Player Matchup

Scylla
Scylla
Fosny
Scylla
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,567 Elo+
Party 2
Mulan
Mulan
LitoJR
Mulan
Level 48
God Stats
1W - 1L
1,844 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 2
Neith
Neith
Mxnsters
Neith
Level 24
God Stats
7W - 4L
1,718 SR
Queue Stats
18W - 23L
1,392 Elo+
Party 2
Team Averages
Level 63
1,687 SR
1,443 Elo+

VS

Team Averages
Level 50
1,404 SR
1,314 Elo+
Fenrir
Fenrir
CynicW
Fenrir
Level 17
God Stats
2W - 0L
1,469 SR
Queue Stats
78W - 85L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
IMissMussolini
Nu Wa
Level 39
God Stats
21W - 39L
1,446 SR
Queue Stats
123W - 181L
1,281 Elo+
Party 1
Anhur
Anhur
cobras4life303
Anhur
Level 95
God Stats
1W - 2L
1,296 SR
Queue Stats
270W - 330L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fosny
Scylla
16
4 / 5 / 12
12,239
644
15,671
16,704
3,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
LitoJR
Mulan
15
6 / 5 / 7
11,679
615
10,279
25,777
15,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Mxnsters
Neith
15
6 / 4 / 9
12,225
643
14,246
13,023
3,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CynicW
Fenrir
14
1 / 8 / 8
11,509
606
8,417
18,531
9,341
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 7
12,468
656
11,576
8,977
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
10 / 6 / 3
14,557
766
24,849
20,162
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
16
Kills
14
14
Deaths
16
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CynicW
Fenrir
1
8
8
0.63
L
Scylla
Fosny
Scylla
4
5
12
2
W
3
2
7
3.25
L
Mulan
LitoJR
Mulan
6
5
7
1.9
L
Neith
Mxnsters
Neith
6
4
9
2.63
W
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
44,842
55,504
Taken
47,670
21,699
Mitigated
20,401
18,498
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CynicW
Fenrir
8,417
3,653
0
1,901
18,531
9,341
470
7,016
11,515
0
17,989
L
Scylla
Fosny
Scylla
15,671
2,688
0
7,657
16,704
3,551
875
4,215
12,489
82,373
0
W
11,576
5,364
0
1,869
8,977
2,721
944
3,687
5,290
55,287
0
L
Mulan
LitoJR
Mulan
10,279
1,175
0
7,050
25,777
15,042
52
4,367
21,410
0
38,502
L
Neith
Mxnsters
Neith
14,246
6,492
0
3,791
13,023
3,106
805
4,709
8,314
0
62,246
W
24,849
16,256
0
4,314
20,162
8,339
1,198
5,513
14,649
0
65,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
38,534
287
Minions Killed
170
12
Camps Cleared
4
934,590
Distance Traveled
1,050,507
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,509
606
13
1
0
376,437
5
L
Scylla
12,239
644
128
7
5
269,376
1
W
Nu Wa
12,468
656
60
3
0
353,202
0
L
Mulan
11,679
615
53
3
2
336,630
5
L
Neith
12,225
643
106
6
5
328,584
5
W
Anhur
14,557
766
97
5
4
320,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role