034,580
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,357
568
46
2
3
324,631
2
L
Vulcan
13,114
656
83
4
1
349,230
1
W
Rama
16,073
804
143
7
7
345,054
0
L
Jormungandr
11,901
595
45
2
1
338,310
2
W
Ganesha
13,245
662
2
0
0
364,895
4
L
Gilgamesh
14,116
706
55
3
4
384,403
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role