Player Matchup

Hel
Hel
C-Demo32
Hel
Level 126
God Stats
1W - 1L
1,288 SR
Queue Stats
72W - 71L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
PlanetQuise98
Cernunnos
Level 24
God Stats
11W - 12L
1,659 SR
Queue Stats
30W - 26L
1,415 Elo+
Party 2
King Arthur
King Arthur
josh-Rep
King Arthur
Level 156
God Stats
4W - 3L
1,512 SR
Queue Stats
125W - 110L
1,533 Elo+
Party 2
Team Averages
Level 102
1,486 SR
1,496 Elo+

VS

Team Averages
Level 20
1,374 SR
1,266 Elo+
Chang'e
Chang'e
AurosBlue30
Chang'e
Level 29
God Stats
3W - 5L
1,295 SR
Queue Stats
20W - 27L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Captain Gary101
Cthulhu
Level 27
God Stats
5W - 4L
1,702 SR
Queue Stats
15W - 26L
1,314 Elo+
Party 1
Thanatos
Thanatos
VORA777
Thanatos
Level 5
God Stats
7W - 16L
1,125 SR
Queue Stats
15W - 34L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 11
14,133
614
23,092
19,839
10,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
PlanetQuise98
Cernunnos
18
5 / 3 / 11
15,831
688
16,141
15,510
7,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
josh-Rep
King Arthur
17
10 / 10 / 8
15,583
678
27,904
33,667
29,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AurosBlue30
Chang'e
19
11 / 5 / 6
16,201
704
24,024
30,145
12,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 4 / 13
15,859
690
25,695
26,748
32,223
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
VORA777
Thanatos
15
1 / 10 / 12
13,798
600
4,277
22,308
18,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
19
Kills
18
20
Deaths
19
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AurosBlue30
Chang'e
11
5
6
2.8
W
4
7
11
1.36
L
6
4
13
3.13
W
Cernunnos
PlanetQuise98
Cernunnos
5
3
11
3.5
L
Thanatos
VORA777
Thanatos
1
10
12
0.7
W
King Arthur
josh-Rep
King Arthur
10
10
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,137
Damage
53,996
69,016
Taken
79,201
46,671
Mitigated
62,751
26,148
Healing
35,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AurosBlue30
Chang'e
24,024
1,180
7,678
16,311
30,145
12,010
863
9,264
20,881
83,560
0
W
23,092
1,353
6,839
7,880
19,839
10,162
920
17,199
2,340
66,413
0
L
25,695
1,586
682
5,485
26,748
32,223
464
8,488
18,260
57,054
0
W
Cernunnos
PlanetQuise98
Cernunnos
16,141
7,839
0
1,440
15,510
7,130
2,349
11,707
3,745
0
44,944
L
Thanatos
VORA777
Thanatos
4,277
597
0
5,169
22,308
18,518
184
6,051
16,257
0
24,337
W
King Arthur
josh-Rep
King Arthur
27,904
5,426
73
9,916
33,667
29,379
371
20,459
12,451
0
69,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
45,858
198
Minions Killed
238
9
Camps Cleared
6
1,101,265
Distance Traveled
1,222,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,201
704
122
5
5
434,909
0
W
Hel
14,133
614
77
3
4
360,389
0
L
Cthulhu
15,859
690
62
3
0
409,607
0
W
Cernunnos
15,831
688
57
2
0
373,091
0
L
Thanatos
13,798
600
54
2
1
377,751
0
W
King Arthur
15,583
678
64
3
5
367,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role